/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://chibios-gfx.com/license.html */ /** * @file src/gwin/radio.c * @brief GWIN sub-system radio button code. * * @defgroup RadioButton RadioButton * @ingroup GWIN * * @{ */ #include "gfx.h" #if GFX_USE_GWIN && GWIN_NEED_RADIO #include "gwin/class_gwin.h" // Our pressed state #define GRADIO_FLG_PRESSED (GWIN_FIRST_CONTROL_FLAG<<0) // Send the button event static void SendRadioEvent(GWidgetObject *gw) { GSourceListener * psl; GEvent * pe; #define pbe ((GEventGWinRadio *)pe) // Trigger a GWIN Button Event psl = 0; while ((psl = geventGetSourceListener(GWIDGET_SOURCE, psl))) { if (!(pe = geventGetEventBuffer(psl))) continue; pbe->type = GEVENT_GWIN_RADIO; pbe->radio = (GHandle)gw; pbe->group = ((GRadioObject *)gw)->group; geventSendEvent(psl); } #undef pbe } #if GINPUT_NEED_MOUSE // A mouse down has occurred over the button static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y) { (void) x; (void) y; gwinRadioPress((GHandle)gw); } #endif #if GINPUT_NEED_TOGGLE // A toggle on has occurred static void ToggleOn(GWidgetObject *gw, uint16_t role) { (void) role; gwinRadioPress((GHandle)gw); } static void ToggleAssign(GWidgetObject *gw, uint16_t role, uint16_t instance) { (void) role; ((GRadioObject *)gw)->toggle = instance; } static uint16_t ToggleGet(GWidgetObject *gw, uint16_t role) { (void) role; return ((GRadioObject *)gw)->toggle; } #endif // The radio button VMT table static const gwidgetVMT radioVMT = { { "Radio", // The classname sizeof(GRadioObject), // The object size _gwidgetDestroy, // The destroy routine _gwidgetRedraw, // The redraw routine 0, // The after-clear routine }, gwinRadioDraw_Radio, // The default drawing routine #if GINPUT_NEED_MOUSE { MouseDown, // Process mouse down events 0, // Process mouse up events (NOT USED) 0, // Process mouse move events (NOT USED) }, #endif #if GINPUT_NEED_TOGGLE { 1, // 1 toggle role ToggleAssign, // Assign Toggles ToggleGet, // Get Toggles 0, // Process toggle off events (NOT USED) ToggleOn, // Process toggle on events }, #endif #if GINPUT_NEED_DIAL { 0, // No dial roles 0, // Assign Dials (NOT USED) 0, // Get Dials (NOT USED) 0, // Process dial move events (NOT USED) }, #endif }; GHandle gwinRadioCreate(GRadioObject *gw, const GWidgetInit *pInit, uint16_t group) { if (!(gw = (GRadioObject *)_gwidgetCreate(&gw->w, pInit, &radioVMT))) return 0; #if GINPUT_NEED_TOGGLE gw->toggle = GWIDGET_NO_INSTANCE; #endif gw->group = group; gwinSetVisible((GHandle)gw, pInit->g.show); return (GHandle)gw; } void gwinRadioPress(GHandle gh) { GHandle gx; if (gh->vmt != (gwinVMT *)&radioVMT || (gh->flags & GRADIO_FLG_PRESSED)) return; if ((gx = gwinRadioGetActive(((GRadioObject *)gh)->group))) { gx->flags &= ~GRADIO_FLG_PRESSED; _gwidgetRedraw(gx); } gh->flags |= GRADIO_FLG_PRESSED; _gwidgetRedraw(gh); SendRadioEvent((GWidgetObject *)gh); } bool_t gwinRadioIsPressed(GHandle gh) { if (gh->vmt != (gwinVMT *)&radioVMT) return FALSE; return (gh->flags & GRADIO_FLG_PRESSED) ? TRUE : FALSE; } GHandle gwinRadioGetActive(uint16_t group) { const gfxQueueASyncItem * qi; GHandle gh; for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) { gh = QItem2GWindow(qi); if (gh->vmt == (gwinVMT *)&radioVMT && ((GRadioObject *)gh)->group == group && (gh->flags & GRADIO_FLG_PRESSED)) return gh; } return 0; } /*---------------------------------------------------------- * Custom Draw Routines *----------------------------------------------------------*/ static const GColorSet *getDrawColors(GWidgetObject *gw) { if (!(gw->g.flags & GWIN_FLG_ENABLED)) return &gw->pstyle->disabled; if ((gw->g.flags & GRADIO_FLG_PRESSED)) return &gw->pstyle->pressed; return &gw->pstyle->enabled; } void gwinRadioDraw_Radio(GWidgetObject *gw, void *param) { #define gcw ((GRadioObject *)gw) coord_t ld, df; const GColorSet * pcol; (void) param; if (gw->g.vmt != (gwinVMT *)&radioVMT) return; pcol = getDrawColors(gw); ld = gw->g.width < gw->g.height ? gw->g.width : gw->g.height; #if GDISP_NEED_CIRCLE df = (ld-1)/2; gdispFillArea(gw->g.x, gw->g.y, ld, ld, gw->pstyle->background); gdispDrawCircle(gw->g.x+df, gw->g.y+df, df, pcol->edge); if (gw->g.flags & GRADIO_FLG_PRESSED) gdispFillCircle(gw->g.x+df, gw->g.y+df, df <= 2 ? 1 : (df-2), pcol->fill); #else gdispFillArea(gw->g.x+1, gw->g.y+1, ld, ld-2, gw->pstyle->background); gdispDrawBox(gw->g.x, gw->g.y, ld, ld, pcol->edge); df = ld < 4 ? 1 : 2; if (gw->g.flags & GRADIO_FLG_PRESSED) gdispFillArea(gw->g.x+df, gw->g.y+df, ld-2*df, ld-2*df, pcol->fill); #endif gdispFillStringBox(gw->g.x+ld+1, gw->g.y, gw->g.width-ld-1, gw->g.height, gw->text, gw->g.font, pcol->text, gw->pstyle->background, justifyLeft); #undef gcw } void gwinRadioDraw_Button(GWidgetObject *gw, void *param) { const GColorSet * pcol; (void) param; if (gw->g.vmt != (gwinVMT *)&radioVMT) return; pcol = getDrawColors(gw); gdispFillStringBox(gw->g.x, gw->g.y, gw->g.width-1, gw->g.height-1, gw->text, gw->g.font, pcol->text, pcol->fill, justifyCenter); gdispDrawLine(gw->g.x+gw->g.width-1, gw->g.y, gw->g.x+gw->g.width-1, gw->g.y+gw->g.height-1, pcol->edge); gdispDrawLine(gw->g.x, gw->g.y+gw->g.height-1, gw->g.x+gw->g.width-2, gw->g.y+gw->g.height-1, pcol->edge); } void gwinRadioDraw_Tab(GWidgetObject *gw, void *param) { const GColorSet * pcol; (void) param; if (gw->g.vmt != (gwinVMT *)&radioVMT) return; pcol = getDrawColors(gw); if ((gw->g.flags & GRADIO_FLG_PRESSED)) { gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); gdispFillStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-1, gw->text, gw->g.font, pcol->text, pcol->fill, justifyCenter); } else { gdispFillStringBox(gw->g.x, gw->g.y, gw->g.width-1, gw->g.height-1, gw->text, gw->g.font, pcol->text, pcol->fill, justifyCenter); gdispDrawLine(gw->g.x+gw->g.width-1, gw->g.y, gw->g.x+gw->g.width-1, gw->g.y+gw->g.height-1, pcol->edge); gdispDrawLine(gw->g.x, gw->g.y+gw->g.height-1, gw->g.x+gw->g.width-2, gw->g.y+gw->g.height-1, pcol->edge); } } #endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */ /** @} */