inmarket
f9c848e985
Change color_t to gColor
2018-07-08 11:19:43 +10:00
inmarket
cfb1b2a488
Change pixel_t to gPixel
2018-07-08 11:08:55 +10:00
inmarket
2ab2d77fcb
Change coord_t to gCoord
2018-07-08 10:54:19 +10:00
inmarket
41271d632b
Added new type definitions - moving towards V3.0
2018-06-23 13:02:07 +10:00
inmarket
f265924396
First set of V3 macro changes
2018-02-27 17:44:21 +10:00
inmarket
c5a86757bd
Make all include paths in ugfx relative.
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The only include path now needed is for drivers (in particular GDISP drivers)
2015-11-21 19:27:08 +10:00
inmarket
fa8167b94d
Big file rename to reduce problems with brain-dead IDE's that don't handle project file hierarchies well.
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Naming is more consistent with the new scheme.
May affect some third party drivers (header file renames).
2015-01-21 17:26:24 +10:00
inmarket
e5d69abf02
Update SSD1289 and SSD2119 drivers to support using CCM memory for stack when using DMA.
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Use GDISP_NO_DMA_FROM_STACK.
2014-12-17 10:49:09 +10:00
Joel Bodenmann
08e1b0ebc7
Removed the doxygen inside of every driver as doxygen is only meant for highlevel API documentation.
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Documenting the drivers interface should be done inside a template driver or the gdisp LLD abstraction.
2014-03-28 19:45:08 +01:00
inmarket
37966ff16d
Integrate the include files with each module. Simplifies structure of code.
2014-02-19 00:36:52 +10:00
inmarket
7f1b78a067
Replace color format conversion macros with proper routines to prevent side effects with using the macro.
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Also fix a number of compiler warnings.
2013-11-17 23:32:19 +10:00
Joel Bodenmann
bca78196f5
missing semicolon
2013-11-12 20:29:04 +01:00
inmarket
a8e860678d
New GDISP now supports multiple controllers with different pixel formats.
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You can now have a main color display and a secondary monochrome display.
You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format.
2013-11-05 19:34:12 +10:00
inmarket
b05a29f830
Rename GDISP driver files to prevent problems when compiling for multiple controllers on platforms that put all generated object files into a single directory.
2013-10-28 11:03:39 +10:00