Joel Bodenmann
6515373b2a
removing casts of gfxAlloc() return value as that is the whole idea behind having a void pointer
2014-02-02 12:59:36 +01:00
inmarket
fcc6c165b9
Break huge wad structure up for easier compiling.
2013-12-29 11:39:14 +10:00
inmarket
40b2bb6c24
Bug in I_sprintf in doom demo
2013-12-25 16:50:29 +10:00
inmarket
0345dadebf
Fixes to DOOM demo to remove some operating system dependancies.
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Also now has working input (although not perfect) - Needs mouse or touch.
Also now supports screen size doubling when the screen is significantly larger than doom's screen.
2013-12-24 19:58:18 +10:00
inmarket
39adfff2a9
demo - DOOM the game.
...
Runs but not quite functional yet (requires user input to be completed).
Shareware WAD file. Please read README.txt and DOOMLIC.txt
2013-12-24 01:00:14 +10:00