/* * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _GFXCONF_H #define _GFXCONF_H /* The operating system to use. One of these must be defined - preferably in your Makefile */ //#define GFX_USE_OS_CHIBIOS FALSE //#define GFX_USE_OS_WIN32 FALSE //#define GFX_USE_OS_LINUX FALSE //#define GFX_USE_OS_OSX FALSE /* GFX sub-systems to turn on */ #define GFX_USE_GDISP TRUE #define GFX_USE_GMISC TRUE /* Features for the GDISP sub-system. */ #define GDISP_NEED_VALIDATION TRUE #define GDISP_NEED_CLIP TRUE #define GDISP_NEED_CONVEX_POLYGON TRUE /* For this demo define either: * GMISC_NEED_MATRIXFLOAT2D to use floating point math operations * * or * * GMISC_NEED_MATRIXFIXED2D to use fixed point math operations. * * If you choose floating point you may optionally define GMISC_NEED_FASTTRIG. * If you choose fixed point you MUST define GMISC_NEED_FIXEDTRIG for this demo. */ //#define GMISC_NEED_FASTTRIG TRUE //#define GMISC_NEED_MATRIXFLOAT2D TRUE #define GMISC_NEED_FIXEDTRIG TRUE #define GMISC_NEED_MATRIXFIXED2D TRUE #endif /* _GFXCONF_H */