#ifndef GUI_H #define GUI_H struct buttonStruct_t { uint16_t x0; uint16_t y0; uint16_t x1; uint16_t y1; uint8_t *state; }; Thread *guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, unsigned char *str, uint16_t fontColor, uint16_t buttonColor, uint8_t *state); #endif