/* ChibiOS/GFX - Copyright (C) 2012 Joel Bodenmann aka Tectu This file is part of ChibiOS/GFX. ChibiOS/GFX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. ChibiOS/GFX is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /** * @file include/gwin/console.h * @brief GWIN Graphic window subsystem header file. * * @defgroup Console Console * @ingroup GWIN * * @details GWIN allows it to create a console/terminal like window. * You can simply use chprintf() to print to the terminal. * * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h * @pre GWIN_NEED_CONSOLE must be set to TRUE in your gfxconf.h * * @{ */ #ifndef _GWIN_CONSOLE_H #define _GWIN_CONSOLE_H #if GWIN_NEED_CONSOLE || defined(__DOXYGEN__) /*===========================================================================*/ /* Driver constants. */ /*===========================================================================*/ #define GW_CONSOLE 0x0001 /*===========================================================================*/ /* Type definitions */ /*===========================================================================*/ // A console window. Supports wrapped text writing and a cursor. typedef struct GConsoleObject_t { GWindowObject gwin; struct GConsoleWindowStream_t { const struct GConsoleWindowVMT_t *vmt; _base_asynchronous_channel_data } stream; coord_t cx,cy; // Cursor position uint8_t fy; // Current font height uint8_t fp; // Current font inter-character spacing } GConsoleObject; /*===========================================================================*/ /* External declarations. */ /*===========================================================================*/ #ifdef __cplusplus extern "C" { #endif /** * @brief Create a console window. * @details A console window allows text to be written using chprintf() (and the console functions defined here). * @brief Text in a console window supports newlines and will wrap text as required. * @return NULL if there is no resultant drawing area, otherwise a window handle. * * @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated. * @param[in] x,y The screen co-ordinates for the bottom left corner of the window * @param[in] width The width of the window * @param[in] height The height of the window * @param[in] font The font to use * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color) * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached. * @note The default drawing color gets set to White and the background drawing color to Black. * @note The dimensions and position may be changed to fit on the real screen. * * @api */ GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font); /** * @brief Get a stream from a console window suitable for use with chprintf(). * @return The stream handle or NULL if this is not a console window. * * @param[in] gh The window handle (must be a console window) * * @api */ BaseSequentialStream *gwinGetConsoleStream(GHandle gh); /** * @brief Put a character at the cursor position in the window. * @note Uses the current foreground color to draw the character and fills the background using the background drawing color * * @param[in] gh The window handle (must be a console window) * @param[in] c The character to draw * * @api */ void gwinPutChar(GHandle gh, char c); /** * @brief Put a string at the cursor position in the window. It will wrap lines as required. * @note Uses the current foreground color to draw the string and fills the background using the background drawing color * * @param[in] gh The window handle (must be a console window) * @param[in] str The string to draw * * @api */ void gwinPutString(GHandle gh, const char *str); /** * @brief Put the character array at the cursor position in the window. It will wrap lines as required. * @note Uses the current foreground color to draw the string and fills the background using the background drawing color * * @param[in] gh The window handle (must be a console window) * @param[in] str The string to draw * @param[in] n The number of characters to draw * * @api */ void gwinPutCharArray(GHandle gh, const char *str, size_t n); #ifdef __cplusplus } #endif #endif /* GWIN_NEED_CONSOLE */ #endif /* _GWIN_CONSOLE_H */ /** @} */