/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file src/gdisp/gdisp_pixmap.h * * @defgroup Pixmap Pixmap * @ingroup GDISP * * @brief Sub-Module for dynamic framebuffers. * * @note A Pixmap is an off-screen virtual display that can be drawn to just like any other * display. It can then be copied to a real display using the standard gdispGBlitArea() call. * @pre GDISP_NEED_PIXMAP must be GFXON in your gfxconf.h * @{ */ #ifndef _GDISP_PIXMAP_H #define _GDISP_PIXMAP_H #if (GFX_USE_GDISP && GDISP_NEED_PIXMAP) || defined(__DOXYGEN__) /** * @brief Create an off-screen pixmap that can be drawn to just like a normal display * * @param[in] width The width of the pixmap to be created * @param[in] height The height of the pixmap to be created * * @return The created GDisplay representing the pixmap or 0 if the pixmap couldn't be created. * * @note Once created, an off-screen pixmap can be drawn on using the standard gdispGxxxx calls. * @note It must be destroyed using @p gdispDeleteOffscreenPixmap * @note Because the RAM for the display area is allocated, on small micros only very small pixmaps should be considered. * For example a 100x100 at 16 bits per pixel would be 20K of RAM (plus some overheads). */ GDisplay *gdispPixmapCreate(gCoord width, gCoord height); /** * @brief Destroy an off-screen pixmap * * @param[in] g The pixmap virtual display to delete * * @note If a normal display is passed to this routine, it will be ignored. */ void gdispPixmapDelete(GDisplay *g); /** * @brief Get a pointer to the pixels of the display surface. * @return The pointer to the pixmap display surface or NULL if this display is not a pixmap. * * @param[in] g The pixmap virtual display * * @note The pointer returned can be used for calls to @p gdispGBlitArea() or can be read or written to directly * by the application code. For any one particular pixmap the pointer will not change over the life of the pixmap * (although different pixmaps will have different pixel pointers). Once a pixmap is deleted, the pixel pointer * should not be used by the application. */ gPixel *gdispPixmapGetBits(GDisplay *g); #if GDISP_NEED_PIXMAP_IMAGE || defined(__DOXYGEN__) /** * @brief Get a pointer to a native format gdispImage. * @return A pointer to a NATIVE format gdispImage in memory or NULL if this display is not a pixmap. * @pre GDISP_NEED_PIXAMP_IMAGE must be GFXON in your gfxconf.h * * @param[in] g The pixmap virtual display * * @return The pointer to the native gdispImage * * @note The pointer returned can be passed to @p gdispImageOpenMemory() or to @p gfileOpenMemory(). * @note If you are just wanting to copy to a real display it is more efficient to use @p gdispGetPixmapBits() and @p gdispGBlitArea(). * @note Like @p gdispGetPixmapBits(), the pointer returned is valid for the life of the pixmap. */ void *gdispPixmapGetMemoryImage(GDisplay *g); #endif #endif /* GFX_USE_GDISP && GDISP_NEED_PIXMAP */ #endif /* _GDISP_PIXMAP_H */ /** @} */