/* * This file is subject to the terms of the GFX License, v1.0. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://chibios-gfx.com/license.html */ /** * @file include/gwin/gwidget.h * @brief GWIN Widgets header file. */ #ifndef _GWIDGET_H #define _GWIDGET_H /* This file is included within "gwin/gwin.h" */ /** * @defgroup Widget Widget * @ingroup GWIN * * @details A Widget is a GWindow that supports interacting with the user * via an input device such as a mouse or toggle buttons. It is the * base class for widgets such as buttons and sliders. * * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h * @{ */ // Forward definition struct GWidgetObject; /** * @brief Defines a custom drawing function for a widget */ typedef void (*CustomWidgetDrawFunction)(struct GWidgetObject *gw, void *param); /** * @brief The GWIN Widget structure * @note A widget is a GWIN window that accepts user input. * It also has a number of other properties such as its ability * to redraw itself (a widget maintains drawing state). * @note Do you access the members directly. Treat it as a black-box and use the method functions. * * @{ */ typedef struct GWidgetObject { GWindowObject g; // @< This is still a GWIN GListener listener; // @< The widget listener const char * txt; // @< The widget text CustomWidgetDrawFunction fnDraw; // @< The current draw function void * fnParam; // @< A parameter for the current draw function } GWidgetObject; /* @} */ /** * A comment/rant on the above structure: * We would really like the GWindowObject member to be anonymous. While this is * allowed under the C11, C99, GNU and various other standards which have been * around forever - compiler support often requires special flags e.g * gcc requires the -fms-extensions flag (no wonder the language and compilers have * not really progressed in 30 years). As portability is a key requirement * we unfortunately won't use this useful feature in case we get a compiler that * won't support it even with special flags. */ #ifdef __cplusplus extern "C" { #endif /** * @brief Enable or disable a widget * * @param[in] gh The widget handle * @param[in] enabled Enable or disable the widget * * @note The widget is automatically redrawn. * @note Non-widgets will ignore this call. * * @api */ void gwinSetEnabled(GHandle gh, bool_t enabled); /** * @brief Set the text of a widget. * * @param[in] gh The widget handle * @param[in] txt The text to set. This must be a constant string unless useAlloc is set. * @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory. * * @note The widget is automatically redrawn * @note Non-widgets will ignore this call. * * @api */ void gwinSetText(GHandle gh, const char *txt, bool_t useAlloc); /** * @brief Get the text of a widget. * @return The widget text or NULL if it isn't a widget * * @param[in] gh The widget handle * * @api */ const char *gwinGetText(GHandle gh); /** * @brief Set the routine to perform a custom widget drawing. * * @param[in] gh The widget handle * @param[in] fn The function to use to draw the widget * @param[in] param A parameter to pass to the widget drawing function * * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget. * @note Non-widgets will ignore this call. * * @api */ void gwinSetCustomDraw(GHandle gh, CustomWidgetDrawFunction fn, void *param); /** * @brief Attach a Listener to this widget * @return TRUE on success * * @param[in] gh The widget handle * @param[in] pl The listener * @param[in] flags Flags to use for listening. For most widgets this should be 0. * * @api */ bool_t gwinAttachListener(GHandle gh, GListener *pl, unsigned flags); #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE /** * @brief Attach a mouse to a widget * @return TRUE on success * * @param[in] gh The widget handle * @param[in] instance The mouse instance * * @api */ bool_t gwinAttachMouse(GHandle gh, uint16_t instance); #endif #if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE /** * @brief Attach a toggle to a widget * @return TRUE on success * * @param[in] gh The widget handle * @param[in] role The function the toggle will perform for the widget * @param[in] instance The toggle instance * * @note See the documentation on the specific widget to see the possible * values for the role parameter. If it is out of range, this function * will return FALSE * * @api */ bool_t gwinAttachToggle(GHandle gh, uint16_t role, uint16_t instance); #endif #if GFX_USE_GINPUT && GINPUT_NEED_DIAL /** * @brief Attach a toggle to a widget * @return TRUE on success * * @param[in] gh The widget handle * @param[in] role The function the dial will perform for the widget * @param[in] instance The dial instance * * @note See the documentation on the specific widget to see the possible * values for the role parameter. If it is out of range, this function * will return FALSE * * @api */ bool_t gwinAttachDial(GHandle gh, uint16_t role, uint16_t instance); #endif #ifdef __cplusplus } #endif /* Include extra widget types */ #if GWIN_NEED_BUTTON || defined(__DOXYGEN__) #include "gwin/button.h" #endif #if GWIN_NEED_SLIDER || defined(__DOXYGEN__) #include "gwin/slider.h" #endif #if GWIN_NEED_CHECKBOX || defined(__DOXYGEN__) #include "gwin/checkbox.h" #endif #endif /* _GWIDGET_H */ /** @} */