#include "mf_font.h" #include /* This will be made into a list of included fonts using macro magic. */ #define MF_INCLUDED_FONTS 0 /* Included fonts begin here */ #include MF_FONT_FILE_NAME /* Include fonts end here */ uint8_t mf_render_character(const struct mf_font_s *font, int16_t x0, int16_t y0, mf_char character, mf_pixel_callback_t callback, void *state) { uint8_t width; width = font->render_character(font, x0, y0, character, callback, state); if (!width) { width = font->render_character(font, x0, y0, font->fallback_character, callback, state); } return width; } uint8_t mf_character_width(const struct mf_font_s *font, mf_char character) { uint8_t width; width = font->character_width(font, character); if (!width) { width = font->character_width(font, font->fallback_character); } return width; } /* Avoids a dependency on libc */ static bool strequals(const char *a, const char *b) { while (*a) { if (*a++ != *b++) return false; } return (!*b); } const struct mf_font_s *mf_find_font(const char *name) { const struct mf_font_list_s *f; f = MF_INCLUDED_FONTS; while (f) { if (strequals(f->font->full_name, name) || strequals(f->font->short_name, name)) { return f->font; } f = f->next; } return 0; } const struct mf_font_list_s *mf_get_font_list() { return MF_INCLUDED_FONTS; }