/* * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _GFXCONF_H #define _GFXCONF_H /* The operating system to use - one of these must be defined */ //#define GFX_USE_OS_CHIBIOS TRUE //#define GFX_USE_OS_WIN32 FALSE //#define GFX_USE_OS_POSIX FALSE /* GFX sub-systems to turn on */ #define GFX_USE_GDISP TRUE /* Features for the GDISP sub-system. */ #define GDISP_NEED_VALIDATION TRUE #define GDISP_NEED_CLIP TRUE #define GDISP_NEED_TEXT TRUE #define GDISP_NEED_CIRCLE FALSE #define GDISP_NEED_ELLIPSE FALSE #define GDISP_NEED_ARC FALSE #define GDISP_NEED_SCROLL FALSE #define GDISP_NEED_PIXELREAD FALSE #define GDISP_NEED_CONTROL FALSE #define GDISP_NEED_MULTITHREAD FALSE #define GDISP_NEED_ASYNC FALSE #define GDISP_NEED_MSGAPI FALSE #define GDISP_INCLUDE_FONT_UI2 TRUE #define GDISP_TOTAL_DISPLAYS 2 /* Uncomment the following lines if you want to use multiple displays on * different controllers. * * Change the definitions to suit your hardware. * Currently all controllers must use the same pixel format. * * Remember that GDISP_TOTAL_DISPLAYS above must match the **Total** * number of displays in your system across all controllers. * * Optionally, you can also specify hardware characteristics that are common to * all your controllers. This significantly improves code and speed efficiency * as the program doesn't have to detect the hardware method to use on each call. * * Hardware definitions can be set to: * - TRUE - all controllers support this routine * - FALSE - no controllers support this routine * - if not specified then the code auto-detects the hardware. * * e.g * #define GDISP_HARDWARE_STREAM_WRITE FALSE * #define GDISP_HARDWARE_STREAM_READ FALSE * #define GDISP_HARDWARE_DRAWPIXEL TRUE * #define GDISP_HARDWARE_FILLS TRUE */ //#define GDISP_TOTAL_CONTROLLERS 2 //#define GDISP_CONTROLLER_LIST GDISPVMT_Win32, GDISPVMT_Win32 //#define GDISP_CONTROLLER_DISPLAYS 1, 1 //#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888 #endif /* _GFXCONF_H */