#include "gfx.h" int main(void) { font_t font1; // Initialize uGFX and the underlying system gfxInit(); // Get the fonts we want to use font1 = gdispOpenFont("Archangelsk Regular 12"); // Demonstrate our other fonts gdispDrawString(10, 10, "привет мир", font1, Yellow); // Wait forever while(TRUE) { gfxSleepMilliseconds(500); } }