/* Derived from the 2011 IOCCC submission by peter.eastman@gmail.com * http://www.ioccc.org/2011/eastman/eastman.c * -- * Public Domain -- but you're looking at this for ideas of techniques * and methods, not trying to cut&paste an entire application, anyway. * -- * When you need to blit an entire screenfull of data to an LCD * display, the basic idea is to exploit the auto-increment feature of * the display controller when it writes to screen memory. You start * by resetting the 'cursor' to the 0,0 position, and then stream * width*height pixels out. * -- * Chris Baird,, April 2013 */ #include #include "ch.h" #include "hal.h" #include "gfx.h" #include "ssd2119.h" #define Lightgrey (HTML2COLOR(0xC0C0C0)) #define Midgrey (HTML2COLOR(0x606060)) #define Darkgrey (HTML2COLOR(0x303030)) /* ---------------------------------------------------------------------- */ /* As of early April 2013, the /gfx extension tries to keep the low-level * stuff away from our filthy paws. So Code Duplication. * (Possibly to be replaced with gdispStartStream(), gdispWriteStream() * and gdispStopStream() in the future.) */ #define GDISP_REG (*((volatile uint16_t *) 0x60000000)) /* DC = 0 */ #define GDISP_RAM (*((volatile uint16_t *) 0x60100000)) /* DC = 1 */ inline void write_index (uint16_t index) { GDISP_REG = index; } inline void write_data (uint16_t data) { GDISP_RAM = data; } #define write_reg(reg, data) { write_index(reg); write_data(data); } void reset_cursor (void) { write_reg (SSD2119_REG_X_RAM_ADDR, 0); write_reg (SSD2119_REG_Y_RAM_ADDR, 0); } #define StartStream() { write_index (SSD2119_REG_RAM_DATA); } #define WriteStream(x) { write_data (x); } #define StopStream() /* NOP */ /* ---------------------------------------------------------------------- */ void main (void) { uint16_t xx, yy, colour; halInit(); chSysInit(); gdispInit(); uint16_t width = (uint16_t)gdispGetWidth(); uint16_t height = (uint16_t)gdispGetHeight(); float i=height/5+height%2+1, floorstart=height/5-1, spherespin=0.0, l=width/2, m=height/4, n=.01*width, o=0.0, rotspeed=0.1, h, f, g; while (TRUE) { reset_cursor (); StartStream (); for (xx=yy=0; h = (m-yy)/i, f=-.3*(g=(l-xx)/i)+.954*h, yywidth-floorstart) colour = Darkgrey; /* side wall */ else colour = Lightgrey; /* back wall */ if (yy > height-floorstart) if (xx < height-yy || height-yy > width-xx) /* floor */ colour = Darkgrey; else colour = Midgrey; if (g*(g+.6)+.09+h*h < 1) colour >>= 1; /* ball shadow; make it darker */ } WriteStream (colour); /* pixel to the LCD */ } StopStream(); spherespin += rotspeed; m += o; o = m > height-1.75*floorstart ? -.04*height : o+.002*height; n = (l+=n)width-i ? rotspeed=-rotspeed,-n : n; } } /* ---------------------------------------------------------------------- */