Scaled fonts (independantly in x & y direction) based on normal sized
font. Effectively double sized and double height same width fonts come
free (or triple etc).
New routine for sending low level drivers hardware commands eg backlight
brightness, contrast
Power and Orientation moved to new routine.
Clean up on files to simplify low level driver file overheads.
Scaled fonts (independantly in x & y direction) based on normal sized
font. Effectively double sized and double height same width fonts come
free (or triple etc).
New routine for sending low level drivers hardware commands eg backlight
off/on
Power and Orientation moved to new routine.
Clean up on files to simplify low level driver file overheads.
Fixed fonts for draw/fill char/string. On my display I require
GDISP_SOFTWARE_TEXTFILLDRAW for filled char/string but that may because
my display blit may be broken.
Also found that code in header files doesn't have debug symbols
generated for it so I converted the include files that contained code
into real C files and altered the halext.mk to match.
Created gdisp_fonts.h to describe the internal structure of a font.
Moved template directory to templates and created a sub-folder for each
low level driver type.
Moved the pre-defined font data and emulation code into better
locations.
Changed the emulation code to be included in the low level driver (where
it should be) instead of the high level driver.
Added new low level driver gdispS6d1121 (someone please test)
Updated and added new readme's.