Fix self calibration for touch devices FT5x06 and STMPE610

ugfx_release_2.6
inmarket 2015-02-28 16:22:09 +10:00
parent cd3a87f2d4
commit fe980847d4
2 changed files with 23 additions and 7 deletions

View File

@ -72,10 +72,25 @@ static bool_t MouseXYZ(GMouse* m, GMouseReading* pdr)
pdr->y = (coord_t)read_word(m, FT5x06_TOUCH1_YH);
pdr->z = 1;
// Rescale X,Y if we are using self-calibration
#if GMOUSE_FT5x06_SELF_CALIBRATE
// Rescale X,Y,Z - If we are using self-calibration
pdr->x = gdispGGetWidth(m->display) - pdr->x / (4096/gdispGGetWidth(m->display));
pdr->y = pdr->y / (4096/gdispGGetHeight(m->display));
#if GDISP_NEED_CONTROL
switch(gdispGGetOrientation(m->display)) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
pdr->x = gdispGGetWidth(m->display) - pdr->x / (4096/gdispGGetWidth(m->display));
pdr->y = pdr->y / (4096/gdispGGetHeight(m->display));
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
pdr->x = gdispGGetHeight(m->display) - pdr->x / (4096/gdispGGetHeight(m->display));
pdr->y = pdr->y / (4096/gdispGGetWidth(m->display));
break;
}
#else
pdr->x = gdispGGetWidth(m->display) - pdr->x / (4096/gdispGGetWidth(m->display));
pdr->y = pdr->y / (4096/gdispGGetHeight(m->display));
#endif
#endif
}

View File

@ -207,7 +207,6 @@ static bool_t read_xyz(GMouse* m, GMouseReading* pdr)
#endif
// Rescale X,Y if we are using self-calibration
// Not working currently.
#if GMOUSE_STMPE610_SELF_CALIBRATE
#if GDISP_NEED_CONTROL
switch(gdispGGetOrientation(m->display)) {
@ -215,14 +214,16 @@ static bool_t read_xyz(GMouse* m, GMouseReading* pdr)
case GDISP_ROTATE_180:
default:
pdr->x = pdr->x / (4096/gdispGGetWidth(m->display));
pdr->y = gdispGGetHeight(m->display) - pdr->y / (4096/gdispGGetHeight(m->display));
pdr->y = pdr->y / (4096/gdispGGetHeight(m->display));
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
pdr->x = pdr->x / (4096/gdispGGetHeight(m->display));
pdr->y = gdispGGetWidth(m->display) - pdr->y / (4096/gdispGGetWidth(m->display));
pdr->y = pdr->y / (4096/gdispGGetWidth(m->display));
break;
}
#else
pdr->x = gdispGGetWidth(m->display) - pdr->x / (4096/gdispGGetWidth(m->display));
pdr->x = pdr->x / (4096/gdispGGetWidth(m->display));
pdr->y = pdr->y / (4096/gdispGGetHeight(m->display));
#endif
#endif