#ifndef GLCD_H #define GLCD_H #include "ch.h" #include "hal.h" #include "fonts.h" #include "ssd1289_lld.h" #include "s6d1121_lld.h" #define SCREEN_WIDTH 240 #define SCREEN_HEIGHT 320 #define PORTRAIT (lcdGetOrientation() == portrait || lcdGetOrientation() == portraitInv) #define LANDSCAPE (lcdGetOrientation() == landscape || lcdGetOrientation() == landscapeInv) /* LCD color */ #define White 0xFFFF #define Black 0x0000 #define Grey 0xF7DE #define Blue 0x001F #define Blue2 0x051F #define Red 0xF800 #define Magenta 0xF81F #define Green 0x07E0 #define Cyan 0x7FFF #define Yellow 0xFFE0 #define RGB565CONVERT(red, green, blue) \ (uint16_t)( (( red >> 3 ) << 11 ) | (( green >> 2 ) << 5 ) | ( blue >> 3 )) enum orientation {portrait, landscape, portraitInv, landscapeInv}; enum filled {frame, filled}; enum transparency {solid, transparent}; // For text rendering only extern uint16_t bgcolor, fgcolor; extern uint16_t cx, cy; extern const uint8_t* font; // A few macros #define lcdGotoXY(x,y) { cx=x; cy=y; } #define lcdGetCurFontHeight() (font[FONT_TABLE_HEIGHT_IDX]) void lcdInit(void); void lcdClear(uint16_t color); void lcdSetOrientation(uint8_t newOrientation); void lcdSetWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1); void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t point); void lcdDrawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color); void lcdDrawRectString(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, const char* str, uint16_t fontColor, uint16_t bkColor); void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color); void lcdSetFontTransparency(uint8_t transparency); void lcdSetFont(const uint8_t *newFont); void lcdDrawChar(char c); void lcdPutString(const char *str); void lcdDrawString(uint16_t x, uint16_t y, const char *str, uint16_t color, uint16_t bkcolor); void lcdLineBreak(void); uint16_t lcdMeasureChar(char c); uint16_t lcdMeasureString(const char* str); uint16_t lcdGetHeight(void); uint16_t lcdGetWidth(void); uint16_t lcdGetOrientation(void); uint16_t lcdBGR2RGB(uint16_t color); uint16_t lcdGetPixelColor(uint16_t x, uint16_t y); #endif