/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /** * @file include/gdisp/image.h * @brief GDISP image header file. * * @defgroup Image Image * @ingroup GDISP * @{ */ #ifndef _GDISP_IMAGE_H #define _GDISP_IMAGE_H #if (GFX_USE_GDISP && GDISP_NEED_IMAGE) || defined(__DOXYGEN__) /** * @brief The type of image */ typedef uint16_t gdispImageType; #define GDISP_IMAGE_TYPE_UNKNOWN 0 #define GDISP_IMAGE_TYPE_NATIVE 1 #define GDISP_IMAGE_TYPE_GIF 2 #define GDISP_IMAGE_TYPE_BMP 3 #define GDISP_IMAGE_TYPE_JPG 4 #define GDISP_IMAGE_TYPE_PNG 5 /** * @brief An image error code */ typedef uint16_t gdispImageError; #define GDISP_IMAGE_ERR_OK 0 #define GDISP_IMAGE_ERR_UNRECOVERABLE 0x8000 #define GDISP_IMAGE_ERR_BADFORMAT (GDISP_IMAGE_ERR_UNRECOVERABLE+1) #define GDISP_IMAGE_ERR_BADDATA (GDISP_IMAGE_ERR_UNRECOVERABLE+2) #define GDISP_IMAGE_ERR_UNSUPPORTED (GDISP_IMAGE_ERR_UNRECOVERABLE+3) #define GDISP_IMAGE_ERR_UNSUPPORTED_OK 3 #define GDISP_IMAGE_ERR_NOMEMORY (GDISP_IMAGE_ERR_UNRECOVERABLE+4) #define GDISP_IMAGE_ERR_NOSUCHFILE (GDISP_IMAGE_ERR_UNRECOVERABLE+5) /** * @brief Image flags */ typedef uint16_t gdispImageFlags; #define GDISP_IMAGE_FLG_TRANSPARENT 0x0001 /* The image has transparency */ #define GDISP_IMAGE_FLG_ANIMATED 0x0002 /* The image has animation */ #define GDISP_IMAGE_FLG_MULTIPAGE 0x0004 /* The image has multiple pages */ struct gdispImageIO; /** * @brief An image IO close function * * @param[in] pio Pointer to the io structure * @param[in] desc The descriptor. A filename or an image structure pointer. * */ typedef void (*gdispImageIOCloseFn)(struct gdispImageIO *pio); /** * @brief An image IO read function * @returns The number of bytes actually read or 0 on error * * @param[in] pio Pointer to the io structure * @param[in] buf Where the results should be placed * @param[in] len The number of bytes to read * */ typedef size_t (*gdispImageIOReadFn)(struct gdispImageIO *pio, void *buf, size_t len); /** * @brief An image IO seek function * * @param[in] pio Pointer to the io structure * @param[in] pos Which byte to seek to relative to the start of the "file". * */ typedef void (*gdispImageIOSeekFn)(struct gdispImageIO *pio, size_t pos); typedef struct gdispImageIOFunctions { gdispImageIOReadFn read; /* @< The function to read input */ gdispImageIOSeekFn seek; /* @< The function to seek input */ gdispImageIOCloseFn close; /* @< The function to close input */ } gdispImageIOFunctions; /** * @brief The structure defining the IO routines for image handling */ typedef struct gdispImageIO { const void * fd; /* @< The "file" descriptor */ size_t pos; /* @< The current "file" position */ const gdispImageIOFunctions *fns; /* @< The current "file" functions */ } gdispImageIO; /** * @brief The structure for an image */ typedef struct gdispImage { gdispImageType type; /* @< The image type */ gdispImageFlags flags; /* @< The image flags */ color_t bgcolor; /* @< The default background color */ coord_t width, height; /* @< The image dimensions */ GFILE * f; /* @< The underlying GFILE */ #if GDISP_NEED_IMAGE_ACCOUNTING uint32_t memused; /* @< How much RAM is currently allocated */ uint32_t maxmemused; /* @< How much RAM has been allocated (maximum) */ #endif const struct gdispImageHandlers * fns; /* @< Don't mess with this! */ struct gdispImagePrivate * priv; /* @< Don't mess with this! */ } gdispImage; #ifdef __cplusplus extern "C" { #endif /** * Deprecated Functions. */ gdispImageError DEPRECATED("Use gdispImageOpenGFile() instead") gdispImageOpen(gdispImage *img); bool_t DEPRECATED("Use gdispImageOpenMemory() instead") gdispImageSetMemoryReader(gdispImage *img, const void *memimage); #if GFX_USE_OS_CHIBIOS bool_t DEPRECATED("Use gdispImageOpenBaseFileStream() instead") gdispImageSetBaseFileStreamReader(gdispImage *img, void *BaseFileStreamPtr); #endif #if defined(WIN32) || GFX_USE_OS_WIN32 || GFX_USE_OS_LINUX || GFX_USE_OS_OSX bool_t DEPRECATED("Please use gdispImageOpenFile() instead") gdispImageSetFileReader(gdispImage *img, const char *filename); #define gdispImageSetSimulFileReader(img, fname) gdispImageSetFileReader(img, fname) #endif /** * @brief Open an image using an open GFILE and get it ready for drawing * @details Determine the image format and get ready to decode the first image frame * @return GDISP_IMAGE_ERR_OK (0) on success or an error code. * * @param[in] img The image structure * @param[in] f The open GFILE stream. * * @pre The GFILE must be open for reading. * * @note This determines which decoder to use and then initialises all other fields * in the gdispImage structure. * @note The image background color is set to White. * @note There are three types of return - everything OK, partial success and unrecoverable * failures. For everything OK it returns GDISP_IMAGE_ERR_OK. A partial success can * be distinguished from a unrecoverable failure by testing the GDISP_IMAGE_ERR_UNRECOVERABLE * bit in the error code. * A partial success return code means an image can still be drawn but perhaps with * reduced functionality eg only the first page of a multi-page image. * @note @p gdispImageClose() should be called when finished with the image. This will close * the image and its underlying GFILE file. Note that images opened with partial success * (eg GDISP_IMAGE_ERR_UNSUPPORTED_OK) * still need to be closed when you are finished with them. */ gdispImageError gdispImageOpenGFile(gdispImage *img, GFILE *filename); /** * @brief Open an image in a file and get it ready for drawing * @details Determine the image format and get ready to decode the first image frame * @return GDISP_IMAGE_ERR_OK (0) on success or an error code. * * @pre You must have included the file-system support into GFILE that you want to use. * * @param[in] img The image structure * @param[in] filename The filename to open * * @note This function just opens the GFILE using the filename and passes it to @p gdispImageOpenGFile(). */ #define gdispImageOpenFile(img, filename) gdispImageOpenGFile((img), gfileOpen((filename), "rb")) /** * @brief Open an image in a ChibiOS basefilestream and get it ready for drawing * @details Determine the image format and get ready to decode the first image frame * @return GDISP_IMAGE_ERR_OK (0) on success or an error code. * * @pre GFILE_NEED_CHIBIOSFS and GFX_USE_OS_CHIBIOS must be TRUE. This only makes sense on the ChibiOS * operating system. * * @param[in] img The image structure * @param[in] BaseFileStreamPtr A pointer to an open BaseFileStream * * @note This function just opens the GFILE using the basefilestream and passes it to @p gdispImageOpenGFile(). */ #define gdispImageOpenBaseFileStream(img, BaseFileStreamPtr) gdispImageOpenGFile((img), gfileOpenBaseFileStream((BaseFileStreamPtr), "rb")) /** * @brief Open an image in memory and get it ready for drawing * @details Determine the image format and get ready to decode the first image frame * @return GDISP_IMAGE_ERR_OK (0) on success or an error code. * * @pre GFILE_NEED_MEMFS must be TRUE * * @param[in] img The image structure * @param[in] ptr A pointer to the image bytes in memory * * @note This function just opens the GFILE using the basefilestream and passes it to @p gdispImageOpenGFile(). */ #define gdispImageOpenMemory(img, ptr) gdispImageOpenGFile((img), gfileOpenMemory((void *)(ptr), "rb")) /** * @brief Close an image and release any dynamically allocated working storage. * * @param[in] img The image structure * * @pre gdispImageOpenFile() must have returned successfully. * * @note Also calls the IO close function (if it hasn't already been called). */ void gdispImageClose(gdispImage *img); /** * @brief Is an image open. * @return TRUE if the image is currently open. * * @param[in] img The image structure * * @note Be careful with calling this on an uninitialized image structure as the image * will contain random data which may be interpreted as meaning the image * is open. Clearing the Image structure to 0's will guarantee the image * is seen as being closed. */ bool_t gdispImageIsOpen(gdispImage *img); /** * @brief Set the background color of the image. * * @param[in] img The image structure * @param[in] bgcolor The background color to use * * @pre gdispImageOpen() must have returned successfully. * * @note This color is only used when an image has to restore part of the background before * continuing with drawing that includes transparency eg some GIF animations. */ void gdispImageSetBgColor(gdispImage *img, color_t bgcolor); /** * @brief Cache the image * @details Decodes and caches the current frame into RAM. * @return GDISP_IMAGE_ERR_OK (0) on success or an error code. * * @param[in] img The image structure * * @pre gdispImageOpen() must have returned successfully. * * @note This can use a LOT of RAM! * @note The decoder may choose to ignore the request for caching. If it does so it will * return GDISP_IMAGE_ERR_UNSUPPORTED_OK. * @note A fatal error here does not necessarily mean that drawing the image will fail. For * example, a GDISP_IMAGE_ERR_NOMEMORY error simply means there isn't enough RAM to * cache the image. */ gdispImageError gdispImageCache(gdispImage *img); /** * @brief Draw the image * @return GDISP_IMAGE_ERR_OK (0) on success or an error code. * * @param[in] g The display to draw on * @param[in] img The image structure * @param[in] x,y The screen location to draw the image * @param[in] cx,cy The area on the screen to draw * @param[in] sx,sy The image position to start drawing at * * @pre gdispImageOpen() must have returned successfully. * * @note If sx,sy + cx,cy is outside the image boundaries the area outside the image * is simply not drawn. * @note If @p gdispImageCache() has been called first for this frame, this routine will draw using a * fast blit from the cached frame. If not, it reads the input and decodes it as it * is drawing. This may be significantly slower than if the image has been cached (but * uses a lot less RAM) */ gdispImageError gdispGImageDraw(GDisplay *g, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy); #define gdispImageDraw(img,x,y,cx,cy,sx,sy) gdispGImageDraw(GDISP,img,x,y,cx,cy,sx,sy) /** * @brief Prepare for the next frame/page in the image file. * @return A time in milliseconds to keep displaying the current frame before trying to draw * the next frame. Watch out for the special values TIME_IMMEDIATE and TIME_INFINITE. * * @param[in] img The image structure * * @pre gdispImageOpen() must have returned successfully. * * @note It will return TIME_IMMEDIATE if the first frame/page hasn't been drawn or if the next frame * should be drawn immediately. * @note It will return TIME_INFINITE if another image frame doesn't exist or an error has occurred. * @note Images that support multiple pages (eg TIFF files) will return TIME_IMMEDIATE between pages * and then TIME_INFINITE when there are no more pages. * @note An image that displays a looped animation will never return TIME_INFINITE unless it * gets an error. * @note Calling gdispImageDraw() after getting a TIME_INFINITE will go back to drawing the first * frame/page. */ delaytime_t gdispImageNext(gdispImage *img); #ifdef __cplusplus } #endif #endif /* GFX_USE_GDISP && GDISP_NEED_IMAGE */ #endif /* _GDISP_IMAGE_H */ /** @} */