/* ChibiOS/GFX - Copyright (C) 2012 Joel Bodenmann aka Tectu This file is part of ChibiOS/GFX. ChibiOS/GFX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. ChibiOS/GFX is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /** * @file drivers/touchscreen/MCU/touchscreen_lld.c * @brief Touchscreen Driver subsystem low level driver source. * * @addtogroup TOUCHSCREEN * @{ */ #include "ch.h" #include "hal.h" #include "touchscreen.h" #if GFX_USE_TOUCHSCREEN /*|| defined(__DOXYGEN__)*/ #define ADC_NUM_CHANNELS 2 #define ADC_BUF_DEPTH 1 /*===========================================================================*/ /* Driver local variables. */ /*===========================================================================*/ static const TouchscreenDriver *ts; static const ADCConversionGroup adc_y_config = { FALSE, ADC_NUM_CHANNELS, NULL, NULL, 0, 0, 0, 0, ADC_SQR1_NUM_CH(ADC_NUM_CHANNELS), 0, ADC_SQR3_SQ2_N(ADC_CHANNEL_IN12) | ADC_SQR3_SQ1_N(ADC_CHANNEL_IN13) }; static const ADCConversionGroup adc_x_config = { FALSE, ADC_NUM_CHANNELS, NULL, NULL, 0, 0, 0, 0, ADC_SQR1_NUM_CH(ADC_NUM_CHANNELS), 0, ADC_SQR3_SQ2_N(ADC_CHANNEL_IN10) | ADC_SQR3_SQ1_N(ADC_CHANNEL_IN11) }; /** * @brief Low level Touchscreen driver initialization. * * @param[in] ts The touchscreen driver struct * * @notapi */ void ts_lld_init(const TouchscreenDriver *ts_init) { ts = ts_init; adcStart(ts->adc_driver, NULL); } /** * @brief 7-point median filtering code for touchscreen samples * * @note This is an internally used routine only. * * @notapi */ static void ts_lld_filter(void) { return 0; } /** * @brief Reads out the X direction. * * @note The samples are median filtered for greater noise reduction * * @notapi */ uint16_t ts_lld_read_x(void) { uint16_t val1, val2; adcsample_t samples[ADC_NUM_CHANNELS * ADC_BUF_DEPTH]; palSetPadMode(ts->yd_port, ts->yd_pin, PAL_MODE_INPUT_ANALOG); palSetPadMode(ts->yu_port, ts->yu_pin, PAL_MODE_INPUT_ANALOG); palSetPadMode(ts->xl_port, ts->xl_pin, PAL_MODE_OUTPUT_PUSHPULL); palSetPadMode(ts->xr_port, ts->xr_pin, PAL_MODE_OUTPUT_PUSHPULL); palSetPad(ts->xl_port, ts->xl_pin); palClearPad(ts->xr_port, ts->xr_pin); chThdSleepMilliseconds(1); adcConvert(&ADCD1, &adc_x_config, samples, ADC_BUF_DEPTH); val1 = ((samples[0] + samples[1])/2); palClearPad(ts->xr_port, ts->xr_pin); palSetPad(ts->xl_port, ts->xl_pin); chThdSleepMilliseconds(1); adcConvert(&ADCD1, &adc_x_config, samples, ADC_BUF_DEPTH); val2 = ((samples[0] + samples[1])/2); return ((val1+((1<<12)-val2))/4); } /** * @brief Reads out the Y direction. * * @notapi */ uint16_t ts_lld_read_y(void) { uint16_t val1, val2; adcsample_t samples[ADC_NUM_CHANNELS * ADC_BUF_DEPTH]; palSetPadMode(ts->xl_port, ts->xl_pin, PAL_MODE_INPUT_ANALOG); palSetPadMode(ts->xr_port, ts->xr_pin, PAL_MODE_INPUT_ANALOG); palSetPadMode(ts->yd_port, ts->yd_pin, PAL_MODE_OUTPUT_PUSHPULL); palSetPadMode(ts->yu_port, ts->yu_pin, PAL_MODE_OUTPUT_PUSHPULL); palSetPad(ts->yu_port, ts->yu_pin); palClearPad(ts->yd_port, ts->yd_pin); chThdSleepMilliseconds(1); adcConvert(&ADCD1, &adc_y_config, samples, ADC_BUF_DEPTH); val1 = ((samples[0] + samples[1])/2); palClearPad(ts->yu_port, ts->yu_pin); palSetPad(ts->yd_port, ts->yd_pin); chThdSleepMilliseconds(1); adcConvert(&ADCD1, &adc_y_config, samples, ADC_BUF_DEPTH); val2 = ((samples[0] + samples[1])/2); return ((val1+((1<<12)-val2))/4); } /* * @brief Checks if touchscreen is pressed or not. * * @return 1 if pressed, 0 otherwise * * @notapi */ uint8_t ts_lld_pressed(void) { palSetPadMode(ts->yd_port, ts->yd_pin, PAL_MODE_INPUT_PULLDOWN); palSetPadMode(ts->yu_port, ts->yu_pin, PAL_MODE_INPUT); palSetPadMode(ts->xl_port, ts->xl_pin, PAL_MODE_INPUT); palSetPadMode(ts->xr_port, ts->xr_pin, PAL_MODE_OUTPUT_PUSHPULL); palSetPad(ts->xr_port, ts->xr_pin); return palReadPad(ts->yd_port, ts->yd_pin); } #endif /* GFX_USE_TOUCHSCREEN */ /** @} */