/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * https://ugfx.io/license.html * * Author: pashamray * e-mail: pashamray@gmail.com * github: https://github.com/pashamray * * this driver based on code: * http://caxapa.ru/thumbs/316734/rdx0154gc.zip * http://leoniv.livejournal.com/124005.html * Author: leoniv * Web site: http://leoniv.livejournal.com * */ #include "gfx.h" #if GFX_USE_GDISP #define GDISP_DRIVER_VMT GDISPVMT_UC1601s #include "gdisp_lld_config.h" #include "../../../src/gdisp/gdisp_driver.h" #include "board_UC1601s.h" #include // for memset /*===========================================================================*/ /* Driver local definitions. */ /*===========================================================================*/ #ifndef GDISP_SCREEN_HEIGHT #define GDISP_SCREEN_HEIGHT 64 #endif #ifndef GDISP_SCREEN_WIDTH #define GDISP_SCREEN_WIDTH 132 #endif #ifndef GDISP_INITIAL_CONTRAST #define GDISP_INITIAL_CONTRAST 47 #endif #ifndef GDISP_INITIAL_BACKLIGHT #define GDISP_INITIAL_BACKLIGHT 100 #endif #define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER << 0) #include "UC1601s.h" /*===========================================================================*/ /* Driver local functions. */ /*===========================================================================*/ // Some common routines and macros #define RAM(g) ((uint8_t *)g->priv) #define xyaddr(x, y) ((x) + ((y) >> 3) * GDISP_SCREEN_WIDTH) #define xybit(y) (1 << ((y) & 7)) /** * As this controller can't update on a pixel boundary we need to maintain the * the entire display surface in memory so that we can do the necessary bit * operations. Fortunately it is a small display in monochrome. * 64 * 132 / 8 = 1056 bytes. */ #define GDISP_SCREEN_BYTES ((GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT) / 8) #define GDISP_SCREEN_PAGE_SIZE 8 #define GDISP_SCREEN_PAGES GDISP_SCREEN_HEIGHT / GDISP_SCREEN_PAGE_SIZE /*===========================================================================*/ /* Driver exported functions. */ /*===========================================================================*/ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) { // The private area is the display surface. if (!(g->priv = gfxAlloc(GDISP_SCREEN_BYTES))) { gfxHalt("GDISP UC1601s: Failed to allocate private memory"); } memset(RAM(g), 0, GDISP_SCREEN_BYTES); // Initialise the board interface init_board(g); // Hardware reset setpin_reset(g, TRUE); gfxSleepMilliseconds(5); setpin_reset(g, FALSE); acquire_bus(g); write_cmd(g, UC1601s_RESET); gfxSleepMilliseconds(10); write_cmd2(g, UC1601s_SET_BIAS, (uint8_t)(((GDISP_INITIAL_CONTRAST << 8) - 1) / 100)); write_cmd(g, UC1601s_SET_EN | UC1601s_ENABLE); // Finish Init post_init_board(g); // Release the bus release_bus(g); /* Initialise the GDISP structure */ g->g.Width = GDISP_SCREEN_WIDTH; g->g.Height = GDISP_SCREEN_HEIGHT; g->g.Orientation = GDISP_ROTATE_0; g->g.Powermode = powerOn; g->g.Backlight = GDISP_INITIAL_BACKLIGHT; g->g.Contrast = GDISP_INITIAL_CONTRAST; return TRUE; } #if GDISP_HARDWARE_FLUSH LLDSPEC void gdisp_lld_flush(GDisplay *g) { // Don't flush if we don't need it. if (!(g->flags & GDISP_FLG_NEEDFLUSH)) { return; } acquire_bus(g); for (int i = 0; i < GDISP_SCREEN_PAGES; ++i) { write_cmd3(g, UC1601s_SET_PAGE | i, UC1601s_SET_COL_L | (0 & 0x0f), UC1601s_SET_COL_H | ((0 >> 4) & 0x0f)); // Y, XL, XH write_data(g, RAM(g) + (i * GDISP_SCREEN_WIDTH), GDISP_SCREEN_WIDTH); } release_bus(g); g->flags &= ~GDISP_FLG_NEEDFLUSH; } #endif #if GDISP_HARDWARE_DRAWPIXEL LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) { coord_t x, y; #if GDISP_NEED_CONTROL switch(g->g.Orientation) { default: case GDISP_ROTATE_0: x = g->p.x; y = g->p.y; break; case GDISP_ROTATE_90: x = g->p.y; y = g->g.Width - g->p.x - 1; break; case GDISP_ROTATE_180: x = g->g.Width - g->p.x - 1; y = g->g.Height - g->p.y - 1; break; case GDISP_ROTATE_270: x = g->g.Height - g->p.y - 1; y = g->p.x; break; } #else x = g->p.x; y = g->p.y; #endif if (gdispColor2Native(g->p.color) != Black) { RAM(g)[xyaddr(x, y)] |= xybit(y); } else { RAM(g)[xyaddr(x, y)] &= ~xybit(y); } g->flags |= GDISP_FLG_NEEDFLUSH; } #endif #if GDISP_HARDWARE_PIXELREAD LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) { coord_t x, y; switch(g->g.Orientation) { default: case GDISP_ROTATE_0: x = g->p.x; y = g->p.y; break; case GDISP_ROTATE_90: x = g->p.y; y = GDISP_SCREEN_HEIGHT-1 - g->p.x; break; case GDISP_ROTATE_180: x = GDISP_SCREEN_WIDTH-1 - g->p.x; y = GDISP_SCREEN_HEIGHT-1 - g->p.y; break; case GDISP_ROTATE_270: x = GDISP_SCREEN_WIDTH-1 - g->p.y; y = g->p.x; break; } return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black; } #endif #if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL LLDSPEC void gdisp_lld_control(GDisplay *g) { switch(g->p.x) { case GDISP_CONTROL_POWER: if (g->g.Powermode == (powermode_t)g->p.ptr) return; switch((powermode_t)g->p.ptr) { case powerOff: case powerSleep: case powerDeepSleep: acquire_bus(g); write_cmd(g, UC1601s_SET_EN); release_bus(g); break; case powerOn: acquire_bus(g); write_cmd(g, UC1601s_SET_EN | UC1601s_ENABLE); release_bus(g); break; default: return; } g->g.Powermode = (powermode_t)g->p.ptr; return; case GDISP_CONTROL_ORIENTATION: if (g->g.Orientation == (orientation_t)g->p.ptr) return; switch((orientation_t)g->p.ptr) { case GDISP_ROTATE_0: case GDISP_ROTATE_180: if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) { coord_t tmp; tmp = g->g.Width; g->g.Width = g->g.Height; g->g.Height = tmp; } break; case GDISP_ROTATE_90: case GDISP_ROTATE_270: if (g->g.Orientation == GDISP_ROTATE_0 || g->g.Orientation == GDISP_ROTATE_180) { coord_t tmp; tmp = g->g.Width; g->g.Width = g->g.Height; g->g.Height = tmp; } break; default: return; } g->g.Orientation = (orientation_t)g->p.ptr; return; case GDISP_CONTROL_BACKLIGHT: if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100; set_backlight(g, (unsigned)g->p.ptr); g->g.Backlight = (unsigned)g->p.ptr; return; case GDISP_CONTROL_CONTRAST: if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100; acquire_bus(g); write_cmd2(g, UC1601s_SET_BIAS, (uint8_t)(((((unsigned)g->p.ptr) << 8) - 1) / 100)); release_bus(g); g->g.Contrast = (unsigned)g->p.ptr; return; } } #endif #if GDISP_HARDWARE_FILLS LLDSPEC void gdisp_lld_fill_area(GDisplay *g) { g->flags |= GDISP_FLG_NEEDFLUSH; } #endif #endif // GFX_USE_GDISP