/* * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "gfx.h" int main(void) { uint8_t charmap[8]; gfxInit(); /* set cursor position and draw single characters */ tdispSetCursor(4, 0); tdispDrawChar('H'); tdispDrawChar('D'); tdispDrawChar('4'); tdispDrawChar('4'); tdispDrawChar('7'); tdispDrawChar('8'); tdispDrawChar('0'); /* draw a string to a given location */ tdispDrawStringLocation(0, 1, "chibios-gfx.com"); /* create and display a custom made character */ charmap[0] = 0b00000; charmap[1] = 0b00100; charmap[2] = 0b00010; charmap[3] = 0b11111; charmap[4] = 0b00010; charmap[5] = 0b00100; charmap[6] = 0b00000; charmap[7] = 0b00000; tdispCreateChar(0, charmap); tdispHome(); tdispDrawChar(0); while(TRUE) { gfxSleepMilliseconds(250); } }