/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file drivers/ginput/touch/MCU/ginput_lld_mouse.c * @brief GINPUT Touch low level driver source for the MCU. * * @defgroup Mouse Mouse * @ingroup GINPUT * * @{ */ #include "gfx.h" #if (GFX_USE_GINPUT && GINPUT_NEED_MOUSE) /*|| defined(__DOXYGEN__)*/ #include "src/ginput/driver_mouse.h" #include "ginput_lld_mouse_board.h" static uint16_t sampleBuf[7]; /** * @brief 7-point median filtering code for touchscreen samples * * @note This is an internally used routine only. * * @notapi */ static void filter(void) { uint16_t temp; int i,j; for(i = 0; i < 4; i++) { for(j = i; j < 7; j++) { if(sampleBuf[i] > sampleBuf[j]) { /* Swap the values */ temp = sampleBuf[i]; sampleBuf[i] = sampleBuf[j]; sampleBuf[j] = temp; } } } } /** * @brief Initialise the mouse/touch. * * @notapi */ void ginput_lld_mouse_init(void) { init_board(); } /** * @brief Read the mouse/touch position. * * @param[in] pt A pointer to the structure to fill * * @note We use a 7 sample medium filter on each coordinate to remove analogue noise. * @note During touch transition the ADC can return some very strange * results. To fix this behaviour we don't return until * we have tested the touch is in the same state at both the beginning * and the end of the reading. * @note Whilst x and y can return readings in any range so long as it fits in 16 bits, * the z value must be ranged by the board file to be a rough percentage. Anything * greater than 80% pressure is a touch. * * @notapi */ void ginput_lld_mouse_get_reading(MouseReading *pt) { uint16_t i; // Obtain access to the bus aquire_bus(); // Read the ADC for z, x, y and then z again while(1) { setup_z(); for(i = 0; i < 7; i++) sampleBuf[i] = read_z(); filter(); pt->z = (coord_t)sampleBuf[3]; setup_x(); for(i = 0; i < 7; i++) sampleBuf[i] = read_x(); filter(); pt->x = (coord_t)sampleBuf[3]; setup_y(); for(i = 0; i < 7; i++) sampleBuf[i] = read_y(); filter(); pt->y = (coord_t)sampleBuf[3]; pt->buttons = pt->z >= 80 ? GINPUT_TOUCH_PRESSED : 0; setup_z(); for(i = 0; i < 7; i++) sampleBuf[i] = read_z(); filter(); i = (coord_t)sampleBuf[3] >= 80 ? GINPUT_TOUCH_PRESSED : 0; if (pt->buttons == i) break; } // Release the bus release_bus(); } #endif /* GFX_USE_GINPUT && GINPUT_NEED_MOUSE */ /** @} */