Adding GDISP_IMAGE_PNG_FILE_BUFFER_SIZE configuration option
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@ -137,6 +137,7 @@
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// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_8 TRUE
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// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_8 TRUE
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// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_16 TRUE
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// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_16 TRUE
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// #define GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE 32
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// #define GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE 32
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// #define GDISP_IMAGE_PNG_FILE_BUFFER_SIZE 8
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// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
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// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
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//#define GDISP_NEED_PIXMAP FALSE
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//#define GDISP_NEED_PIXMAP FALSE
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@ -11,12 +11,6 @@
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#include "gdisp_image_support.h"
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#include "gdisp_image_support.h"
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/**
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* How big a byte array to use for input file buffer
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* Bigger is faster but uses more RAM.
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* Must be more than 8 bytes
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*/
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#define PNG_FILE_BUFFER_SIZE 8
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/**
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/**
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* How big a byte array to use for inflate decompression
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* How big a byte array to use for inflate decompression
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* Bigger is faster but uses more RAM.
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* Bigger is faster but uses more RAM.
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@ -73,7 +67,7 @@ typedef struct PNG_input {
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uint8_t *pbuf; // The pointer to the next byte
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uint8_t *pbuf; // The pointer to the next byte
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uint32_t chunklen; // The number of bytes left in the current PNG chunk
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uint32_t chunklen; // The number of bytes left in the current PNG chunk
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uint32_t chunknext; // The file position of the next PNG chunk
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uint32_t chunknext; // The file position of the next PNG chunk
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uint8_t buf[PNG_FILE_BUFFER_SIZE]; // Must be a minimum of 8 bytes to hold a chunk header
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uint8_t buf[GDISP_IMAGE_PNG_FILE_BUFFER_SIZE]; // Must be a minimum of 8 bytes to hold a chunk header
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} PNG_input;
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} PNG_input;
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// Handle the display output and windowing
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// Handle the display output and windowing
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@ -191,8 +185,8 @@ gotchunk:
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// Try to read data some from the chunk
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// Try to read data some from the chunk
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sz = d->i.chunklen;
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sz = d->i.chunklen;
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if (sz > PNG_FILE_BUFFER_SIZE)
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if (sz > GDISP_IMAGE_PNG_FILE_BUFFER_SIZE)
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sz = PNG_FILE_BUFFER_SIZE;
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sz = GDISP_IMAGE_PNG_FILE_BUFFER_SIZE;
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if (gfileRead(d->i.f, d->i.buf, sz) != sz)
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if (gfileRead(d->i.f, d->i.buf, sz) != sz)
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return FALSE;
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return FALSE;
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d->i.chunklen -= sz;
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d->i.chunklen -= sz;
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@ -390,7 +390,7 @@
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#endif
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#endif
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/**
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/**
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* @brief The BMP blit buffer size.
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* @brief The BMP blit buffer size.
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* @details Defaults to TRUE
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* @details Defaults to 32
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* @note Bigger is faster but requires more RAM.
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* @note Bigger is faster but requires more RAM.
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* @note This must be greater than 40 bytes and 32 pixels as we read our headers into this space as well.
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* @note This must be greater than 40 bytes and 32 pixels as we read our headers into this space as well.
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*/
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*/
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@ -520,12 +520,21 @@
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#endif
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#endif
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/**
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/**
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* @brief The PNG blit buffer size in pixels.
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* @brief The PNG blit buffer size in pixels.
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* @details Defaults to TRUE
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* @details Defaults to 32
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* @note Bigger is faster but requires more RAM.
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* @note Bigger is faster but requires more RAM.
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*/
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*/
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#ifndef GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE
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#ifndef GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE
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#define GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE 32
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#define GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE 32
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#endif
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#endif
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/**
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* @brief The PNG input file buffer size in bytes.
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* @details Defaults to 8
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* @note Bigger is faster but requires more RAM.
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* @note Must be >= 8
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*/
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#ifndef GDISP_IMAGE_PNG_FILE_BUFFER_SIZE
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#define GDISP_IMAGE_PNG_FILE_BUFFER_SIZE 8
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#endif
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/**
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/**
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* @}
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* @}
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*
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*
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