/* * Copyright (c) 2016, Joel Bodenmann aka Tectu * Copyright (c) 2016, Andrew Hannam aka inmarket * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * This example demonstrates how the color palette of an image can be modified * during run-time of the program to exchange colors. * This example uses a BMP1 image (one-bit BMP) and which only has a palette * size of two. * Note that although the demo shows multiple images with different colors at * the same time there's still just one copy of the image in memory at all times. */ #define USE_PRINTF GFXON #include "gfx.h" static gImage _imgHome; int main(void) { int paletteSize = 0; // Initialize everything gfxInit(); gdispClear(GFX_SILVER); // Open the image file gdispImageOpenFile(&_imgHome, "icon_home.bmp"); // Retrieve the color palette size and dump it - just for fun. paletteSize = gdispImageGetPaletteSize(&_imgHome); if (paletteSize != 2) { // With this image we expect the palette to have only two entries! gdispClear(GFX_RED); while (1); } // Draw the image w/o modifying the palette gdispImageDraw(&_imgHome, 10, 10, gdispGetWidth(), gdispGetHeight(), 0, 0); // Modify the palette & redraw at a different location gdispImageAdjustPalette(&_imgHome, 0, GFX_BLUE); gdispImageAdjustPalette(&_imgHome, 1, GFX_RED); gdispImageDraw(&_imgHome, 10, 60, gdispGetWidth(), gdispGetHeight(), 0, 0); // Modify the palette & redraw at a different location gdispImageAdjustPalette(&_imgHome, 0, GFX_WHITE); gdispImageAdjustPalette(&_imgHome, 1, GFX_BLACK); gdispImageDraw(&_imgHome, 10, 110, gdispGetWidth(), gdispGetHeight(), 0, 0); // Modify the palette & redraw at a different location gdispImageAdjustPalette(&_imgHome, 0, GFX_LIME); gdispImageAdjustPalette(&_imgHome, 1, GFX_NAVY); gdispImageDraw(&_imgHome, 10, 160, gdispGetWidth(), gdispGetHeight(), 0, 0); // Modify the palette & redraw at a different location gdispImageAdjustPalette(&_imgHome, 0, GFX_GRAY); gdispImageAdjustPalette(&_imgHome, 1, GFX_YELLOW); gdispImageDraw(&_imgHome, 60, 60, gdispGetWidth(), gdispGetHeight(), 0, 0); // Modify the palette & redraw at a different location gdispImageAdjustPalette(&_imgHome, 0, GFX_GREEN); gdispImageAdjustPalette(&_imgHome, 1, GFX_BLACK); gdispImageDraw(&_imgHome, 60, 110, gdispGetWidth(), gdispGetHeight(), 0, 0); // Modify the palette & redraw at a different location gdispImageAdjustPalette(&_imgHome, 0, GFX_LIME); gdispImageAdjustPalette(&_imgHome, 1, GFX_TEAL); gdispImageDraw(&_imgHome, 60, 160, gdispGetWidth(), gdispGetHeight(), 0, 0); // We're done. Clean up. gdispImageClose(&_imgHome); while(1) { gfxSleepMilliseconds(500); } return 0; }