/* * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "gfx.h" static GListener gl; static GHandle ghConsole; static GHandle ghButton1, ghButton2, ghButton3, ghButton4; static GHandle ghSlider1, ghSlider2, ghSlider3, ghSlider4; static GHandle ghCheckbox1, ghCheckbox2; #define ScrWidth gdispGetWidth() #define ScrHeight gdispGetHeight() #define BUTTON_WIDTH 50 #define BUTTON_HEIGHT 30 #define SLIDER_WIDTH 20 #define CHECKBOX_WIDTH 80 #define CHECKBOX_HEIGHT 20 int main(void) { GEvent * pe; // Initialize the display gfxInit(); gdispClear(White); // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("UI2")); gwinSetDefaultColor(Black); gwinSetDefaultBgColor(White); // We want to listen for widget events geventListenerInit(&gl); gwinAttachListener(&gl); // Connect the mouse #if GINPUT_NEED_MOUSE gwinAttachMouse(0); #endif // Create out gwin windows/widgets ghConsole = gwinCreateConsole(NULL, ScrWidth/2+1, ScrHeight/2+1, ScrWidth/2-1, ScrHeight/2-1); ghButton1 = gwinCreateButton(NULL, 0+0*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); ghButton2 = gwinCreateButton(NULL, 0+1*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); ghButton3 = gwinCreateButton(NULL, 0+2*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); ghButton4 = gwinCreateButton(NULL, 0+3*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); ghSlider1 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-2*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH); ghSlider2 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-1*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH); ghSlider3 = gwinCreateSlider(NULL, 0+0*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2); ghSlider4 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2); ghCheckbox1 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1, CHECKBOX_WIDTH, CHECKBOX_HEIGHT); ghCheckbox2 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1+1*(CHECKBOX_HEIGHT+1), CHECKBOX_WIDTH, CHECKBOX_HEIGHT); // Color everything and set special drawing for some widgets gwinSetColor(ghConsole, Yellow); gwinSetBgColor(ghConsole, Black); gwinSetCustomDraw(ghCheckbox2, gwinCheckboxDraw_CheckOnRight, 0); // Set the text on all the controls gwinSetText(ghButton1, "B1", FALSE); gwinSetText(ghButton2, "B2", FALSE); gwinSetText(ghButton3, "B3", FALSE); gwinSetText(ghButton4, "B4", FALSE); gwinSetText(ghSlider1, "S1", FALSE); gwinSetText(ghSlider2, "S2", FALSE); gwinSetText(ghSlider3, "S3", FALSE); gwinSetText(ghSlider4, "S4", FALSE); gwinSetText(ghCheckbox1, "C1", FALSE); gwinSetText(ghCheckbox2, "C2", FALSE); // Assign toggles and dials to the buttons & sliders etc. #if GINPUT_NEED_TOGGLE gwinAttachToggle(ghButton1, 0, 0); gwinAttachToggle(ghButton2, 0, 1); #endif #if GINPUT_NEED_DIAL gwinAttachDial(ghSlider1, 0, 0); gwinAttachDial(ghSlider3, 0, 1); #endif // Draw everything on the screen gwinClear(ghConsole); gwinSetVisible(ghButton1, TRUE); gwinSetVisible(ghButton2, TRUE); gwinSetVisible(ghButton3, TRUE); gwinSetVisible(ghButton4, TRUE); gwinSetVisible(ghSlider1, TRUE); gwinSetVisible(ghSlider2, TRUE); gwinSetVisible(ghSlider3, TRUE); gwinSetVisible(ghSlider4, TRUE); gwinSetVisible(ghCheckbox1, TRUE); gwinSetVisible(ghCheckbox2, TRUE); while(1) { // Get an Event pe = geventEventWait(&gl, TIME_INFINITE); switch(pe->type) { case GEVENT_GWIN_BUTTON: gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button)); break; case GEVENT_GWIN_SLIDER: gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position); break; case GEVENT_GWIN_CHECKBOX: gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked"); break; default: gwinPrintf(ghConsole, "Unknown %d\n", pe->type); break; } } return 0; }