Commit Graph

9 Commits (28a2d8ca791b8bc74e52a26773ab3863bc37f145)

Author SHA1 Message Date
Joel Bodenmann b98c178a77 Updating /demos/3rdparty/doom demo 2015-06-21 18:57:10 +02:00
inmarket 14fa749f36 Fix doom demo to prevent ARM compilers throwing away part of the WAD file. 2014-02-19 08:07:21 +10:00
inmarket 5f8ca40ef0 Remove replaced doom demo makefile 2014-02-19 00:20:30 +10:00
inmarket 6dd606fc2f Add demo makefiles and update example master makefiles to match. 2014-02-19 00:19:38 +10:00
Joel Bodenmann 6515373b2a removing casts of gfxAlloc() return value as that is the whole idea behind having a void pointer 2014-02-02 12:59:36 +01:00
inmarket fcc6c165b9 Break huge wad structure up for easier compiling. 2013-12-29 11:39:14 +10:00
inmarket 40b2bb6c24 Bug in I_sprintf in doom demo 2013-12-25 16:50:29 +10:00
inmarket 0345dadebf Fixes to DOOM demo to remove some operating system dependancies.
Also now has working input (although not perfect) - Needs mouse or touch.
Also now supports screen size doubling when the screen is significantly larger than doom's screen.
2013-12-24 19:58:18 +10:00
inmarket 39adfff2a9 demo - DOOM the game.
Runs but not quite functional yet (requires user input to be completed).
Shareware WAD file. Please read README.txt and DOOMLIC.txt
2013-12-24 01:00:14 +10:00