/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.io/license.html */ /** * @file boards/addons/ginput/touch/MCU/ginput_lld_mouse_board_olimex_stm32_lcd.h * @brief GINPUT Touch low level driver source for the MCU on the example board. * * @note This file contains a mix of hardware specific and operating system specific * code. You will need to change it for your CPU and/or operating system. */ #ifndef _GINPUT_LLD_MOUSE_BOARD_H #define _GINPUT_LLD_MOUSE_BOARD_H #define ADC_MAX 1023 // Resolution and Accuracy Settings #define GMOUSE_MCU_PEN_CALIBRATE_ERROR 8 #define GMOUSE_MCU_PEN_CLICK_ERROR 6 #define GMOUSE_MCU_PEN_MOVE_ERROR 4 #define GMOUSE_MCU_FINGER_CALIBRATE_ERROR 14 #define GMOUSE_MCU_FINGER_CLICK_ERROR 18 #define GMOUSE_MCU_FINGER_MOVE_ERROR 14 #define GMOUSE_MCU_Z_MIN 0 // The minimum Z reading #define GMOUSE_MCU_Z_MAX ADC_MAX // The maximum Z reading #define GMOUSE_MCU_Z_TOUCHON 60 // Values between this and Z_MAX are definitely pressed #define GMOUSE_MCU_Z_TOUCHOFF 30 // Values between this and Z_MIN are definitely not pressed // How much extra data to allocate at the end of the GMouse structure for the board's use #define GMOUSE_MCU_BOARD_DATA_SIZE 0 static const ADCConfig ADCC = { .vref = ADC_VREF_CFG_AVDD_AVSS, .stime = 15, .irq = EIC_IRQ_ADC, .base = _ADC10_BASE_ADDRESS, }; static struct ADCDriver ADCD; #define YNEG 13 // U #define XNEG 15 // R #define XPOS 12 // L #define YPOS 11 // D static const ADCConversionGroup ADC_X_CG = { .circular = 0, .num_channels = 1, .channels = 1 << XNEG, }; static const ADCConversionGroup ADC_Y_CG = { .circular = 0, .num_channels = 1, .channels = 1 << YPOS, }; static gBool init_board(GMouse *m, unsigned driverinstance) { (void) m; if (driverinstance) return gFalse; adcObjectInit(&ADCD); adcStart(&ADCD, &ADCC); return gTrue; } static gBool read_xyz(GMouse *m, GMouseReading *prd) { adcsample_t samples[2]; prd->buttons = 0; // Read the z value first. // Set X+ to ground and Y- to VCC palSetPadMode(IOPORTB, XPOS, PAL_MODE_OUTPUT); palClearPad(IOPORTB, XPOS); palSetPadMode(IOPORTB, YNEG, PAL_MODE_OUTPUT); palSetPad(IOPORTB, YNEG); palSetPadMode(IOPORTB, XNEG, PAL_MODE_INPUT_ANALOG); palSetPadMode(IOPORTB, YPOS, PAL_MODE_INPUT_ANALOG); adcConvert(&ADCD, &ADC_X_CG, &samples[0], 1); adcConvert(&ADCD, &ADC_Y_CG, &samples[1], 1); pdr->z = ADC_MAX - (samples[1] - samples[0]); // Shortcut - no need to read X or Y if the touch is off. if (pdr->z < GMOUSE_MCU_Z_TOUCHON) return gTrue; // Read X palSetPadMode(IOPORTB, XPOS, PAL_MODE_OUTPUT); palSetPad(IOPORTB, XPOS); palSetPadMode(IOPORTB, XNEG, PAL_MODE_OUTPUT); palClearPad(IOPORTB, XNEG); palSetPadMode(IOPORTB, YNEG, PAL_MODE_INPUT); palSetPadMode(IOPORTB, YPOS, PAL_MODE_INPUT_ANALOG); adcConvert(&ADCD, &ADC_Y_CG, &samples[0], 1); pdr->x = ADC_MAX - samples[0]; // Read Y palSetPadMode(IOPORTB, YNEG, PAL_MODE_OUTPUT); palClearPad(IOPORTB, YNEG); palSetPadMode(IOPORTB, YPOS, PAL_MODE_OUTPUT); palSetPad(IOPORTB, YPOS); palSetPadMode(IOPORTB, XPOS, PAL_MODE_INPUT); palSetPadMode(IOPORTB, XNEG, PAL_MODE_INPUT_ANALOG); adcConvert(&ADCD, &ADC_X_CG, &samples[0], 1); pdr->y = ADC_MAX - samples[0]; return gTrue; } #endif /* _GINPUT_LLD_MOUSE_BOARD_H */ /** @} */