/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file src/gwin/label.h * @brief GWIN label widget header file. * * @defgroup Label Label * @ingroup GWIN * * @details GWIN allos it to create an label widget. The widget * takes no user input. * * @pre GFX_USE_GDISP must be set to TRUE in your gfxconf.h * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h * @pre GDISP_NEED_TEXT must be set to TRUE in your gfxconf.h * @pre GWIN_NEED_LABEL must be set to TRUE in your gfxconf.h * @pre The fonts you want to use must be enabled in your gfxconf.h * * @{ */ #ifndef _GWIN_LABEL_H #define _GWIN_LABEL_H // This file is included within "gwin/gwin.h" // An label window typedef struct GLabelObject { GWidgetObject w; } GLabelObject; #ifdef __cplusplus extern "C" { #endif /** * @brief Create a label widget. * @details A label widget is a simple window which has a static text. * * @param[in] g The GDisplay to display this window on * @param[in] widget The label structure to initialise. If this is NULL, the structure is dynamically allocated. * @param[in] pInit The initialisation parameters to use. * * @return NULL if there is no resultat drawing area, otherwise the widget handle. * * @api */ GHandle gwinGLabelCreate(GDisplay *g, GLabelObject *widget, GWidgetInit *pInit); #define gwinLabelCreate(w, pInit) gwinGLabelCreate(GDISP, w, pInit) /** * @brief Border settings for the default rendering routine * * @param[in] gh The widget handle (must be a list handle) * @param[in] border Shall a border be rendered? * * @api */ void gwinLabelSetBorder(GHandle gh, bool_t border); #ifdef __cplusplus } #endif #endif // _GWIN_LABEL_H /** @} */