/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://chibios-gfx.com/license.html */ /** * @file include/tdisp/tdisp.h * @brief TDISP Graphic Driver subsystem header file. * * @addtogroup TDISP * * @brief Module to drive character / dot matrix based displays * * @details The TDISP module provides high level abstraction to interface pixel oriented graphic displays. * Due the TDISP module is completely encapsulated from the other modules, it's very fast and lightweight. * * @pre GFX_USE_TDISP must be set to TRUE in gfxconf.h * * @{ */ #ifndef _TDISP_H #define _TDISP_H #include "gfx.h" #if GFX_USE_TDISP || defined(__DOXYGEN__) /** * @brief TDISP cursor shape definitions */ typedef enum cursorshape_e { cursorOff, cursorBlock, cursorBlinkingBlock, cursorUnderline, cursorBlinkingUnderline, cursorBar, cursorBlinkingBar } cursorshape; /** * @brief TDISP display mode * * @details Display on of off definitions */ typedef enum displaymode_e { displayOff, displayOn } displaymode; /** * @brief TDISP cursor movement * * @details Definitions for increasing or decreasing the cursor position after writing a character to * the display. */ typedef enum movemode_e { cursorIncrease, cursorDecrease } movemode; /** * @brief TDISP cursor shift mode * * @details Definitions if the contents of the whole display shifts when writing a character to the display. * The cursor stays at the same position. */ typedef enum cursorshiftmode_e { shiftOn, shiftOff } shiftmode; /** * @brief TDISP display scroll mode * * @details Definitions for scrolling the whole contents of the display to the right or left. * @note Do not use this defintions with @p tdispControl, use the tdispScroll() function. That high-level * function is easier to use, and the scrollspeed can be defined. */ typedef enum displayscrollmode_e { displayScrollRight, displayScrollLeft } displayscrollmode; /** * @name TDISP control values * @note The low level driver may define extra control values * @{ */ #define TDISP_CTRL_DISPLAY 0x0000 #define TDISP_CTRL_CURSOR 0x0001 #define TDISP_CTRL_MOVE 0x0002 #define TDISP_CTRL_SHIFT 0x0003 // #define TDISP_CTRL_SCROLL 0x0004 /** @} */ /** * @brief The TDISP structure definition * * @details This structure contains the physical dimensions of the display, the * dimensions of a character in pixels and the maximum number of * custom characters that can be written to the display. */ typedef struct tdispStruct_t { coord_t columns, rows; coord_t charBitsX, charBitsY; uint16_t maxCustomChars; } tdispStruct; /** * @brief The TDISP structure */ extern tdispStruct TDISP; #ifdef __cplusplus extern "C" { #endif /** * @brief TDISP driver initialisation * @note This function is not implicitly invoked by @p halInit(). * It must be called manually. * * @return TRUE if success, FALSE otherwise * * @init */ bool_t tdispInit(void); /** * @brief Clears the display * * @details The display gets cleared and the cursor is set in the home position ( 0, 0 ) */ void tdispClear(void); /** * @brief Sets the cursor to it's home position ( 0, 0 ) */ void tdispHome(void); /** * @brief Set cursor to a specified position * * @param[in] col The column (x) * @param[in] row The row (y) */ void tdispSetCursor(coord_t col, coord_t row); /** * @brief Store a custom character into the display * * @note This usually must be done after each power-up since most * LCDs lose their RAM content. * * @param[in] address On which address to store the character from 0 up to (@p tdispGetNumCustomChars() - 1) * @param[in] charmap The character to be stored. * * @note The charmap is made up of @p tdispGetCharBitHieght() data values. Each data value is * made up of @p tdispGetCharBitWidth() bits of data. Note that bits in multiple rows are not * packed. */ void tdispCreateChar(uint8_t address, uint8_t *charmap); /** * @brief Draws a single character at the current cursor position and advances the cursor * * @param[in] c The character to be drawn * * @note Writing past the end of a row leaves the cursor in an undefined position. */ void tdispDrawChar(char c); /** * @brief Draws a string at the current cursor position and advances the cursor * * @param[in] s The string to be drawn * * @note Any characters written past the end of a row may or may not be displayed on * the next row. The cursor is also left in an undefined position. */ void tdispDrawString(char *s); /** * @brief Scrolls the display to the left or right by an amout of positions with a certain delay between each position * * @param[in] direction defines which direction the display has to scroll * displayScrollLeft: scrolls the display to the left * displayScrollRight: scrolls the display to the right * @param[in] amount Defines the amout of characters the display must be scrolled * @param[in] delay Defines the delay time in milliseconds between each position of the scroll. With this option the scroll can be made * visible to the user. If you define 0, the scroll will be to fast to observe. */ void tdispScroll(uint16_t direction, uint16_t amount, uint16_t delay); /** * @brief Set the backlight using PWM-driver * * @param[in] percentage Sets the brightness of the display in %. * 0% = backlight is off or very low * 100% = backlight is set to full brightness */ void tdispSetBacklight(uint16_t percentage); /** * @brief Control different display properties * @note A wrapper macro exists for each option, please use them * instead of this function manually unless calling a low * level driver specific value. * * @param[in] what What you want to control * @param[in] value The value to be assigned */ void tdispControl(uint16_t what, uint16_t value); /** * @brief Set cursor move mode * * @param[in] mode Set if the cursor position increases or decreases everytime a character is entered. * mode = cursorIncrease increases the cursor position * mode = cursorDecrease decreases the cursor position * @note cursorIncrease is default after initialisation of the display. * */ #define tdispSetMoveMode(mode) tdispControl(TDISP_CTRL_MOVE, (movemode)(mode)) /** * @brief Set display shift mode * * @param[in] mode Shifts the display when entering characters. The cursor position stays the same. * mode = shiftOn shifts the display when writing a character to the display * mode = shiftOff shrift the cursor when writing a character to the display * @note shiftOff is default after initialisation of the display. * */ #define tdispSetShiftMode(mode) tdispControl(TDISP_CTRL_SHIFT, (shiftmode)(mode)) /** * @brief Set display mode * * @param[in] mode Sets the display on or off. * mode = displayOn puts the display on * mode = displayOff puts the display off * @note displayOn is default after initialisation of the display * */ #define tdispDisplayMode(mode) tdispControl(TDISP_CTRL_DISPLAY, (displaymode)(mode)) /** * @brief Set the cursor shape. * * @param[in] shape The shape to set the cursor. * Valid shapes are: * cursorOff = hide cursor * cursorBlock = show cursor as a block * cursorBlinkingBlock = show cursor as a blinking block * cursorUnderline = show a cursor as a thin line under a character * cursorBlinkingUnderline = show a cursor as a blinking thin line under a character * cursorBar = show a cursor as a thin vertical bar near a character * cursorBlinkingBar = show a cursor as a blinking thin vertical bar near a character * @note Not all shapes are necessarily supported. The driver will make a similar * choice if the one specified is not available. */ #define tdispSetCursorShape(shape) tdispControl(TDISP_CTRL_CURSOR, (cursorshape)(shape)) /** * @brief Get the number of columns (width) in the display * * @result The number of columns in the display. */ #define tdispGetColumns() (TDISP.columns) /** * @brief Get the number of rows (height) in the display * * @result The number of rows in the display */ #define tdispGetRows() (TDISP.columns) /** * @brief Get the number of bits in width of a character * * @result The number of bits in width of a character */ #define tdispGetCharBitWidth() (TDISP.charBitsX) /** * @brief Get the number of bits in height of a character * * @result The number of bits in height of a character */ #define tdispGetCharBitHeight() (TDISP.charBitsY) /** * @brief Get the number of custom characters * * @result The maximum number of custom characters that can be programmed into the display */ #define tdispGetNumCustomChars() (TDISP.maxCustomChars) #ifdef __cplusplus } #endif #endif /* GFX_USE_TDISP */ #endif /* _TDISP_H */ /** @} */