/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.io/license.html */ /** * @file src/ginput/ginput_toggle.h * * @defgroup Toggle Toggle * @ingroup GINPUT * * @brief Sub-Module to handle physical controls that provide provide a digital value (on/off, pressed/released, 1/0, ...). * * @details GINPUT allows it to interface toggle buttons easily to your * application. * * @pre GFX_USE_GINPUT must be set to GFXON in your gfxconf.h * @pre GINPUT_NEED_TOGGLE must be set to GFXON in your gfxconf.h * * @{ */ #ifndef _GINPUT_TOGGLE_H #define _GINPUT_TOGGLE_H #if GINPUT_NEED_TOGGLE || defined(__DOXYGEN__) /*===========================================================================*/ /* Low Level Driver details and error checks. */ /*===========================================================================*/ // Get the hardware definitions - Number of instances etc. #include "ginput_lld_toggle_config.h" #ifndef GINPUT_TOGGLE_POLL_PERIOD #define GINPUT_TOGGLE_POLL_PERIOD 200 #endif /*===========================================================================*/ /* Type definitions */ /*===========================================================================*/ // Event types for various ginput sources #define GEVENT_TOGGLE (GEVENT_GINPUT_FIRST+3) typedef struct GEventToggle_t { GEventType type; // The type of this event (GEVENT_TOGGLE) gU16 instance; // The toggle instance gBool on; // True if the toggle/button is on } GEventToggle; // Toggle Listen Flags - passed to geventAddSourceToListener() #define GLISTEN_TOGGLE_ON 0x0001 // Return an event when the toggle turns on #define GLISTEN_TOGGLE_OFF 0x0002 // Return an event when the toggle turns off /*===========================================================================*/ /* External declarations. */ /*===========================================================================*/ /** * @brief Create a toggle input instance * * @param[in] instance The ID of the toggle input instance (from 0 to 9999) * * @return The source handle of the created instance */ GSourceHandle ginputGetToggle(gU16 instance); /** * @brief Can be used to invert the sense of a toggle * * @param[in] instance The ID of the toggle input instance * @param[in] invert If gTrue, will be inverted */ void ginputInvertToggle(gU16 instance, gBool invert); /** * @brief Get the current toggle status * * @param[in] instance The ID of the toggle input instance * @param[in] ptoggle The toggle event struct * * @return Returns gFalse on an error (eg invalid instance) */ gBool ginputGetToggleStatus(gU16 instance, GEventToggle *ptoggle); #endif /* GINPUT_NEED_TOGGLE */ #endif /* _GINPUT_TOGGLE_H */ /** @} */