Increase size of gwin flags to 32 bits.
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@ -42,7 +42,7 @@ typedef struct GWindowObject {
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coord_t x, y; // @< Screen relative position
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coord_t width, height; // @< Dimensions of this window
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color_t color, bgcolor; // @< The current drawing colors
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uint16_t flags; // @< Window flags (the meaning is private to the GWIN class)
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uint32_t flags; // @< Window flags (the meaning is private to the GWIN class)
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#if GDISP_NEED_TEXT
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font_t font; // @< The current font
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#endif
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