Touch:
- Move defines that may be altered by the touch config file to the lld
header file.
- Move the definition of the Touch driver structure to the lld config
file.
- Changed CONVERSIONS macro to TOUCHSCREEN_CONVERSIONS
- Replaced references to GDISP_SCREEN_WIDTH with gdispGetWidth
- Renamed TOUCHSCREEN_HAS_IRQ to TOUCHSCREEN_HAS_PRESSED to match new
function name.
- Added prototypes for calibration storage functions to
touchscreen_lld.h so that either the lld driver or the application can
define the function.
Console:
-Deprecated into "old" directory. Functionality replaced by gwin.
GDISP:
Fix gdisp???Arc to use (possibly) hardware accelerated routines.
Fix Arc orientation so 0 degrees is on x axis and 90 degrees points to
the top of screen (instead of the bottom).
Add rounded box routines (if ARC support is turned on).
Add a gdispDrawStringBox to match the gdispFillStringBox routine.
Repair prototypes in wrong place in gdisp.h
GWIN:
Extract the concept of a Window Handle to allow many new features.
Allow dynamic creation of window objects as well as static
initialisation.
Seperate the console code into a console specific window type.
Add buttons as a specific window type. The drawing code is complete, the
input (touch or mouse) is still to be implemented.
Implement gdispFillArc in gdisp.
Added gwin (GFX_USE_GWIN) - adds a window based drawing layer to GDISP.
GWIN also support chprintf text drawing like console.