/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file drivers/gaudin/Win32/gaudin_lld.c * @brief GAUDIN - Driver file for Win32. */ #include "gfx.h" #if GFX_USE_GAUDIN /* Include the driver defines */ #include "gaudin/lld/gaudin_lld.h" #undef Red #undef Green #undef Blue #define WIN32_LEAN_AND_MEAN #include #include #include static HWAVEIN ah; static volatile int nUsedBuffers; static WAVEHDR *pWaveHdrs; static HANDLE waveInThread; static DWORD threadID; /* static void PrintWaveErrorMsg(DWORD err, TCHAR * str) { #define BUFFERSIZE 128 char buffer[BUFFERSIZE]; fprintf(stderr, "GAUDIN: ERROR 0x%08X: %s\r\n", err, str); if (mciGetErrorString(err, &buffer[0], sizeof(buffer))) fprintf(stderr, "%s\r\n", &buffer[0]); else fprintf(stderr, "0x%08X returned!\r\n", err); } */ /**************************** waveInProc() ******************************* * We don't use CALLBACK_FUNCTION because it is restricted to calling only * a few particular Windows functions, namely some of the time functions, * and a few of the Low Level MIDI API. If you violate this rule, your app can * hang inside of the callback). One of the Windows API that a callback can't * call is waveInAddBuffer() which is what we need to use whenever we receive a * MM_WIM_DATA. My callback would need to defer that job to another thread * anyway, so instead just use CALLBACK_THREAD here instead. *************************************************************************/ DWORD WINAPI waveInProc(LPVOID arg) { MSG msg; bool_t isRecording; (void) arg; isRecording = FALSE; while (GetMessage(&msg, 0, 0, 0)) { switch (msg.message) { case MM_WIM_DATA: GAUDIN_ISR_CompleteI((audin_sample_t *)((WAVEHDR *)msg.lParam)->lpData, ((WAVEHDR *)msg.lParam)->dwBytesRecorded/sizeof(audin_sample_t)); /* Are we still recording? */ if (isRecording) { /* Yes. Now we need to requeue this buffer so the driver can use it for another block of audio * data. NOTE: We shouldn't need to waveInPrepareHeader() a WAVEHDR that has already been prepared once. * Note: We are assuming here that both the application can still access the buffer while * it is on the queue. */ waveInAddBuffer(ah, (WAVEHDR *)msg.lParam, sizeof(WAVEHDR)); } else { /* We aren't recording, so another WAVEHDR has been returned to us after recording has stopped. * When we get all of them back, DoneAll will be equal to how many WAVEHDRs we queued */ nUsedBuffers--; waveInUnprepareHeader(ah, (WAVEHDR *)msg.lParam, sizeof(WAVEHDR)); } break; case MM_WIM_OPEN: isRecording = TRUE; break; case MM_WIM_CLOSE: isRecording = FALSE; break; } } return 0; } /*===========================================================================*/ /* External declarations. */ /*===========================================================================*/ void gaudin_lld_init(const gaudin_params *paud) { // uint16_t channel; // uint32_t frequency; // audin_sample_t *buffer; // size_t bufcount; // size_t samplesPerEvent; WAVEFORMATEX wfx; size_t spaceleft; audin_sample_t *p; WAVEHDR *phdr; size_t nBuffers; size_t sz; if (!waveInThread) { if (!(waveInThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)waveInProc, 0, 0, &threadID))) { fprintf(stderr, "GAUDIN: Can't create WAVE recording thread\n"); return; } CloseHandle(waveInThread); } nUsedBuffers = 0; wfx.wFormatTag = WAVE_FORMAT_PCM; wfx.nChannels = paud->channel == GAUDIN_STEREO ? 2 : 1; wfx.nSamplesPerSec = paud->frequency; wfx.nBlockAlign = wfx.nChannels * sizeof(audin_sample_t); wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; wfx.wBitsPerSample = sizeof(audin_sample_t) * 8; wfx.cbSize = 0; if (waveInOpen(&ah, WAVE_MAPPER, &wfx, (DWORD_PTR)threadID, (DWORD_PTR)paud, CALLBACK_THREAD)) { fprintf(stderr, "GAUDIN: Can't open WAVE recording device\n"); return; } /* We need to allocate a wave header for each buffer */ nBuffers = (paud->bufcount + paud->samplesPerEvent - 1) / paud->samplesPerEvent; if (!(pWaveHdrs = (WAVEHDR *)gfxAlloc(nBuffers * sizeof(WAVEHDR)))) { fprintf(stderr, "GAUDIN: Buffer header allocation failed\n"); return; } /* Prepare each buffer and send to the wavein device */ spaceleft = paud->bufcount; for(p = paud->buffer, phdr = pWaveHdrs, spaceleft = paud->bufcount; spaceleft; p += sz, phdr++, spaceleft -= sz) { sz = spaceleft > paud->samplesPerEvent ? paud->samplesPerEvent : spaceleft; phdr->dwBufferLength = sz * sizeof(audin_sample_t); phdr->lpData = (LPSTR)p; phdr->dwFlags = 0; if (!waveInPrepareHeader(ah, phdr, sizeof(WAVEHDR)) && !waveInAddBuffer(ah, phdr, sizeof(WAVEHDR))) nUsedBuffers++; else fprintf(stderr, "GAUDIN: Buffer prepare failed\n"); } if (!nUsedBuffers) fprintf(stderr, "GAUDIN: Failed to prepare any buffers\n"); } void gadc_lld_start(void) { if (nUsedBuffers) waveInStart(ah); } void gadc_lld_stop(void) { waveInReset(ah); while(nUsedBuffers) Sleep(1); if (pWaveHdrs) { gfxFree(pWaveHdrs); pWaveHdrs = 0; } } #endif /* GFX_USE_GAUDIN */