/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file drivers/gdisp/SSD2119/gdisp_lld.c * @brief GDISP Graphics Driver subsystem low level driver source for the SSD2119 display. * * @addtogroup GDISP * @{ */ #include "gfx.h" #include "ssd2119.h" #if GFX_USE_GDISP #define GDISP_DRIVER_VMT GDISPVMT_SSD2119 #include "../drivers/gdisp/SSD2119/gdisp_lld_config.h" #include "gdisp/lld/gdisp_lld.h" #include "board_SSD2119.h" /*===========================================================================*/ /* Driver local definitions. */ /*===========================================================================*/ #ifndef GDISP_SCREEN_HEIGHT #define GDISP_SCREEN_HEIGHT 240 #endif #ifndef GDISP_SCREEN_WIDTH #define GDISP_SCREEN_WIDTH 320 #endif #ifndef GDISP_INITIAL_CONTRAST #define GDISP_INITIAL_CONTRAST 50 #endif #ifndef GDISP_INITIAL_BACKLIGHT #define GDISP_INITIAL_BACKLIGHT 100 #endif /*===========================================================================*/ /* Driver local functions. */ /*===========================================================================*/ // Some common routines and macros #define dummy_read(g) { volatile uint16_t dummy; dummy = read_data(g); (void) dummy; } #define write_reg(g, reg, data) { write_index(g, reg); write_data(g, data); } static void set_cursor(GDisplay* g) { /* Reg SSD2119_REG_X_RAM_ADDR is 9 bit value * Reg SSD2119_REG_Y_RAM_ADDR is an 8 bit * Use a bit mask to make sure they are not set too high */ switch(g->g.Orientation) { case GDISP_ROTATE_0: write_reg(g, SSD2119_REG_X_RAM_ADDR, g->p.x & 0x01FF); write_reg(g, SSD2119_REG_Y_RAM_ADDR, g->p.y & 0x00FF); break; case GDISP_ROTATE_90: write_reg(g, SSD2119_REG_X_RAM_ADDR, (GDISP_SCREEN_WIDTH - g->p.y - 1) & 0x01FF); write_reg(g, SSD2119_REG_Y_RAM_ADDR, (GDISP_SCREEN_HEIGHT - g->p.x - 1) & 0x00FF); break; case GDISP_ROTATE_180: write_reg(g, SSD2119_REG_X_RAM_ADDR, (GDISP_SCREEN_WIDTH - 1 - g->p.x) & 0x01FF); write_reg(g, SSD2119_REG_Y_RAM_ADDR, (GDISP_SCREEN_HEIGHT - 1 - g->p.y) & 0x00FF); break; case GDISP_ROTATE_270: write_reg(g, SSD2119_REG_X_RAM_ADDR, g->p.y & 0x01FF); write_reg(g, SSD2119_REG_Y_RAM_ADDR, g->p.x & 0x00FF); break; } } static void set_viewport(GDisplay* g) { set_cursor(g->p.x, g->p.y); /* Reg 0x44 - Vertical RAM address position * Upper Byte - VEA * Lower Byte - VSA * 0 <= VSA <= VEA <= 0xEF * Reg 0x45,0x46 - Horizontal RAM address position * Lower 9 bits gives 0-511 range in each value, HSA and HEA respectively * 0 <= HSA <= HEA <= 0x13F */ switch(g->g.Orientation) { case GDISP_ROTATE_0: write_reg(g, SSD2119_REG_V_RAM_POS, (((g->p.y + g->p.cy - 1) << 8) & 0xFF00 ) | (g->p.y & 0x00FF)); write_reg(g, SSD2119_REG_H_RAM_START, (g->p.x & 0x01FF)); write_reg(g, SSD2119_REG_H_RAM_END, (g->p.x + g->p.cx - 1) & 0x01FF); break; case GDISP_ROTATE_90: write_reg(g, SSD2119_REG_V_RAM_POS, (((GDISP_SCREEN_HEIGHT - g->p.x - 1) & 0x00FF) << 8) | ((GDISP_SCREEN_HEIGHT - (g->p.x + g->p.cx)) & 0x00FF)); write_reg(g, SSD2119_REG_H_RAM_START, (GDISP_SCREEN_WIDTH - (g->p.y + g->p.cy)) & 0x01FF); write_reg(g, SSD2119_REG_H_RAM_END, (GDISP_SCREEN_WIDTH - g->p.y - 1) & 0x01FF); break; case GDISP_ROTATE_180: write_reg(SSD2119_REG_V_RAM_POS, (((GDISP_SCREEN_HEIGHT - g->p.y - 1) & 0x00FF) << 8) | ((GDISP_SCREEN_HEIGHT - (g->p.y + g->p.cy)) & 0x00FF)); write_reg(SSD2119_REG_H_RAM_START, (GDISP_SCREEN_WIDTH - (g->p.x + g->p.cx)) & 0x01FF); write_reg(SSD2119_REG_H_RAM_END, (GDISP_SCREEN_WIDTH - g->p.x - 1) & 0x01FF); break; case GDISP_ROTATE_270: write_reg(SSD2119_REG_V_RAM_POS, (((g->p.x + g->p.cx - 1) << 8) & 0xFF00 ) | (g->p.x & 0x00FF)); write_reg(SSD2119_REG_H_RAM_START, (g->p.y & 0x01FF)); write_reg(SSD2119_REG_H_RAM_END, (g->p.y + g->p.cy - 1) & 0x01FF); break; } set_cursor(g->p.x, g->p.y); } static inline void reset_viewport(GDisplay* g) { set_viewport(0, 0, g->g.Width, g->g.Height); } /*===========================================================================*/ /* Driver interrupt handlers. */ /*===========================================================================*/ /*===========================================================================*/ /* Driver exported functions. */ /*===========================================================================*/ LLDSPEC bool_t gdisp_lld_init(GDisplay* g) { // no private area for this controller g->priv = 0; // initialise the board interface init_board(); // Hardware reset setpin_reset(g, TRUE); gfxSleepMilliseconds(20); setpin_reset(g, FALSE); gfxSleepMilliseconds(20); // Get the bus for the following initialisation commands acquire_bus(g); // Enter sleep mode (if we are not already there). write_reg(g, SSD2119_REG_SLEEP_MODE_1, 0x0001); gfxSleepMicroseconds(5); // Set initial power parameters. write_reg(g, SSD2119_REG_PWR_CTRL_5, 0x00B2); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_VCOM_OTP_1, 0x0006); gfxSleepMicroseconds(5); // Start the oscillator. write_reg(g, SSD2119_REG_OSC_START, 0x0001); gfxSleepMicroseconds(5); // Set pixel format and basic display orientation (scanning direction). write_reg(g, SSD2119_REG_OUTPUT_CTRL, 0x30EF); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_LCD_DRIVE_AC_CTRL, 0x0600); gfxSleepMicroseconds(5); // Exit sleep mode. write_reg(g, SSD2119_REG_SLEEP_MODE_1, 0x0000); gfxSleepMicroseconds(5); // Configure pixel color format and MCU interface parameters. write_reg(g, SSD2119_REG_ENTRY_MODE, 0x6830); // ENTRY_MODE_DEFAULT gfxSleepMicroseconds(5); // Set analog parameters. write_reg(g, SSD2119_REG_SLEEP_MODE_2, 0x0999); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_ANALOG_SET, 0x3800); gfxSleepMicroseconds(5); // Enable the display. write_reg(g, SSD2119_REG_DISPLAY_CTRL, 0x0033); gfxSleepMicroseconds(5); // Set VCIX2 voltage to 6.1V. write_reg(g, SSD2119_REG_PWR_CTRL_2, 0x0005); gfxSleepMicroseconds(5); // Configure gamma correction. write_reg(g, SSD2119_REG_GAMMA_CTRL_1, 0x0000); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_2, 0x0303); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_3, 0x0407); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_4, 0x0301); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_5, 0x0301); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_6, 0x0403); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_7, 0x0707); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_8, 0x0400); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_9, 0x0a00); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_GAMMA_CTRL_10, 0x1000); gfxSleepMicroseconds(5); // Configure Vlcd63 and VCOMl. write_reg(g, SSD2119_REG_PWR_CTRL_3, 0x000A); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_PWR_CTRL_4, 0x2E00); gfxSleepMicroseconds(5); // Set the display size and ensure that the GRAM window is set to allow access to the full display buffer. write_reg(g, SSD2119_REG_V_RAM_POS, (GDISP_SCREEN_HEIGHT - 1) << 8); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_H_RAM_START, 0x0000); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_H_RAM_END, GDISP_SCREEN_WIDTH - 1); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_X_RAM_ADDR, 0x00); gfxSleepMicroseconds(5); write_reg(g, SSD2119_REG_Y_RAM_ADDR, 0x00); gfxSleepMicroseconds(5); // Release the bus release_bus(g); // Turn on the backlight set_backlight(g, GDISP_INITIAL_BACKLIGHT); // Initialise the GDISP structure g->g.Width = GDISP_SCREEN_WIDTH; g->g.Height = GDISP_SCREEN_HEIGHT; g->g.Orientation = GDISP_ROTATE_0; g->g.Powermode = powerOn; g->g.Backlight = GDISP_INITIAL_BACKLIGHT; g->g.Contrast = GDISP_INITIAL_CONTRAST; return TRUE; } #if GDISP_HARDWARE_STREAM_WRITE LLDSPEC void gdisp_lld_write_start(GDisplay* g) { acquire_bus(g); set_viewport(g); } LLDSPEC void gdisp_lld_write_color(GDisplay* g) { write_data(g, g->p.color); } LLDSPEC void gdisp_lld_write_stop(GDisplay* g) { release_bus(g); } LLDSPEC void gdisp_lld_write_pos(GDisplay* g) { set_cursor(g); } #endif #if GDISP_HARDWARE_STREAM_READ LLDSPEC void gdisp_lld_read_start(GDisplay* g) { acquire_bus(g); set_viewport(g); set_cursor(g); set_readmode(g); dummy_read(g); } LLDSPEC color_t gdisp_lld_read_color(GDisplay* g) { return read_data(g); } LLDSPEC void gdisp_lld_read_stop(GDisplay* g) { set_writemode(g); release_bus(g); } #endif #if GDISP_HARDWARE_FILLS && defined(GDISP_USE_DMA) LLDSPEC void gdisp_lld_fill_area(GDisplay* g) { acquire_bus(g); set_viewport(g); set_cursor(g); dma_with_noinc(g, &color, g->p.cx * g->p.cy); release_bus(g); } #endif #if GDISP_HARDWARE_BITFILLS && defined(GDISP_USE_DMA) LLDSPEC void gdisp_lld_blit_area(GDisplay* g) { pixel_t* buffer; coord_t ynct; buffer = (pixel_t*)g->p.ptr + g->p.x1 + g->p.y1 * g->p.x2; acquire_bus(g); set_viewport(g); set_cursor(g); if (g->p.x2 == g->p.cx) { dma_with_inc(g, buffer, g->p.cx * g->p.cy); } else { for (ycnt = g->p.cy; ycnt; ycnt--, buffer += g->p.x2) dma_with_inc(g, buffer, g->p.cy); } release_bus(g); } #endif #if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL LLDSPEC void gdisp_lld_control(GDisplay* g) { // .... } #endif //////////////////////// OLD STUFF FROM HERE //////////////////////////////////////////////////// void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) { #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; #endif acquire_bus(); set_cursor(x, y); write_reg(SSD2119_REG_RAM_DATA, color); release_bus(); } /* ---- Optional Routines ---- */ /* All the below routines are optional. Defining them will increase speed but everything will work if they are not defined. If you are not using a routine - turn it off using the appropriate GDISP_HARDWARE_XXXX macro. Don't bother coding for obvious similar routines if there is no performance penalty as the emulation software makes a good job of using similar routines. eg. If gfillarea() is defined there is little point in defining clear() unless the performance bonus is significant. For good performance it is suggested to implement fillarea() and blitarea(). */ #if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__) /** * @brief Clear the display. * @note Optional - The high level driver can emulate using software. * * @param[in] color The color of the pixel * * @notapi */ void gdisp_lld_clear(color_t color) { unsigned area; area = GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; acquire_bus(); reset_viewport(); set_cursor(0, 0); stream_start(); #if defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM) uint8_t i; dmaStreamSetPeripheral(GDISP_DMA_STREAM, &color); dmaStreamSetMode(GDISP_DMA_STREAM, STM32_DMA_CR_PL(0) | STM32_DMA_CR_PSIZE_HWORD | STM32_DMA_CR_MSIZE_HWORD | STM32_DMA_CR_DIR_M2M); for (i = area / 65535; i; i--) { dmaStreamSetTransactionSize(GDISP_DMA_STREAM, 65535); dmaStreamEnable(GDISP_DMA_STREAM); dmaWaitCompletion(GDISP_DMA_STREAM); } dmaStreamSetTransactionSize(GDISP_DMA_STREAM, area % 65535); dmaStreamEnable(GDISP_DMA_STREAM); dmaWaitCompletion(GDISP_DMA_STREAM); #else uint32_t index; for(index = 0; index < area; index++) write_data(color); #endif // defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM) stream_stop(); release_bus(); } #endif #if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__) /** * @brief Fill an area with a color. * @note Optional - The high level driver can emulate using software. * * @param[in] x, y The start filled area * @param[in] cx, cy The width and height to be filled * @param[in] color The color of the fill * * @notapi */ void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { unsigned area; #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; #endif area = cx*cy; acquire_bus(); set_viewport(x, y, cx, cy); stream_start(); #if defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM) uint8_t i; dmaStreamSetPeripheral(GDISP_DMA_STREAM, &color); dmaStreamSetMode(GDISP_DMA_STREAM, STM32_DMA_CR_PL(0) | STM32_DMA_CR_PSIZE_HWORD | STM32_DMA_CR_MSIZE_HWORD | STM32_DMA_CR_DIR_M2M); for (i = area / 65535; i; i--) { dmaStreamSetTransactionSize(GDISP_DMA_STREAM, 65535); dmaStreamEnable(GDISP_DMA_STREAM); dmaWaitCompletion(GDISP_DMA_STREAM); } dmaStreamSetTransactionSize(GDISP_DMA_STREAM, area % 65535); dmaStreamEnable(GDISP_DMA_STREAM); dmaWaitCompletion(GDISP_DMA_STREAM); #else uint32_t index; for(index = 0; index < area; index++) write_data(color); #endif // defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM) stream_stop(); release_bus(); } #endif #if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__) /** * @brief Fill an area with a bitmap. * @note Optional - The high level driver can emulate using software. * * @param[in] x, y The start filled area * @param[in] cx, cy The width and height to be filled * @param[in] srcx, srcy The bitmap position to start the fill from * @param[in] srccx The width of a line in the bitmap. * @param[in] buffer The pixels to use to fill the area. * * @notapi */ void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; } if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; } if (srcx+cx > srccx) cx = srccx - srcx; if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; #endif buffer += srcx + srcy * srccx; acquire_bus(); set_viewport(x, y, cx, cy); stream_start(); #if defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM) uint32_t area = cx * cy; uint8_t i; dmaStreamSetPeripheral(GDISP_DMA_STREAM, buffer); dmaStreamSetMode(GDISP_DMA_STREAM, STM32_DMA_CR_PL(0) | STM32_DMA_CR_PINC | STM32_DMA_CR_PSIZE_HWORD | STM32_DMA_CR_MSIZE_HWORD | STM32_DMA_CR_DIR_M2M); for (i = area / 65535; i; i--) { dmaStreamSetTransactionSize(GDISP_DMA_STREAM, 65535); dmaStreamEnable(GDISP_DMA_STREAM); dmaWaitCompletion(GDISP_DMA_STREAM); } dmaStreamSetTransactionSize(GDISP_DMA_STREAM, area % 65535); dmaStreamEnable(GDISP_DMA_STREAM); dmaWaitCompletion(GDISP_DMA_STREAM); #else coord_t endx, endy; uint32_t lg; endx = srcx + cx; endy = y + cy; lg = srccx - cx; for(; y < endy; y++, buffer += lg) for(x=srcx; x < endx; x++) write_data(*buffer++); #endif // defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM) stream_stop(); release_bus(); } #endif #if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__) /** * @brief Get the color of a particular pixel. * @note Optional. * @note If x,y is off the screen, the result is undefined. * * @param[in] x, y The pixel to be read * * @notapi */ color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) { color_t color; #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0; #endif acquire_bus(); set_cursor(x, y); stream_start(); color = read_data(); // dummy read color = read_data(); stream_stop(); release_bus(); return color; } #endif #if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__) /** * @brief Scroll vertically a section of the screen. * @note Optional. * @note If x,y + cx,cy is off the screen, the result is undefined. * @note If lines is >= cy, it is equivelent to a area fill with bgcolor. * * @param[in] x, y The start of the area to be scrolled * @param[in] cx, cy The size of the area to be scrolled * @param[in] lines The number of lines to scroll (Can be positive or negative) * @param[in] bgcolor The color to fill the newly exposed area. * * @notapi */ void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) { static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)]; coord_t row0, row1; unsigned i, gap, abslines, j; #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; #endif abslines = lines < 0 ? -lines : lines; acquire_bus(); if ((coord_t)abslines >= cy) { abslines = cy; gap = 0; } else { gap = cy - abslines; for(i = 0; i < gap; i++) { if(lines > 0) { row0 = y + i + lines; row1 = y + i; } else { row0 = (y - i - 1) + lines; row1 = (y - i - 1); } /* read row0 into the buffer and then write at row1*/ set_viewport(x, row0, cx, 1); stream_start(); j = read_data(); // dummy read for (j = 0; (coord_t)j < cx; j++) buf[j] = read_data(); stream_stop(); set_viewport(x, row1, cx, 1); stream_start(); for (j = 0; (coord_t)j < cx; j++) write_data(buf[j]); stream_stop(); } } /* fill the remaining gap */ set_viewport(x, lines > 0 ? (y+(coord_t)gap) : y, cx, abslines); stream_start(); gap = cx*abslines; for(i = 0; i < gap; i++) write_data(bgcolor); stream_stop(); release_bus(); } #endif #if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__) /** * @brief Driver Control * @details Unsupported control codes are ignored. * @note The value parameter should always be typecast to (void *). * @note There are some predefined and some specific to the low level driver. * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver * that only supports off/on anything other * than zero is on. * * @param[in] what What to do. * @param[in] value The value to use (always cast to a void *). * * @notapi */ void gdisp_lld_control(unsigned what, void *value) { switch(what) { case GDISP_CONTROL_POWER: if (GDISP.Powermode == (gdisp_powermode_t)value) return; switch((gdisp_powermode_t)value) { case powerOff: acquire_bus(); write_reg(SSD2119_REG_SLEEP_MODE_1, 0x0001); // Enter sleep mode write_reg(SSD2119_REG_DISPLAY_CTRL, 0x0000); // Display off write_reg(SSD2119_REG_OSC_START, 0x0000); // Turn off oscillator release_bus(); set_backlight(0); break; case powerOn: if (GDISP.Powermode == powerSleep) { acquire_bus(); write_reg(SSD2119_REG_SLEEP_MODE_1, 0x0000); // Leave sleep mode write_reg(SSD2119_REG_DISPLAY_CTRL, 0x0033); // Display on release_bus(); gfxSleepMilliseconds(170); } else if (GDISP.Powermode == powerDeepSleep) { acquire_bus(); write_reg(SSD2119_REG_SLEEP_MODE_2, 0x0999); // Disable deep sleep function write_reg(SSD2119_REG_SLEEP_MODE_1, 0x0000); // Leave sleep mode write_reg(SSD2119_REG_DISPLAY_CTRL, 0x0033); // Display on release_bus(); gfxSleepMilliseconds(170); } else { acquire_bus(); write_reg(SSD2119_REG_SLEEP_MODE_1, 0x0000); // Leave sleep mode release_bus(); gdisp_lld_init(); } set_backlight(100); break; case powerSleep: acquire_bus(); write_reg(SSD2119_REG_SLEEP_MODE_1, 0x0001); // Enter sleep mode write_reg(SSD2119_REG_DISPLAY_CTRL, 0x0000); // Display off release_bus(); set_backlight(0); gfxSleepMilliseconds(25); break; case powerDeepSleep: acquire_bus(); write_reg(SSD2119_REG_SLEEP_MODE_1, 0x0001); // Enter sleep mode write_reg(SSD2119_REG_SLEEP_MODE_2, 0x2999); // Enable deep sleep function write_reg(SSD2119_REG_DISPLAY_CTRL, 0x0000); // Display off release_bus(); set_backlight(0); gfxSleepMilliseconds(25); break; default: return; } GDISP.Powermode = (gdisp_powermode_t)value; return; case GDISP_CONTROL_ORIENTATION: if (GDISP.Orientation == (gdisp_orientation_t)value) return; switch((gdisp_orientation_t)value) { case GDISP_ROTATE_0: acquire_bus(); /* TB = 0 */ write_reg(SSD2119_REG_OUTPUT_CTRL, 0x30EF); /* ID = 11 AM = 0 */ write_reg(SSD2119_REG_ENTRY_MODE, 0x6830); release_bus(); GDISP.Height = GDISP_SCREEN_HEIGHT; GDISP.Width = GDISP_SCREEN_WIDTH; break; case GDISP_ROTATE_90: acquire_bus(); /* TB = 1 */ write_reg(SSD2119_REG_OUTPUT_CTRL, 0x32EF); /* ID = 10 AM = 1 */ write_reg(SSD2119_REG_ENTRY_MODE, 0x6828); release_bus(); GDISP.Height = GDISP_SCREEN_WIDTH; GDISP.Width = GDISP_SCREEN_HEIGHT; break; case GDISP_ROTATE_180: acquire_bus(); /* TB = 0 */ write_reg(SSD2119_REG_OUTPUT_CTRL, 0x30EF); /* ID = 00 AM = 0 */ write_reg(SSD2119_REG_ENTRY_MODE, 0x6800); release_bus(); GDISP.Height = GDISP_SCREEN_HEIGHT; GDISP.Width = GDISP_SCREEN_WIDTH; break; case GDISP_ROTATE_270: acquire_bus(); /* TB = 1 */ write_reg(SSD2119_REG_OUTPUT_CTRL, 0x32EF); /* ID = 01 AM = 1 */ write_reg(SSD2119_REG_ENTRY_MODE, 0x6818); release_bus(); GDISP.Height = GDISP_SCREEN_WIDTH; GDISP.Width = GDISP_SCREEN_HEIGHT; break; default: return; } #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION GDISP.clipx0 = 0; GDISP.clipy0 = 0; GDISP.clipx1 = GDISP.Width; GDISP.clipy1 = GDISP.Height; #endif GDISP.Orientation = (gdisp_orientation_t)value; return; case GDISP_CONTROL_BACKLIGHT: if ((unsigned)value > 100) value = (void *)100; set_backlight((unsigned)value); GDISP.Backlight = (unsigned)value; return; default: return; } } #endif #endif /* GFX_USE_GDISP */ /** @} */