/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ #include "gfx.h" #if GFX_USE_GWIN #include "gwin/class_gwin.h" // Needed if there is no window manager #define MIN_WIN_WIDTH 1 #define MIN_WIN_HEIGHT 1 /*----------------------------------------------- * Data *-----------------------------------------------*/ static const gwinVMT basegwinVMT = { "GWIN", // The classname sizeof(GWindowObject), // The object size 0, // The destroy routine 0, // The redraw routine 0, // The after-clear routine }; static color_t defaultFgColor = White; static color_t defaultBgColor = Black; #if GDISP_NEED_TEXT static font_t defaultFont; #endif /*----------------------------------------------- * Helper Routines *-----------------------------------------------*/ #if GWIN_NEED_WINDOWMANAGER #define _gwm_redraw(gh, flags) _GWINwm->vmt->Redraw(gh, flags) #define _gwm_redim(gh,x,y,w,h) _GWINwm->vmt->Redim(gh,x,y,w,h); #else static void _gwm_redraw(GHandle gh, int flags) { if ((gh->flags & GWIN_FLG_VISIBLE)) { if (gh->vmt->Redraw) { #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gh->vmt->Redraw(gh); } else if (!(flags & GWIN_WMFLG_PRESERVE)) { #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, gh->bgcolor); if (gh->vmt->AfterClear) gh->vmt->AfterClear(gh); } } else if (!(flags & GWIN_WMFLG_NOBGCLEAR)) { #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, defaultBgColor); } } static void _gwm_redim(GHandle gh, coord_t x, coord_t y, coord_t width, coord_t height) { gh->x = x; gh->y = y; gh->width = width; gh->height = height; if (gh->x < 0) { gh->width += gh->x; gh->x = 0; } if (gh->y < 0) { gh->height += gh->y; gh->y = 0; } if (gh->x > gdispGetWidth()-MIN_WIN_WIDTH) gh->x = gdispGetWidth()-MIN_WIN_WIDTH; if (gh->y > gdispGetHeight()-MIN_WIN_HEIGHT) gh->y = gdispGetHeight()-MIN_WIN_HEIGHT; if (gh->width < MIN_WIN_WIDTH) { gh->width = MIN_WIN_WIDTH; } if (gh->height < MIN_WIN_HEIGHT) { gh->height = MIN_WIN_HEIGHT; } if (gh->x+gh->width > gdispGetWidth()) gh->width = gdispGetWidth() - gh->x; if (gh->y+gh->height > gdispGetHeight()) gh->height = gdispGetHeight() - gh->y; // Redraw the window _gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR); } #endif /*----------------------------------------------- * Class Routines *-----------------------------------------------*/ void _gwinInit(void) { #if GWIN_NEED_WIDGET extern void _gwidgetInit(void); _gwidgetInit(); #endif #if GWIN_NEED_WINDOWMANAGER extern void _gwmInit(void); _gwmInit(); #endif } // Internal routine for use by GWIN components only // Initialise a window creating it dynamically if required. GHandle _gwindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit, const gwinVMT *vmt, uint16_t flags) { // Allocate the structure if necessary if (!pgw) { if (!(pgw = gfxAlloc(vmt->size))) return 0; pgw->flags = flags|GWIN_FLG_DYNAMIC; } else pgw->flags = flags; // Initialise all basic fields pgw->display = g; pgw->vmt = vmt; pgw->color = defaultFgColor; pgw->bgcolor = defaultBgColor; #if GDISP_NEED_TEXT pgw->font = defaultFont; #endif #if GWIN_NEED_WINDOWMANAGER if (!_GWINwm->vmt->Add(pgw, pInit)) { if ((pgw->flags & GWIN_FLG_DYNAMIC)) gfxFree(pgw); return 0; } #else _gwm_redim(pgw, pInit->x, pInit->y, pInit->width, pInit->height); #endif return (GHandle)pgw; } /*----------------------------------------------- * Routines that affect all windows *-----------------------------------------------*/ void gwinSetDefaultColor(color_t clr) { defaultFgColor = clr; } color_t gwinGetDefaultColor(void) { return defaultFgColor; } void gwinSetDefaultBgColor(color_t bgclr) { defaultBgColor = bgclr; } color_t gwinGetDefaultBgColor(void) { return defaultBgColor; } #if GDISP_NEED_TEXT void gwinSetDefaultFont(font_t font) { defaultFont = font; } font_t gwinGetDefaultFont(void) { return defaultFont; } #endif /*----------------------------------------------- * The GWindow Routines *-----------------------------------------------*/ GHandle gwinGWindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit) { if (!(pgw = _gwindowCreate(g, pgw, pInit, &basegwinVMT, 0))) return 0; gwinSetVisible(pgw, pInit->show); return pgw; } void gwinDestroy(GHandle gh) { // Make the window invisible gwinSetVisible(gh, FALSE); // Remove from the window manager #if GWIN_NEED_WINDOWMANAGER _GWINwm->vmt->Delete(gh); #endif // Class destroy routine if (gh->vmt->Destroy) gh->vmt->Destroy(gh); // Clean up the structure if (gh->flags & GWIN_FLG_DYNAMIC) { gh->flags = 0; // To be sure, to be sure gfxFree((void *)gh); } else gh->flags = 0; // To be sure, to be sure } const char *gwinGetClassName(GHandle gh) { return gh->vmt->classname; } void gwinSetVisible(GHandle gh, bool_t visible) { if (visible) { if (!(gh->flags & GWIN_FLG_VISIBLE)) { gh->flags |= GWIN_FLG_VISIBLE; _gwm_redraw(gh, 0); } } else { if ((gh->flags & GWIN_FLG_VISIBLE)) { gh->flags &= ~GWIN_FLG_VISIBLE; _gwm_redraw(gh, 0); } } } bool_t gwinGetVisible(GHandle gh) { return (gh->flags & GWIN_FLG_VISIBLE) ? TRUE : FALSE; } void gwinSetEnabled(GHandle gh, bool_t enabled) { if (enabled) { if (!(gh->flags & GWIN_FLG_ENABLED)) { gh->flags |= GWIN_FLG_ENABLED; _gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR); } } else { if ((gh->flags & GWIN_FLG_ENABLED)) { gh->flags &= ~GWIN_FLG_ENABLED; _gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR); } } } bool_t gwinGetEnabled(GHandle gh) { return (gh->flags & GWIN_FLG_ENABLED) ? TRUE : FALSE; } void gwinMove(GHandle gh, coord_t x, coord_t y) { _gwm_redim(gh, x, y, gh->width, gh->height); } void gwinResize(GHandle gh, coord_t width, coord_t height) { _gwm_redim(gh, gh->x, gh->y, width, height); } void gwinRedraw(GHandle gh) { _gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR); } #if GDISP_NEED_TEXT void gwinSetFont(GHandle gh, font_t font) { gh->font = font; } #endif void gwinClear(GHandle gh) { /* * Don't render anything when the window is not visible but * still call the AfterClear() routine as some widgets will * need this to clear internal buffers or similar */ if (!((gh->flags & GWIN_FLG_VISIBLE))) { if (gh->vmt->AfterClear) gh->vmt->AfterClear(gh); } else { #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, gh->bgcolor); if (gh->vmt->AfterClear) gh->vmt->AfterClear(gh); } } void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawPixel(gh->display, gh->x+x, gh->y+y, gh->color); } void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawLine(gh->display, gh->x+x0, gh->y+y0, gh->x+x1, gh->y+y1, gh->color); } void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawBox(gh->display, gh->x+x, gh->y+y, cx, cy, gh->color); } void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillArea(gh->display, gh->x+x, gh->y+y, cx, cy, gh->color); } void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGBlitArea(gh->display, gh->x+x, gh->y+y, cx, cy, srcx, srcy, srccx, buffer); } #if GDISP_NEED_CIRCLE void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawCircle(gh->display, gh->x+x, gh->y+y, radius, gh->color); } void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillCircle(gh->display, gh->x+x, gh->y+y, radius, gh->color); } #endif #if GDISP_NEED_ELLIPSE void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawEllipse(gh->display, gh->x+x, gh->y+y, a, b, gh->color); } void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillEllipse(gh->display, gh->x+x, gh->y+y, a, b, gh->color); } #endif #if GDISP_NEED_ARC void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawArc(gh->display, gh->x+x, gh->y+y, radius, startangle, endangle, gh->color); } void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillArc(gh->display, gh->x+x, gh->y+y, radius, startangle, endangle, gh->color); } #endif #if GDISP_NEED_PIXELREAD color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return defaultBgColor; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif return gdispGGetPixelColor(gh->display, gh->x+x, gh->y+y); } #endif #if GDISP_NEED_TEXT void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c) { if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawChar(gh->display, gh->x+x, gh->y+y, c, gh->font, gh->color); } void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c) { if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillChar(gh->display, gh->x+x, gh->y+y, c, gh->font, gh->color, gh->bgcolor); } void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str) { if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawString(gh->display, gh->x+x, gh->y+y, str, gh->font, gh->color); } void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str) { if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillString(gh->display, gh->x+x, gh->y+y, str, gh->font, gh->color, gh->bgcolor); } void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) { if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawStringBox(gh->display, gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, justify); } void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) { if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillStringBox(gh->display, gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, gh->bgcolor, justify); } #endif #if GDISP_NEED_CONVEX_POLYGON void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGDrawPoly(gh->display, tx+gh->x, ty+gh->y, pntarray, cnt, gh->color); } void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif gdispGFillConvexPoly(gh->display, tx+gh->x, ty+gh->y, pntarray, cnt, gh->color); } #endif #if GDISP_NEED_IMAGE gdispImageError gwinDrawImage(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return GDISP_IMAGE_ERR_OK; #if GDISP_NEED_CLIP gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height); #endif return gdispGImageDraw(gh->display, img, gh->x+x, gh->y+y, cx, cy, sx, sy); } #endif #endif /* GFX_USE_GWIN */ /** @} */