#include "mywidget.h" #include "ugfx/src/ginput/ginput_driver_mouse.h" extern GMouse* qwidgetMouse; extern coord_t qwidgetMouseX; extern coord_t qwidgetMouseY; extern coord_t qwidgetMouseZ; extern uint16_t qwidgetMouseButtons; MyWidget::MyWidget(QWidget* parent) : QWidget(parent) { // GMouse if (!qwidgetMouse) { qFatal("MyWidget::MyWidget(): Invalid GMouse (nullptr)."); } qwidgetMouse->display = nullptr; // Set your display here! } void MyWidget::mousePressEvent(QMouseEvent* event) { event->accept(); qwidgetMouseX = event->x(); qwidgetMouseY = event->y(); qwidgetMouseZ = 1; if (event->buttons() & Qt::LeftButton) { qwidgetMouseButtons = GINPUT_MOUSE_BTN_LEFT; } else if (event->buttons() & Qt::RightButton) { qwidgetMouseButtons = GINPUT_MOUSE_BTN_RIGHT; } _gmouseWakeup(qwidgetMouse); } void MyWidget::mouseReleaseEvent(QMouseEvent* event) { event->accept(); qwidgetMouseZ = 0; qwidgetMouseButtons = 0; _gmouseWakeup(qwidgetMouse); } void MyWidget::mouseMoveEvent(QMouseEvent* event) { event->accept(); qwidgetMouseX = event->x(); qwidgetMouseY = event->y(); _gmouseWakeup(qwidgetMouse); }