/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file include/gwin/frame.h * @brief GWIN Graphic window subsystem header file. * * @defgroup Frame Frame * @ingroup GWIN * * @details A frame is a rectangular window that can have optional border as well as buttons to * close, maximize and minimize it. The main purpose of this widget is to contain children. * * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h * @pre GWIN_NEED_FRAME must be set to TRUE in your gfxconf.h * @{ */ #ifndef _GWIN_FRAME_H #define _GWIN_FRAME_H #include "gwin/class_gwin.h" // Flags for gwinFrameCreate() #define GWIN_FRAME_BORDER (GWIN_FIRST_CONTROL_FLAG << 0) #define GWIN_FRAME_CLOSE_BTN (GWIN_FIRST_CONTROL_FLAG << 1) #define GWIN_FRAME_MINMAX_BTN (GWIN_FIRST_CONTROL_FLAG << 2) typedef struct GFrameObject { GWidgetObject w; GHandle btnClose; GHandle btnMin; GHandle btnMax; } GFrameObject; GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint16_t flags); #define gwinFrameCreate(fo, pInit, flags) gwinGFrameCreate(GDISP, fo, pInit, flags); GHandle gwinFrameGetClose(GHandle gh); GHandle gwinFrameGetMin(GHandle gh); GHandle gwinFrameGetMax(GHandle gh); #endif /* _GWIN_FRAME_H */ /** @} */