Merge branch 'master' into gfile
This commit is contained in:
commit
f657477fdd
4 changed files with 88 additions and 194 deletions
255
codingstyle.txt
255
codingstyle.txt
|
@ -1,71 +1,20 @@
|
||||||
ChibiOS/GFX coding style
|
uGFX coding style
|
||||||
|
|
||||||
To provide an easy-to-read code, we want to have a uniform
|
|
||||||
coding style within ChibiOS/GFX.
|
|
||||||
Because I personally like the widley used linux kernel coding style,
|
|
||||||
I decided to use it for ChibiOS/GFX as well.
|
|
||||||
Therefore, the coding style documentation is a 1:1 copy from the
|
|
||||||
codingstyle.txt of the linux kernel source code.
|
|
||||||
|
|
||||||
Please make sure you match these coding styles before you contribute
|
|
||||||
any code. If you find any existing code which dosen't match these rules,
|
|
||||||
please feel free to submit a patch.
|
|
||||||
|
|
||||||
There are only two rules which are not similar to the following
|
|
||||||
documentation:
|
|
||||||
|
|
||||||
- Prefered tabsize is 4, not 8
|
|
||||||
- We don't use 80 character columns
|
|
||||||
|
|
||||||
|
|
||||||
Please read through the following carefully:
|
This is a short document describing the preferred coding style for uGFX.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Linux kernel coding style
|
|
||||||
|
|
||||||
This is a short document describing the preferred coding style for the
|
|
||||||
linux kernel. Coding style is very personal, and I won't _force_ my
|
|
||||||
views on anybody, but this is what goes for anything that I have to be
|
|
||||||
able to maintain, and I'd prefer it for most other things too. Please
|
|
||||||
at least consider the points made here.
|
|
||||||
|
|
||||||
First off, I'd suggest printing out a copy of the GNU coding standards,
|
|
||||||
and NOT read it. Burn them, it's a great symbolic gesture.
|
|
||||||
|
|
||||||
Anyway, here goes:
|
|
||||||
|
|
||||||
|
|
||||||
Chapter 1: Indentation
|
Chapter 1: Indentation
|
||||||
|
|
||||||
Tabs are 8 characters, and thus indentations are also 8 characters.
|
Tabs are 4 characters, and thus indentations are also 4 characters.
|
||||||
There are heretic movements that try to make indentations 4 (or even 2!)
|
|
||||||
characters deep, and that is akin to trying to define the value of PI to
|
|
||||||
be 3.
|
|
||||||
|
|
||||||
Rationale: The whole idea behind indentation is to clearly define where
|
|
||||||
a block of control starts and ends. Especially when you've been looking
|
|
||||||
at your screen for 20 straight hours, you'll find it a lot easier to see
|
|
||||||
how the indentation works if you have large indentations.
|
|
||||||
|
|
||||||
Now, some people will claim that having 8-character indentations makes
|
|
||||||
the code move too far to the right, and makes it hard to read on a
|
|
||||||
80-character terminal screen. The answer to that is that if you need
|
|
||||||
more than 3 levels of indentation, you're screwed anyway, and should fix
|
|
||||||
your program.
|
|
||||||
|
|
||||||
In short, 8-char indents make things easier to read, and have the added
|
|
||||||
benefit of warning you when you're nesting your functions too deep.
|
|
||||||
Heed that warning.
|
|
||||||
|
|
||||||
|
Rationale: We like 4 character tabs much better than 8 character tabs.
|
||||||
|
It is more readable.
|
||||||
|
|
||||||
Chapter 2: Placing Braces
|
Chapter 2: Placing Braces
|
||||||
|
|
||||||
The other issue that always comes up in C styling is the placement of
|
The preferred way, as shown to us by the prophets Kernighan and Ritchie,
|
||||||
braces. Unlike the indent size, there are few technical reasons to
|
is to put the opening brace last on the line, and put the closing brace first,
|
||||||
choose one placement strategy over the other, but the preferred way, as
|
thusly:
|
||||||
shown to us by the prophets Kernighan and Ritchie, is to put the opening
|
|
||||||
brace last on the line, and put the closing brace first, thusly:
|
|
||||||
|
|
||||||
if (x is true) {
|
if (x is true) {
|
||||||
we do y
|
we do y
|
||||||
|
@ -79,10 +28,9 @@ opening brace at the beginning of the next line, thus:
|
||||||
body of function
|
body of function
|
||||||
}
|
}
|
||||||
|
|
||||||
Heretic people all over the world have claimed that this inconsistency
|
We will however accept braces in the general block style for functions
|
||||||
is ... well ... inconsistent, but all right-thinking people know that
|
but not the other way around. General blocks MUST have their opening brace
|
||||||
(a) K&R are _right_ and (b) K&R are right. Besides, functions are
|
on the same line as the conditional statement.
|
||||||
special anyway (you can't nest them in C).
|
|
||||||
|
|
||||||
Note that the closing brace is empty on a line of its own, _except_ in
|
Note that the closing brace is empty on a line of its own, _except_ in
|
||||||
the cases where it is followed by a continuation of the same statement,
|
the cases where it is followed by a continuation of the same statement,
|
||||||
|
@ -103,53 +51,55 @@ and
|
||||||
....
|
....
|
||||||
}
|
}
|
||||||
|
|
||||||
Rationale: K&R.
|
Note that closing brace is indented to the level of the start of the block.
|
||||||
|
Structure definitions are an optional exception. Both of the below style are
|
||||||
|
acceptable:
|
||||||
|
|
||||||
Also, note that this brace-placement also minimizes the number of empty
|
typedef struct {
|
||||||
(or almost empty) lines, without any loss of readability. Thus, as the
|
int a;
|
||||||
supply of new-lines on your screen is not a renewable resource (think
|
...
|
||||||
25-line terminal screens here), you have more empty lines to put
|
} mytype;
|
||||||
comments on.
|
|
||||||
|
|
||||||
|
struct mystruct {
|
||||||
|
int a;
|
||||||
|
...
|
||||||
|
}
|
||||||
|
|
||||||
Chapter 3: Naming
|
Chapter 3: Naming
|
||||||
|
|
||||||
C is a Spartan language, and so should your naming be. Unlike Modula-2
|
C is a Spartan language, and so should your naming be. Unlike Modula-2
|
||||||
and Pascal programmers, C programmers do not use cute names like
|
and Pascal programmers, C programmers do not use cute names like
|
||||||
ThisVariableIsATemporaryCounter. A C programmer would call that
|
ThisVariableIsATemporaryCounter. A C programmer would call that
|
||||||
variable "tmp", which is much easier to write, and not the least more
|
variable "tmp", which is much easier to write, and a lot less
|
||||||
difficult to understand.
|
difficult to understand.
|
||||||
|
|
||||||
HOWEVER, while mixed-case names are frowned upon, descriptive names for
|
HOWEVER, while long mixed-case names are frowned upon, descriptive names for
|
||||||
global variables are a must. To call a global function "foo" is a
|
global variables are a must. To call a global function "foo" is a
|
||||||
shooting offense.
|
shooting offense.
|
||||||
|
|
||||||
GLOBAL variables (to be used only if you _really_ need them) need to
|
GLOBAL variables (to be used only if you _really_ need them) need to
|
||||||
have descriptive names, as do global functions. If you have a function
|
have descriptive names, as do global functions. If you have a function
|
||||||
that counts the number of active users, you should call that
|
that counts the number of active users, you should call that
|
||||||
"count_active_users()" or similar, you should _not_ call it "cntusr()".
|
"countActiveUsers()" or similar, you should _not_ call it "cntusr()".
|
||||||
|
|
||||||
|
WHERE long names are required as described above, we prefer the use of
|
||||||
|
capitalisation on subsequent words (but not the first) rather than underscores
|
||||||
|
to seperate the words. For example "countActiveUsers()" is preferred to
|
||||||
|
"count_active_users()" as it is at least as readable and is shorter.
|
||||||
|
|
||||||
Encoding the type of a function into the name (so-called Hungarian
|
Encoding the type of a function into the name (so-called Hungarian
|
||||||
notation) is brain damaged - the compiler knows the types anyway and can
|
notation) is brain damaged - the compiler knows the types anyway and can
|
||||||
check those, and it only confuses the programmer. No wonder MicroSoft
|
check those, and it only confuses the programmer.
|
||||||
makes buggy programs.
|
|
||||||
|
|
||||||
LOCAL variable names should be short, and to the point. If you have
|
LOCAL variable names should be short, and to the point. If you have
|
||||||
some random integer loop counter, it should probably be called "i".
|
some random integer loop counter, it should probably be called "i".
|
||||||
Calling it "loop_counter" is non-productive, if there is no chance of it
|
Calling it "loopCounter" is non-productive, if there is no chance of it
|
||||||
being mis-understood. Similarly, "tmp" can be just about any type of
|
being mis-understood. Similarly, "tmp" can be just about any type of
|
||||||
variable that is used to hold a temporary value.
|
variable that is used to hold a temporary value.
|
||||||
|
|
||||||
If you are afraid to mix up your local variable names, you have another
|
|
||||||
problem, which is called the function-growth-hormone-imbalance syndrome.
|
|
||||||
See next chapter.
|
|
||||||
|
|
||||||
|
|
||||||
Chapter 4: Functions
|
Chapter 4: Functions
|
||||||
|
|
||||||
Functions should be short and sweet, and do just one thing. They should
|
Functions should be short and sweet, and do just one thing.
|
||||||
fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
|
|
||||||
as we all know), and do one thing and do that well.
|
|
||||||
|
|
||||||
The maximum length of a function is inversely proportional to the
|
The maximum length of a function is inversely proportional to the
|
||||||
complexity and indentation level of that function. So, if you have a
|
complexity and indentation level of that function. So, if you have a
|
||||||
|
@ -166,11 +116,17 @@ it's performance-critical, and it will probably do a better job of it
|
||||||
that you would have done).
|
that you would have done).
|
||||||
|
|
||||||
Another measure of the function is the number of local variables. They
|
Another measure of the function is the number of local variables. They
|
||||||
shouldn't exceed 5-10, or you're doing something wrong. Re-think the
|
shouldn't exceed 5-10, or you're possibly doing something wrong. Re-think the
|
||||||
function, and split it into smaller pieces. A human brain can
|
function, and split it into smaller pieces. A human brain can
|
||||||
generally easily keep track of about 7 different things, anything more
|
generally easily keep track of about 7 different things, anything more
|
||||||
and it gets confused. You know you're brilliant, but maybe you'd like
|
and it gets confused. You need to understand what you did 2 weeks from now.
|
||||||
to understand what you did 2 weeks from now.
|
|
||||||
|
Because uGFX is intended for embedded platforms there are other considerations
|
||||||
|
that may cause exceptions or emphasise the above. For example, stack space is
|
||||||
|
a premium. This means that the number of local variables should be minimised as
|
||||||
|
should the number of parameters. Passing through multiple levels of functions
|
||||||
|
with lots of parameters is very bad indeed and this can override the desire to
|
||||||
|
keep functions short and sweet. Clarity however is still essential.
|
||||||
|
|
||||||
|
|
||||||
Chapter 5: Commenting
|
Chapter 5: Commenting
|
||||||
|
@ -178,112 +134,29 @@ to understand what you did 2 weeks from now.
|
||||||
Comments are good, but there is also a danger of over-commenting. NEVER
|
Comments are good, but there is also a danger of over-commenting. NEVER
|
||||||
try to explain HOW your code works in a comment: it's much better to
|
try to explain HOW your code works in a comment: it's much better to
|
||||||
write the code so that the _working_ is obvious, and it's a waste of
|
write the code so that the _working_ is obvious, and it's a waste of
|
||||||
time to explain badly written code.
|
time to explain badly written code. Generally, you want your comments to tell
|
||||||
|
WHAT your code does, not HOW.
|
||||||
|
|
||||||
Generally, you want your comments to tell WHAT your code does, not HOW.
|
We use doxygen to document the system. That means that most public functions
|
||||||
Also, try to avoid putting comments inside a function body: if the
|
are documented in the header defintion file. We do not put doxygen comments in
|
||||||
function is so complex that you need to separately comment parts of it,
|
the source file itself.
|
||||||
you should probably go back to chapter 4 for a while. You can make
|
|
||||||
small comments to note or warn about something particularly clever (or
|
|
||||||
ugly), but try to avoid excess. Instead, put the comments at the head
|
|
||||||
of the function, telling people what it does, and possibly WHY it does
|
|
||||||
it.
|
|
||||||
|
|
||||||
|
Within the source file, comments should be used to seperate blocks of functions
|
||||||
|
or definitions within the file. This is to provide clarity to the structure of
|
||||||
|
the source file itself. An example could be:
|
||||||
|
/***************************
|
||||||
|
* Drawing Functions
|
||||||
|
***************************/
|
||||||
|
|
||||||
Chapter 6: You've made a mess of it
|
Single line comments using "//" to start the comment should be used for just that
|
||||||
|
purpose, to assist in the understanding of that single line. Mutliple single line
|
||||||
|
comments should never be used to create a block comment. For example,
|
||||||
|
// This is a very long
|
||||||
|
// comment spanning several
|
||||||
|
// lines
|
||||||
|
is a very bad use of comments.
|
||||||
|
|
||||||
That's OK, we all do. You've probably been told by your long-time Unix
|
Comments within function bodies should be small comments to note or warn
|
||||||
user helper that "GNU emacs" automatically formats the C sources for
|
about something particularly clever (or ugly), but try to avoid excess.
|
||||||
you, and you've noticed that yes, it does do that, but the defaults it
|
Instead, put the comments at the head of a block of code to explain the block
|
||||||
uses are less than desirable (in fact, they are worse than random
|
rather than a comment on each line.
|
||||||
typing - a infinite number of monkeys typing into GNU emacs would never
|
|
||||||
make a good program).
|
|
||||||
|
|
||||||
So, you can either get rid of GNU emacs, or change it to use saner
|
|
||||||
values. To do the latter, you can stick the following in your .emacs file:
|
|
||||||
|
|
||||||
(defun linux-c-mode ()
|
|
||||||
"C mode with adjusted defaults for use with the Linux kernel."
|
|
||||||
(interactive)
|
|
||||||
(c-mode)
|
|
||||||
(c-set-style "K&R")
|
|
||||||
(setq c-basic-offset 8))
|
|
||||||
|
|
||||||
This will define the M-x linux-c-mode command. When hacking on a
|
|
||||||
module, if you put the string -*- linux-c -*- somewhere on the first
|
|
||||||
two lines, this mode will be automatically invoked. Also, you may want
|
|
||||||
to add
|
|
||||||
|
|
||||||
(setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
|
|
||||||
auto-mode-alist))
|
|
||||||
|
|
||||||
to your .emacs file if you want to have linux-c-mode switched on
|
|
||||||
automagically when you edit source files under /usr/src/linux.
|
|
||||||
|
|
||||||
But even if you fail in getting emacs to do sane formatting, not
|
|
||||||
everything is lost: use "indent".
|
|
||||||
|
|
||||||
Now, again, GNU indent has the same brain dead settings that GNU emacs
|
|
||||||
has, which is why you need to give it a few command line options.
|
|
||||||
However, that's not too bad, because even the makers of GNU indent
|
|
||||||
recognize the authority of K&R (the GNU people aren't evil, they are
|
|
||||||
just severely misguided in this matter), so you just give indent the
|
|
||||||
options "-kr -i8" (stands for "K&R, 8 character indents").
|
|
||||||
|
|
||||||
"indent" has a lot of options, and especially when it comes to comment
|
|
||||||
re-formatting you may want to take a look at the manual page. But
|
|
||||||
remember: "indent" is not a fix for bad programming.
|
|
||||||
|
|
||||||
|
|
||||||
Chapter 7: Configuration-files
|
|
||||||
|
|
||||||
For configuration options (arch/xxx/config.in, and all the Config.in files),
|
|
||||||
somewhat different indentation is used.
|
|
||||||
|
|
||||||
An indention level of 3 is used in the code, while the text in the config-
|
|
||||||
options should have an indention-level of 2 to indicate dependencies. The
|
|
||||||
latter only applies to bool/tristate options. For other options, just use
|
|
||||||
common sense. An example:
|
|
||||||
|
|
||||||
if [ "$CONFIG_EXPERIMENTAL" = "y" ]; then
|
|
||||||
tristate 'Apply nitroglycerine inside the keyboard (DANGEROUS)' CONFIG_BOOM
|
|
||||||
if [ "$CONFIG_BOOM" != "n" ]; then
|
|
||||||
bool ' Output nice messages when you explode' CONFIG_CHEER
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
Generally, CONFIG_EXPERIMENTAL should surround all options not considered
|
|
||||||
stable. All options that are known to trash data (experimental write-
|
|
||||||
support for file-systems, for instance) should be denoted (DANGEROUS), other
|
|
||||||
Experimental options should be denoted (EXPERIMENTAL).
|
|
||||||
|
|
||||||
|
|
||||||
Chapter 8: Data structures
|
|
||||||
|
|
||||||
Data structures that have visibility outside the single-threaded
|
|
||||||
environment they are created and destroyed in should always have
|
|
||||||
reference counts. In the kernel, garbage collection doesn't exist (and
|
|
||||||
outside the kernel garbage collection is slow and inefficient), which
|
|
||||||
means that you absolutely _have_ to reference count all your uses.
|
|
||||||
|
|
||||||
Reference counting means that you can avoid locking, and allows multiple
|
|
||||||
users to have access to the data structure in parallel - and not having
|
|
||||||
to worry about the structure suddenly going away from under them just
|
|
||||||
because they slept or did something else for a while.
|
|
||||||
|
|
||||||
Note that locking is _not_ a replacement for reference counting.
|
|
||||||
Locking is used to keep data structures coherent, while reference
|
|
||||||
counting is a memory management technique. Usually both are needed, and
|
|
||||||
they are not to be confused with each other.
|
|
||||||
|
|
||||||
Many data structures can indeed have two levels of reference counting,
|
|
||||||
when there are users of different "classes". The subclass count counts
|
|
||||||
the number of subclass users, and decrements the global count just once
|
|
||||||
when the subclass count goes to zero.
|
|
||||||
|
|
||||||
Examples of this kind of "multi-reference-counting" can be found in
|
|
||||||
memory management ("struct mm_struct": mm_users and mm_count), and in
|
|
||||||
filesystem code ("struct super_block": s_count and s_active).
|
|
||||||
|
|
||||||
Remember: if another thread can find your data structure, and you don't
|
|
||||||
have a reference count on it, you almost certainly have a bug.
|
|
||||||
|
|
|
@ -681,8 +681,8 @@ void gdispGDrawBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, co
|
||||||
*
|
*
|
||||||
* @param[in] g The display to use
|
* @param[in] g The display to use
|
||||||
* @param[in] x,y The position for the text
|
* @param[in] x,y The position for the text
|
||||||
* @param[in] font The font to use
|
|
||||||
* @param[in] str The string to draw
|
* @param[in] str The string to draw
|
||||||
|
* @param[in] font The font to use
|
||||||
* @param[in] color The color to use
|
* @param[in] color The color to use
|
||||||
*
|
*
|
||||||
* @api
|
* @api
|
||||||
|
|
|
@ -275,6 +275,24 @@ extern "C" {
|
||||||
*/
|
*/
|
||||||
#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
|
#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Get the foreground color of a window
|
||||||
|
*
|
||||||
|
* @param[in] gh The window
|
||||||
|
*
|
||||||
|
* @api
|
||||||
|
*/
|
||||||
|
#define gwinGetColor(gh) (gh)->color
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Get the background color of a window
|
||||||
|
*
|
||||||
|
* @param[in] gh The window
|
||||||
|
*
|
||||||
|
* @api
|
||||||
|
*/
|
||||||
|
#define gwinGetBgColor(gh) (gh)->bgcolor
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Sets whether a window is visible or not
|
* @brief Sets whether a window is visible or not
|
||||||
*
|
*
|
||||||
|
|
|
@ -9,6 +9,9 @@ FEATURE: Added progressbar widget
|
||||||
FEATURE: Added gdispGDrawThickLine() by user jpa-
|
FEATURE: Added gdispGDrawThickLine() by user jpa-
|
||||||
DEPRECATE: TDISP module removed
|
DEPRECATE: TDISP module removed
|
||||||
FIX: Console does not execute gwinPrintf() anymore if not visible
|
FIX: Console does not execute gwinPrintf() anymore if not visible
|
||||||
|
FEATURE: Added gwinGetColor() and gwinGetBgColor()
|
||||||
|
FEATURE: Console does now have an optional buffer (GWIN_CONSOLE_USE_HISTORY)
|
||||||
|
FIX: Updated codingstyle.txt
|
||||||
|
|
||||||
|
|
||||||
*** changes after 1.9 ***
|
*** changes after 1.9 ***
|
||||||
|
|
Loading…
Add table
Reference in a new issue