/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.io/license.html */ #ifndef GAUDIO_PLAY_BOARD_H #define GAUDIO_PLAY_BOARD_H // Initialise the board static void board_init(void) { } // Chip is initialised enough so we can talk fast to it static void board_init_end(void) { } // Reset the board static void board_reset(void) { } // Returns the state of the dreq pin static gBool board_dreq(void) { } // Start a command write static void board_startcmdwrite(void) { } // End a command write static void board_endcmdwrite(void) { } // Start a command read static void board_startcmdread(void) { } // End a command read static void board_endcmdread(void) { } // Start a data write static void board_startdatawrite(void) { } // End a data write static void board_enddatawrite(void) { } // Write data to the SPI port static void board_spiwrite(const uint8_t *buf, unsigned len) { } // Read data from the SPI port static void board_spiread(uint8_t *buf, unsigned len) { } #endif /* GAUDIO_PLAY_BOARD_H */