/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file src/ginput/mouse.c * @brief GINPUT mouse/touch code. * * @defgroup Mouse Mouse * @ingroup GINPUT * @{ */ #include "gfx.h" #if (GFX_USE_GINPUT && GINPUT_NEED_MOUSE) || defined(__DOXYGEN__) #include "ginput/lld/mouse.h" #if GINPUT_MOUSE_NEED_CALIBRATION #if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP #error "GINPUT: GFX_USE_GDISP must be defined when mouse or touch calibration is required" #endif #define GINPUT_MOUSE_CALIBRATION_FONT "* Double" #define GINPUT_MOUSE_CALIBRATION_FONT2 "* Narrow" #define GINPUT_MOUSE_CALIBRATION_TEXT "Calibration" #define GINPUT_MOUSE_CALIBRATION_ERROR_TEXT "Failed - Please try again!" #define GINPUT_MOUSE_CALIBRATION_SAME_TEXT "Error: Same Reading - Check Driver!" #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR < 0 #define GINPUT_MOUSE_CALIBRATION_POINTS 3 #else #define GINPUT_MOUSE_CALIBRATION_POINTS 4 #endif typedef struct Calibration_t { float ax; float bx; float cx; float ay; float by; float cy; } Calibration; #endif typedef struct MousePoint_t { coord_t x, y; } MousePoint; static GTIMER_DECL(MouseTimer); static struct MouseConfig_t { MouseReading t; MousePoint movepos; MousePoint clickpos; systemticks_t clicktime; uint16_t last_buttons; uint16_t flags; #define FLG_INIT_DONE 0x8000 #define FLG_CLICK_TIMER 0x0001 #define FLG_IN_CAL 0x0010 #define FLG_CAL_OK 0x0020 #define FLG_CAL_SAVED 0x0040 #define FLG_CAL_FREE 0x0080 #define FLG_CAL_RAW 0x0100 #if GINPUT_MOUSE_NEED_CALIBRATION GMouseCalibrationSaveRoutine fnsavecal; GMouseCalibrationLoadRoutine fnloadcal; Calibration caldata; #endif GDisplay * display; } MouseConfig; #if GINPUT_MOUSE_NEED_CALIBRATION static inline void _tsDrawCross(const MousePoint *pp) { gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y, pp->x-2, pp->y, White); gdispGDrawLine(MouseConfig.display, pp->x+2, pp->y, pp->x+15, pp->y, White); gdispGDrawLine(MouseConfig.display, pp->x, pp->y-15, pp->x, pp->y-2, White); gdispGDrawLine(MouseConfig.display, pp->x, pp->y+2, pp->x, pp->y+15, White); gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y+15, pp->x-7, pp->y+15, RGB2COLOR(184,158,131)); gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y+7, pp->x-15, pp->y+15, RGB2COLOR(184,158,131)); gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y-15, pp->x-7, pp->y-15, RGB2COLOR(184,158,131)); gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y-7, pp->x-15, pp->y-15, RGB2COLOR(184,158,131)); gdispGDrawLine(MouseConfig.display, pp->x+7, pp->y+15, pp->x+15, pp->y+15, RGB2COLOR(184,158,131)); gdispGDrawLine(MouseConfig.display, pp->x+15, pp->y+7, pp->x+15, pp->y+15, RGB2COLOR(184,158,131)); gdispGDrawLine(MouseConfig.display, pp->x+7, pp->y-15, pp->x+15, pp->y-15, RGB2COLOR(184,158,131)); gdispGDrawLine(MouseConfig.display, pp->x+15, pp->y-15, pp->x+15, pp->y-7, RGB2COLOR(184,158,131)); } static inline void _tsClearCross(const MousePoint *pp) { gdispGFillArea(MouseConfig.display, pp->x - 15, pp->y - 15, 42, 42, Blue); } static inline void _tsTransform(MouseReading *pt, const Calibration *c) { pt->x = (coord_t) (c->ax * pt->x + c->bx * pt->y + c->cx); pt->y = (coord_t) (c->ay * pt->x + c->by * pt->y + c->cy); } static inline void _tsDo3PointCalibration(const MousePoint *cross, const MousePoint *points, Calibration *c) { float dx, dx0, dx1, dx2, dy0, dy1, dy2; /* Compute all the required determinants */ dx = ((float)(points[0].x - points[2].x)) * ((float)(points[1].y - points[2].y)) - ((float)(points[1].x - points[2].x)) * ((float)(points[0].y - points[2].y)); dx0 = ((float)(cross[0].x - cross[2].x)) * ((float)(points[1].y - points[2].y)) - ((float)(cross[1].x - cross[2].x)) * ((float)(points[0].y - points[2].y)); dx1 = ((float)(cross[1].x - cross[2].x)) * ((float)(points[0].x - points[2].x)) - ((float)(cross[0].x - cross[2].x)) * ((float)(points[1].x - points[2].x)); dx2 = cross[0].x * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y) - cross[1].x * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y) + cross[2].x * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y); dy0 = ((float)(cross[0].y - cross[2].y)) * ((float)(points[1].y - points[2].y)) - ((float)(cross[1].y - cross[2].y)) * ((float)(points[0].y - points[2].y)); dy1 = ((float)(cross[1].y - cross[2].y)) * ((float)(points[0].x - points[2].x)) - ((float)(cross[0].y - cross[2].y)) * ((float)(points[1].x - points[2].x)); dy2 = cross[0].y * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y) - cross[1].y * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y) + cross[2].y * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y); /* Now, calculate all the required coefficients */ c->ax = dx0 / dx; c->bx = dx1 / dx; c->cx = dx2 / dx; c->ay = dy0 / dx; c->by = dy1 / dx; c->cy = dy2 / dx; } #endif #if GINPUT_MOUSE_READ_CYCLES > 1 static void get_raw_reading(MouseReading *pt) { int32_t x, y, z; unsigned i; x = y = z = 0; for(i = 0; i < GINPUT_MOUSE_READ_CYCLES; i++) { ginput_lld_mouse_get_reading(pt); x += pt->x; y += pt->y; z += pt->z; } /* Take the average of the readings */ pt->x = x / GINPUT_MOUSE_READ_CYCLES; pt->y = y / GINPUT_MOUSE_READ_CYCLES; pt->z = z / GINPUT_MOUSE_READ_CYCLES; } #else #define get_raw_reading(pt) ginput_lld_mouse_get_reading(pt) #endif static void get_calibrated_reading(MouseReading *pt) { #if GINPUT_MOUSE_NEED_CALIBRATION || (GDISP_NEED_CONTROL && !GINPUT_MOUSE_NO_ROTATION) coord_t w, h; #endif get_raw_reading(pt); #if GINPUT_MOUSE_NEED_CALIBRATION _tsTransform(pt, &MouseConfig.caldata); #endif #if GINPUT_MOUSE_NEED_CALIBRATION || (GDISP_NEED_CONTROL && !GINPUT_MOUSE_NO_ROTATION) w = gdispGGetWidth(MouseConfig.display); h = gdispGGetHeight(MouseConfig.display); #endif #if GDISP_NEED_CONTROL && !GINPUT_MOUSE_NO_ROTATION switch(gdispGGetOrientation(MouseConfig.display)) { case GDISP_ROTATE_0: break; case GDISP_ROTATE_90: { coord_t t = pt->x; pt->x = w - 1 - pt->y; pt->y = t; } break; case GDISP_ROTATE_180: pt->x = w - 1 - pt->x; pt->y = h - 1 - pt->y; break; case GDISP_ROTATE_270: { coord_t t = pt->y; pt->y = h - 1 - pt->x; pt->x = t; } break; default: break; } #endif #if GINPUT_MOUSE_NEED_CALIBRATION if (!(MouseConfig.flags & FLG_CAL_RAW)) { if (pt->x < 0) pt->x = 0; else if (pt->x >= w) pt->x = w-1; if (pt->y < 0) pt->y = 0; else if (pt->y >= h) pt->y = h-1; } #endif } static void MousePoll(void *param) { (void) param; GSourceListener *psl; GEventMouse *pe; unsigned meta; uint16_t upbtns, dnbtns; uint32_t cdiff; uint32_t mdiff; // Save the last mouse state MouseConfig.last_buttons = MouseConfig.t.buttons; // Get the new mouse reading get_calibrated_reading(&MouseConfig.t); // Calculate out new event meta value and handle CLICK and CXTCLICK dnbtns = MouseConfig.t.buttons & ~MouseConfig.last_buttons; upbtns = ~MouseConfig.t.buttons & MouseConfig.last_buttons; meta = GMETA_NONE; // As the touch moves up we need to return a point at the old position because some // controllers return garbage with the mouse up if ((upbtns & GINPUT_MOUSE_BTN_LEFT)) { MouseConfig.t.x = MouseConfig.movepos.x; MouseConfig.t.y = MouseConfig.movepos.y; } // Calculate the position difference from our movement reference (update the reference if out of range) mdiff = (MouseConfig.t.x - MouseConfig.movepos.x) * (MouseConfig.t.x - MouseConfig.movepos.x) + (MouseConfig.t.y - MouseConfig.movepos.y) * (MouseConfig.t.y - MouseConfig.movepos.y); if (mdiff > GINPUT_MOUSE_MAX_MOVE_JITTER * GINPUT_MOUSE_MAX_MOVE_JITTER) { MouseConfig.movepos.x = MouseConfig.t.x; MouseConfig.movepos.y = MouseConfig.t.y; } // Check if the click has moved outside the click area and if so cancel the click if ((MouseConfig.flags & FLG_CLICK_TIMER)) { cdiff = (MouseConfig.t.x - MouseConfig.clickpos.x) * (MouseConfig.t.x - MouseConfig.clickpos.x) + (MouseConfig.t.y - MouseConfig.clickpos.y) * (MouseConfig.t.y - MouseConfig.clickpos.y); if (cdiff > GINPUT_MOUSE_MAX_CLICK_JITTER * GINPUT_MOUSE_MAX_CLICK_JITTER) MouseConfig.flags &= ~FLG_CLICK_TIMER; } // Mouse down if ((dnbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT))) { MouseConfig.clickpos.x = MouseConfig.t.x; MouseConfig.clickpos.y = MouseConfig.t.y; MouseConfig.clicktime = gfxSystemTicks(); MouseConfig.flags |= FLG_CLICK_TIMER; if ((dnbtns & GINPUT_MOUSE_BTN_LEFT)) meta |= GMETA_MOUSE_DOWN; } // Mouse up if ((upbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT))) { if ((upbtns & GINPUT_MOUSE_BTN_LEFT)) meta |= GMETA_MOUSE_UP; if ((MouseConfig.flags & FLG_CLICK_TIMER)) { if ((upbtns & GINPUT_MOUSE_BTN_LEFT) #if GINPUT_MOUSE_CLICK_TIME != TIME_INFINITE && gfxSystemTicks() - MouseConfig.clicktime < gfxMillisecondsToTicks(GINPUT_MOUSE_CLICK_TIME) #endif ) meta |= GMETA_MOUSE_CLICK; else meta |= GMETA_MOUSE_CXTCLICK; MouseConfig.flags &= ~FLG_CLICK_TIMER; } } // Send the event to the listeners that are interested. psl = 0; while ((psl = geventGetSourceListener((GSourceHandle)(&MouseConfig), psl))) { if (!(pe = (GEventMouse *)geventGetEventBuffer(psl))) { // This listener is missing - save the meta events that have happened psl->srcflags |= meta; continue; } // If we haven't really moved (and there are no meta events) don't bother sending the event if (mdiff <= GINPUT_MOUSE_MAX_MOVE_JITTER * GINPUT_MOUSE_MAX_MOVE_JITTER && !psl->srcflags && !meta && MouseConfig.last_buttons == MouseConfig.t.buttons && !(psl->listenflags & GLISTEN_MOUSENOFILTER)) continue; // Send the event if we are listening for it if (((MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEDOWNMOVES)) || (!(MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEUPMOVES)) || (meta && (psl->listenflags & GLISTEN_MOUSEMETA))) { pe->type = GINPUT_MOUSE_EVENT_TYPE; pe->instance = 0; pe->x = MouseConfig.t.x; pe->y = MouseConfig.t.y; pe->z = MouseConfig.t.z; pe->current_buttons = MouseConfig.t.buttons; pe->last_buttons = MouseConfig.last_buttons; pe->meta = meta; if (psl->srcflags) { pe->current_buttons |= GINPUT_MISSED_MOUSE_EVENT; pe->meta |= psl->srcflags; psl->srcflags = 0; } pe->display = MouseConfig.display; geventSendEvent(psl); } } } GSourceHandle ginputGetMouse(uint16_t instance) { #if GINPUT_MOUSE_NEED_CALIBRATION Calibration *pc; #endif // We only support a single mouse instance currently // Instance 9999 is the same as instance 0 except that it installs // a special "raw" calibration if there isn't one we can load. if (instance && instance != 9999) return 0; // Make sure we have a valid mouse display if (!MouseConfig.display) MouseConfig.display = GDISP; // Do we need to initialise the mouse subsystem? if (!(MouseConfig.flags & FLG_INIT_DONE)) { ginput_lld_mouse_init(); #if GINPUT_MOUSE_NEED_CALIBRATION #if GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE if (!MouseConfig.fnloadcal) { MouseConfig.fnloadcal = ginput_lld_mouse_calibration_load; MouseConfig.flags &= ~FLG_CAL_FREE; } if (!MouseConfig.fnsavecal) MouseConfig.fnsavecal = ginput_lld_mouse_calibration_save; #endif if (MouseConfig.fnloadcal && (pc = (Calibration *)MouseConfig.fnloadcal(instance))) { MouseConfig.caldata = pc[0]; MouseConfig.flags |= (FLG_CAL_OK|FLG_CAL_SAVED); if ((MouseConfig.flags & FLG_CAL_FREE)) gfxFree((void *)pc); } else if (instance == 9999) { MouseConfig.caldata.ax = 1; MouseConfig.caldata.bx = 0; MouseConfig.caldata.cx = 0; MouseConfig.caldata.ay = 0; MouseConfig.caldata.by = 1; MouseConfig.caldata.cy = 0; MouseConfig.flags |= (FLG_CAL_OK|FLG_CAL_SAVED|FLG_CAL_RAW); } else ginputCalibrateMouse(instance); #endif // Get the first reading MouseConfig.last_buttons = 0; get_calibrated_reading(&MouseConfig.t); // Mark init as done and start the Poll timer MouseConfig.flags |= FLG_INIT_DONE; gtimerStart(&MouseTimer, MousePoll, 0, TRUE, GINPUT_MOUSE_POLL_PERIOD); } // Return our structure as the handle return (GSourceHandle)&MouseConfig; } void ginputSetMouseDisplay(uint16_t instance, GDisplay *g) { if (instance) return; MouseConfig.display = g ? g : GDISP; } GDisplay *ginputGetMouseDisplay(uint16_t instance) { if (instance) return 0; return MouseConfig.display; } bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pe) { // Win32 threads don't seem to recognise priority and/or pre-emption // so we add a sleep here to prevent 100% polled applications from locking up. gfxSleepMilliseconds(1); if (instance || (MouseConfig.flags & (FLG_INIT_DONE|FLG_IN_CAL)) != FLG_INIT_DONE) return FALSE; pe->type = GINPUT_MOUSE_EVENT_TYPE; pe->instance = instance; pe->x = MouseConfig.t.x; pe->y = MouseConfig.t.y; pe->z = MouseConfig.t.z; pe->current_buttons = MouseConfig.t.buttons; pe->last_buttons = MouseConfig.last_buttons; if (pe->current_buttons & ~pe->last_buttons & GINPUT_MOUSE_BTN_LEFT) pe->meta = GMETA_MOUSE_DOWN; else if (~pe->current_buttons & pe->last_buttons & GINPUT_MOUSE_BTN_LEFT) pe->meta = GMETA_MOUSE_UP; else pe->meta = GMETA_NONE; return TRUE; } bool_t ginputCalibrateMouse(uint16_t instance) { #if !GINPUT_MOUSE_NEED_CALIBRATION (void) instance; return FALSE; #else const coord_t height = gdispGGetHeight(MouseConfig.display); const coord_t width = gdispGGetWidth(MouseConfig.display); #if GINPUT_MOUSE_CALIBRATE_EXTREMES const MousePoint cross[] = {{0, 0}, {(width - 1) , 0}, {(width - 1) , (height - 1)}, {(width / 2), (height / 2)}}; /* Check point */ #else const MousePoint cross[] = {{(width / 4), (height / 4)}, {(width - (width / 4)) , (height / 4)}, {(width - (width / 4)) , (height - (height / 4))}, {(width / 2), (height / 2)}}; /* Check point */ #endif MousePoint points[GINPUT_MOUSE_CALIBRATION_POINTS]; const MousePoint *pc; MousePoint *pt; int32_t px, py; unsigned i, j; font_t font1, font2; #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0 unsigned err; #endif if (instance || (MouseConfig.flags & FLG_IN_CAL)) return FALSE; font1 = gdispOpenFont(GINPUT_MOUSE_CALIBRATION_FONT); font2 = gdispOpenFont(GINPUT_MOUSE_CALIBRATION_FONT2); MouseConfig.flags |= FLG_IN_CAL; gtimerStop(&MouseTimer); MouseConfig.flags &= ~(FLG_CAL_OK|FLG_CAL_SAVED|FLG_CAL_RAW); #if GDISP_NEED_CONTROL gdispGSetOrientation(MouseConfig.display, GDISP_ROTATE_0); #endif #if GDISP_NEED_CLIP gdispGSetClip(MouseConfig.display, 0, 0, width, height); #endif #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0 while(1) { #endif gdispGClear(MouseConfig.display, Blue); gdispGFillStringBox(MouseConfig.display, 0, 5, width, 30, GINPUT_MOUSE_CALIBRATION_TEXT, font1, White, Blue, justifyCenter); for(i = 0, pt = points, pc = cross; i < GINPUT_MOUSE_CALIBRATION_POINTS; i++, pt++, pc++) { _tsDrawCross(pc); do { /* Wait for the mouse to be pressed */ while(get_raw_reading(&MouseConfig.t), !(MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT)) gfxSleepMilliseconds(20); /* Average all the samples while the mouse is down */ for(px = py = 0, j = 0; gfxSleepMilliseconds(20), /* Settling time between readings */ get_raw_reading(&MouseConfig.t), (MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT); j++) { px += MouseConfig.t.x; py += MouseConfig.t.y; } } while(!j); pt->x = px / j; pt->y = py / j; _tsClearCross(pc); if (i >= 1 && pt->x == (pt-1)->x && pt->y == (pt-1)->y) { gdispGFillStringBox(MouseConfig.display, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_SAME_TEXT, font2, Red, Yellow, justifyCenter); gfxSleepMilliseconds(5000); gdispGFillArea(MouseConfig.display, 0, 35, width, 40, Blue); } } /* Apply 3 point calibration algorithm */ _tsDo3PointCalibration(cross, points, &MouseConfig.caldata); /* Verification of correctness of calibration (optional) : * See if the 4th point (Middle of the screen) coincides with the calibrated * result. If point is within +/- Squareroot(ERROR) pixel margin, then successful calibration * Else, start from the beginning. */ #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0 /* Transform the co-ordinates */ MouseConfig.t.x = points[3].x; MouseConfig.t.y = points[3].y; _tsTransform(&MouseConfig.t, &MouseConfig.caldata); /* Calculate the delta */ err = (MouseConfig.t.x - cross[3].x) * (MouseConfig.t.x - cross[3].x) + (MouseConfig.t.y - cross[3].y) * (MouseConfig.t.y - cross[3].y); if (err <= GINPUT_MOUSE_MAX_CALIBRATION_ERROR * GINPUT_MOUSE_MAX_CALIBRATION_ERROR) break; gdispGFillStringBox(MouseConfig.display, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_ERROR_TEXT, font2, Red, Yellow, justifyCenter); gfxSleepMilliseconds(5000); } #endif // Restart everything gdispCloseFont(font1); gdispCloseFont(font2); MouseConfig.flags |= FLG_CAL_OK; MouseConfig.last_buttons = 0; get_calibrated_reading(&MouseConfig.t); MouseConfig.flags &= ~FLG_IN_CAL; if ((MouseConfig.flags & FLG_INIT_DONE)) gtimerStart(&MouseTimer, MousePoll, 0, TRUE, GINPUT_MOUSE_POLL_PERIOD); // Save the calibration data (if possible) if (MouseConfig.fnsavecal) { MouseConfig.fnsavecal(instance, (const uint8_t *)&MouseConfig.caldata, sizeof(MouseConfig.caldata)); MouseConfig.flags |= FLG_CAL_SAVED; } // Clear the screen using the GWIN default background color #if GFX_USE_GWIN gdispGClear(MouseConfig.display, gwinGetDefaultBgColor()); #else gdispGClear(MouseConfig.display, Black); #endif return TRUE; #endif } /* Set the routines to save and fetch calibration data. * This function should be called before first calling ginputGetMouse() for a particular instance * as the ginputGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it. * If this is called after ginputGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained. * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine. */ void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree) { #if GINPUT_MOUSE_NEED_CALIBRATION if (instance) return; MouseConfig.fnloadcal = fnload; MouseConfig.fnsavecal = fnsave; if (requireFree) MouseConfig.flags |= FLG_CAL_FREE; else MouseConfig.flags &= ~FLG_CAL_FREE; #if GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE if (!MouseConfig.fnloadcal) { MouseConfig.fnloadcal = ginput_lld_mouse_calibration_load; MouseConfig.flags &= ~FLG_CAL_FREE; } if (!MouseConfig.fnsavecal) MouseConfig.fnsavecal = ginput_lld_mouse_calibration_save; #endif if (MouseConfig.fnsavecal && (MouseConfig.flags & (FLG_CAL_OK|FLG_CAL_SAVED)) == FLG_CAL_OK) { MouseConfig.fnsavecal(instance, (const uint8_t *)&MouseConfig.caldata, sizeof(MouseConfig.caldata)); MouseConfig.flags |= FLG_CAL_SAVED; } #else (void)instance, (void)fnsave, (void)fnload, (void)requireFree; #endif } /* Test if a particular mouse instance requires routines to save its calibration data. */ bool_t ginputRequireMouseCalibrationStorage(uint16_t instance) { if (instance) return FALSE; #if GINPUT_MOUSE_NEED_CALIBRATION && !GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE return TRUE; #else return FALSE; #endif } /* Wake up the mouse driver from an interrupt service routine (there may be new readings available) */ void ginputMouseWakeup(void) { gtimerJab(&MouseTimer); } /* Wake up the mouse driver from an interrupt service routine (there may be new readings available) */ void ginputMouseWakeupI(void) { gtimerJabI(&MouseTimer); } #endif /* GFX_USE_GINPUT && GINPUT_NEED_MOUSE */ /** @} */