/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file src/gos/raw32.h * @brief GOS - Operating System Support header file for any 32 bit processor in bare-metal mode */ /** * The raw32 GOS implementation supports any 32 bit processor with or without an * underlying operating system. It uses cooperative multi-tasking. Be careful * when writing device drivers not to disturb the assumptions this creates by performing * call-backs to uGFX code unless you define the INTERRUPTS_OFF() and INTERRUPTS_ON() macros. * It still requires some C runtime library support... * enough startup to initialise the stack, interrupts, static data etc and call main(). * setjmp() and longjmp() - for threading * memcpy() - for heap and threading * malloc(), realloc and free() - if GOS_RAW_HEAP_SIZE == 0 * * You must also define the following routines in your own code so that timing functions will work... * systemticks_t gfxSystemTicks(void); * systemticks_t gfxMillisecondsToTicks(delaytime_t ms); */ #ifndef _GOS_RAW32_H #define _GOS_RAW32_H #if GFX_USE_OS_RAW32 /*===========================================================================*/ /* Special Macros just for a Raw implementation */ /*===========================================================================*/ /** * @brief Set the maximum size of the heap. * @note If set to 0 then the C runtime library malloc() and free() are used. */ #ifndef GOS_RAW_HEAP_SIZE #define GOS_RAW_HEAP_SIZE 0 #endif /*===========================================================================*/ /* Type definitions */ /*===========================================================================*/ typedef unsigned char bool_t; typedef char int8_t; typedef unsigned char uint8_t; typedef short int16_t; typedef unsigned short uint16_t; typedef int int32_t; typedef unsigned int uint32_t; typedef uint32_t size_t; typedef uint32_t delaytime_t; typedef uint32_t systemticks_t; typedef short semcount_t; typedef int threadreturn_t; typedef int threadpriority_t; #define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param) #define DECLARE_THREAD_STACK(name, sz) uint8_t name[sz]; #define TIME_IMMEDIATE 0 #define TIME_INFINITE ((delaytime_t)-1) #define MAX_SEMAPHORE_COUNT 0x7FFF #define LOW_PRIORITY 0 #define NORMAL_PRIORITY 1 #define HIGH_PRIORITY 2 typedef struct { semcount_t cnt; semcount_t limit; } gfxSem; typedef uint32_t gfxMutex; typedef void * gfxThreadHandle; #define gfxThreadClose(thread) #define gfxMutexDestroy(pmutex) #define gfxSemDestroy(psem) #define gfxSemCounter(psem) ((psem)->cnt) #define gfxSemCounterI(psem) ((psem)->cnt) #ifdef __cplusplus extern "C" { #endif #if GOS_RAW_HEAP_SIZE != 0 void gfxAddHeapBlock(void *ptr, size_t sz); #endif void gfxHalt(const char *msg); void gfxExit(void); void *gfxAlloc(size_t sz); void *gfxRealloc(void *ptr, size_t oldsz, size_t newsz); void gfxFree(void *ptr); void gfxYield(void); void gfxSleepMilliseconds(delaytime_t ms); void gfxSleepMicroseconds(delaytime_t ms); systemticks_t gfxSystemTicks(void); systemticks_t gfxMillisecondsToTicks(delaytime_t ms); void gfxSystemLock(void); void gfxSystemUnlock(void); void gfxMutexInit(gfxMutex *pmutex); void gfxMutexEnter(gfxMutex *pmutex); void gfxMutexExit(gfxMutex *pmutex); void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit); bool_t gfxSemWait(gfxSem *psem, delaytime_t ms); bool_t gfxSemWaitI(gfxSem *psem); void gfxSemSignal(gfxSem *psem); void gfxSemSignalI(gfxSem *psem); gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param); threadreturn_t gfxThreadWait(gfxThreadHandle thread); gfxThreadHandle gfxThreadMe(void); #ifdef __cplusplus } #endif #endif /* GFX_USE_OS_RAW32 */ #endif /* _GOS_RAW32_H */