/* * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "gfx.h" #define PIXMAP_WIDTH 40 #define PIXMAP_HEIGHT 10 static GDisplay* pixmap; static pixel_t* surface; int main(void) { gCoord width, height; gCoord i, j; // Initialize and clear the display gfxInit(); // Get the screen size width = gdispGetWidth(); height = gdispGetHeight(); // Create a pixmap and get a pointer to the bits pixmap = gdispPixmapCreate(PIXMAP_WIDTH, PIXMAP_HEIGHT); surface = gdispPixmapGetBits(pixmap); // A pixmap can be treated either as a virtual display or as a memory framebuffer surface. // We demonstrate writing to it using both methods. // First demo drawing onto the surface directly for(j = 0; j < PIXMAP_HEIGHT; j++) for(i = 0; i < PIXMAP_WIDTH; i++) surface[j*PIXMAP_WIDTH + i] = RGB2COLOR(0, 255-i*(256/PIXMAP_WIDTH), j*(256/PIXMAP_HEIGHT)); // Secondly, show drawing a line on it like a virtual display gdispGDrawLine(pixmap, 0, 0, gdispGGetWidth(pixmap)-1, gdispGGetHeight(pixmap)-1, GFX_WHITE); i = j = 0; while(1) { // Clear the old position gdispFillArea(i, j, PIXMAP_WIDTH, PIXMAP_HEIGHT, GFX_BLACK); // Change the position i += PIXMAP_WIDTH/2; if (i >= width - PIXMAP_WIDTH/2) { i %= width - PIXMAP_WIDTH/2; j = (j + PIXMAP_HEIGHT/2) % (height - PIXMAP_HEIGHT/2); } // Blit the pixmap to the real display at the new position gdispBlitArea(i, j, PIXMAP_WIDTH, PIXMAP_HEIGHT, surface); // Wait gfxSleepMilliseconds(100); } // Clean up gdispPixmapDelete(pixmap); }