#ifndef GLCD_H #define GLCD_H #include "ch.h" #include "hal.h" #include "fonts.h" #if !defined(LCD_USE_FSMC) && !defined(LCD_USE_GPIO) && !defined(LCD_USE_SPI) #include "glcdconf.h" #endif #include "ssd1289_lld.h" #include "s6d1121_lld.h" #define PORTRAIT (lcdGetOrientation() == portrait || lcdGetOrientation() == portraitInv) #define LANDSCAPE (lcdGetOrientation() == landscape || lcdGetOrientation() == landscapeInv) /* LCD color */ #define White 0xFFFF #define Black 0x0000 #define Grey 0xF7DE #define Blue 0x001F #define Blue2 0x051F #define Red 0xF800 #define Magenta 0xF81F #define Green 0x07E0 #define Cyan 0x7FFF #define Yellow 0xFFE0 #define RGB565CONVERT(red, green, blue) \ (uint16_t)( (( red >> 3 ) << 11 ) | (( green >> 2 ) << 5 ) | ( blue >> 3 )) enum orientation {portrait, landscape, portraitInv, landscapeInv}; enum filled {frame, filled}; enum transparency {solid, transparent}; enum powermode {powerOff, powerOn, sleepOn, sleepOff}; typedef const uint8_t* font_t; // A few macros #define lcdGetFontHeight(font) (font[FONT_TABLE_HEIGHT_IDX]) /** * @brief Structure representing a GLCD driver. */ typedef struct GLCDDriver GLCDDriver; struct GLCDDriver { }; #ifdef __cplusplus extern "C" { #endif /* Core functions */ void lcdInit(GLCDDriver *GLCDD1); void lcdClear(uint16_t color); void lcdSetOrientation(uint8_t newOrientation); void lcdSetWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1); void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); void lcdWriteArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t *buffer, size_t n); void lcdSetPowerMode(uint8_t powerMode); /* Drawing functions */ void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t point); void lcdDrawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color); void lcdDrawRectString(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, const char* str, font_t font, uint16_t fontColor, uint16_t bkColor); void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color); void lcdDrawEllipse(uint16_t x, uint16_t y, uint16_t a, uint16_t b, uint8_t filled, uint16_t color); /* Text Rendering Functions */ int lcdDrawChar(uint16_t cx, uint16_t cy, char c, font_t font, uint16_t color, uint16_t bkcolor, bool_t tpText); void lcdDrawString(uint16_t x, uint16_t y, const char *str, font_t font, uint16_t color, uint16_t bkcolor, bool_t tpText); /* Character measuring functions */ uint16_t lcdMeasureChar(char c, font_t font); uint16_t lcdMeasureString(const char* str, font_t font); /* Size and orientation related */ uint16_t lcdGetHeight(void); uint16_t lcdGetWidth(void); uint16_t lcdGetOrientation(void); /* BGR->RGB and pixel readback */ uint16_t lcdBGR2RGB(uint16_t color); uint16_t lcdGetPixelColor(uint16_t x, uint16_t y); /* Scrolling function */ void lcdVerticalScroll(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, int16_t lines); #ifdef __cplusplus } #endif #endif