/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ #include "gfx.h" #if GFX_USE_GDISP #if defined(GDISP_SCREEN_HEIGHT) || defined(GDISP_SCREEN_HEIGHT) #if GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_DIRECT #warning "GDISP: This low level driver does not support setting a screen size. It is being ignored." #elif GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_MACRO COMPILER_WARNING("GDISP: This low level driver does not support setting a screen size. It is being ignored.") #endif #undef GDISP_SCREEN_WIDTH #undef GDISP_SCREEN_HEIGHT #endif #define GDISP_DRIVER_VMT GDISPVMT_S6D1121 #include "gdisp_lld_config.h" #include "../../../src/gdisp/gdisp_driver.h" #include "board_S6D1121.h" /*===========================================================================*/ /* Driver local definitions. */ /*===========================================================================*/ #ifndef GDISP_SCREEN_HEIGHT #define GDISP_SCREEN_HEIGHT 320 #endif #ifndef GDISP_SCREEN_WIDTH #define GDISP_SCREEN_WIDTH 240 #endif #ifndef GDISP_INITIAL_CONTRAST #define GDISP_INITIAL_CONTRAST 50 #endif #ifndef GDISP_INITIAL_BACKLIGHT #define GDISP_INITIAL_BACKLIGHT 100 #endif /*===========================================================================*/ /* Driver local definitions. */ /*===========================================================================*/ /* Some common routines and macros */ #define dummy_read(g) { volatile uint16_t dummy; dummy = read_data(g); (void) dummy; } #define write_reg(g, reg, data) { write_index(g, reg); write_data(g, data); } #define delay(us) gfxSleepMicroseconds(us) #define delayms(ms) gfxSleepMilliseconds(ms) static GFXINLINE void set_cursor(GDisplay *g) { /* R20h - 8 bit * R21h - 9 bit */ switch(g->g.Orientation) { default: case GDISP_ROTATE_0: write_reg(g, 0x20, g->p.x & 0x00FF); write_reg(g, 0x21, g->p.y & 0x01FF); break; case GDISP_ROTATE_90: write_reg(g, 0x20, g->p.y & 0x00FF); write_reg(g, 0x21, (GDISP_SCREEN_HEIGHT - 1 - g->p.x) & 0x01FF); break; case GDISP_ROTATE_180: write_reg(g, 0x20, (GDISP_SCREEN_WIDTH - 1 - g->p.x) & 0x00FF); write_reg(g, 0x21, (GDISP_SCREEN_HEIGHT - 1 - g->p.y) & 0x01FF); break; case GDISP_ROTATE_270: write_reg(g, 0x20, (GDISP_SCREEN_WIDTH - 1 - g->p.y) & 0x00FF); write_reg(g, 0x21, g->p.x & 0x01FF); break; } write_index(g, 0x22); } static GFXINLINE void set_viewport(GDisplay *g) { /* HSA / HEA are 8 bit * VSA / VEA are 9 bit * use masks 0x00FF and 0x01FF to enforce this */ switch(g->g.Orientation) { default: case GDISP_ROTATE_0: write_reg(g, 0x46, (((g->p.x + g->p.cx - 1) << 8) & 0xFF00 ) | (g->p.x & 0x00FF)); write_reg(g, 0x48, g->p.y & 0x01FF); write_reg(g, 0x47, (g->p.y + g->p.cy - 1) & 0x01FF); break; case GDISP_ROTATE_90: write_reg(g, 0x46, (((g->p.y + g->p.cy - 1) << 8) & 0xFF00) | (g->p.y & 0x00FF)); write_reg(g, 0x48, (GDISP_SCREEN_HEIGHT - (g->p.x + g->p.cx)) & 0x01FF); write_reg(g, 0x47, (GDISP_SCREEN_HEIGHT-1 - g->p.x) & 0x01FF); break; case GDISP_ROTATE_180: write_reg(g, 0x46, (((GDISP_SCREEN_WIDTH-1 - g->p.x) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH - (g->p.x + g->p.cx)) & 0x00FF)); write_reg(g, 0x48, (GDISP_SCREEN_HEIGHT - (g->p.y + g->p.cy)) & 0x01FF); write_reg(g, 0x47, (GDISP_SCREEN_HEIGHT-1 - g->p.y) & 0x01FF); break; case GDISP_ROTATE_270: write_reg(g, 0x46, (((GDISP_SCREEN_WIDTH-1 - g->p.y) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH - (g->p.y + g->p.cy)) & 0x00FF)); write_reg(g, 0x48, g->p.x & 0x01FF); write_reg(g, 0x47, (g->p.x + g->p.cx - 1) & 0x01FF); break; } } LLDSPEC bool_t gdisp_lld_init(GDisplay *g) { // No private area for this controller g->priv = 0; // Initialise the board interface init_board(g); /* Hardware reset */ setpin_reset(g, TRUE); delayms(20); setpin_reset(g, TRUE); delayms(20); /* Get the bus for the following initialisation commands */ acquire_bus(g); write_reg(g, 0x11, 0x2004); write_reg(g, 0x13, 0xCC00); write_reg(g, 0x15, 0x2600); write_reg(g, 0x14, 0x252A); write_reg(g, 0x12, 0x0033); write_reg(g, 0x13, 0xCC04); delayms(1); write_reg(g, 0x13, 0xCC06); delayms(1); write_reg(g, 0x13, 0xCC4F); delayms(1); write_reg(g, 0x13, 0x674F); write_reg(g, 0x11, 0x2003); delayms(1); // Gamma Setting write_reg(g, 0x30, 0x2609); write_reg(g, 0x31, 0x242C); write_reg(g, 0x32, 0x1F23); write_reg(g, 0x33, 0x2425); write_reg(g, 0x34, 0x2226); write_reg(g, 0x35, 0x2523); write_reg(g, 0x36, 0x1C1A); write_reg(g, 0x37, 0x131D); write_reg(g, 0x38, 0x0B11); write_reg(g, 0x39, 0x1210); write_reg(g, 0x3A, 0x1315); write_reg(g, 0x3B, 0x3619); write_reg(g, 0x3C, 0x0D00); write_reg(g, 0x3D, 0x000D); write_reg(g, 0x16, 0x0007); write_reg(g, 0x02, 0x0013); write_reg(g, 0x03, 0x0003); write_reg(g, 0x01, 0x0127); delayms(1); write_reg(g, 0x08, 0x0303); write_reg(g, 0x0A, 0x000B); write_reg(g, 0x0B, 0x0003); write_reg(g, 0x0C, 0x0000); write_reg(g, 0x41, 0x0000); write_reg(g, 0x50, 0x0000); write_reg(g, 0x60, 0x0005); write_reg(g, 0x70, 0x000B); write_reg(g, 0x71, 0x0000); write_reg(g, 0x78, 0x0000); write_reg(g, 0x7A, 0x0000); write_reg(g, 0x79, 0x0007); write_reg(g, 0x07, 0x0051); delayms(1); write_reg(g, 0x07,0x0053); write_reg(g, 0x79,0x0000); // Finish Init post_init_board(g); // Release the bus release_bus(g); /* Turn on the back-light */ set_backlight(g, GDISP_INITIAL_BACKLIGHT); /* Initialise the GDISP structure */ g->g.Width = GDISP_SCREEN_WIDTH; g->g.Height = GDISP_SCREEN_HEIGHT; g->g.Orientation = GDISP_ROTATE_0; g->g.Powermode = powerOn; g->g.Backlight = GDISP_INITIAL_BACKLIGHT; g->g.Contrast = GDISP_INITIAL_CONTRAST; return TRUE; } #if GDISP_HARDWARE_STREAM_WRITE LLDSPEC void gdisp_lld_write_start(GDisplay *g) { acquire_bus(g); set_viewport(g); } LLDSPEC void gdisp_lld_write_color(GDisplay *g) { write_data(g, gdispColor2Native(g->p.color)); } LLDSPEC void gdisp_lld_write_stop(GDisplay *g) { release_bus(g); } LLDSPEC void gdisp_lld_write_pos(GDisplay *g) { set_cursor(g); } #endif #if GDISP_HARDWARE_STREAM_READ LLDSPEC void gdisp_lld_read_start(GDisplay *g) { acquire_bus(g); set_viewport(g); set_cursor(g); setreadmode(g); dummy_read(g); } LLDSPEC color_t gdisp_lld_read_color(GDisplay *g) { uint16_t data; data = read_data(g); return gdispNative2Color(data); } LLDSPEC void gdisp_lld_read_stop(GDisplay *g) { setwritemode(g); release_bus(g); } #endif #if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL LLDSPEC void gdisp_lld_control(GDisplay *g) { switch(g->p.x) { #if 0 case GDISP_CONTROL_POWER: if (g->g.Powermode == (powermode_t)g->p.ptr) return; switch((powermode_t)g->p.ptr) { case powerOff: acquire_bus(g); // TODO release_bus(g); break; case powerOn: acquire_bus(g); // TODO release_bus(g); break; case powerSleep: acquire_bus(g); // TODO release_bus(g); break; default: return; } g->g.Powermode = (powermode_t)g->p.ptr; return; #endif case GDISP_CONTROL_ORIENTATION: if (g->g.Orientation == (orientation_t)g->p.ptr) return; switch((orientation_t)g->p.ptr) { case GDISP_ROTATE_0: acquire_bus(g); write_reg(g, 0x03, 0b0011); release_bus(g); g->g.Height = GDISP_SCREEN_HEIGHT; g->g.Width = GDISP_SCREEN_WIDTH; break; case GDISP_ROTATE_90: acquire_bus(g); write_reg(g, 0x03, 0b1001); release_bus(g); g->g.Height = GDISP_SCREEN_WIDTH; g->g.Width = GDISP_SCREEN_HEIGHT; break; case GDISP_ROTATE_180: acquire_bus(g); write_reg(g, 0x03, 0b0000); release_bus(g); g->g.Height = GDISP_SCREEN_HEIGHT; g->g.Width = GDISP_SCREEN_WIDTH; break; case GDISP_ROTATE_270: acquire_bus(g); write_reg(g, 0x03, 0b1010); release_bus(g); g->g.Height = GDISP_SCREEN_WIDTH; g->g.Width = GDISP_SCREEN_HEIGHT; break; default: return; } g->g.Orientation = (orientation_t)g->p.ptr; return; case GDISP_CONTROL_BACKLIGHT: if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100; set_backlight(g, (unsigned)g->p.ptr); g->g.Backlight = (unsigned)g->p.ptr; return; //case GDISP_CONTROL_CONTRAST: default: return; } } #endif #endif /* GFX_USE_GDISP */