/* * This file is subject to the terms of the GFX License, v1.0. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://chibios-gfx.com/license.html */ /** * @file src/gwin/button.c * @brief GWIN sub-system button code. * * @defgroup Button Button * @ingroup GWIN * * @{ */ #include "gfx.h" #if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__) /* Parameters for various shapes */ #define RND_CNR_SIZE 5 // Rounded corner size for rounded buttons #define ARROWHEAD_DIVIDER 4 // A quarter of the height for the arrow head #define ARROWBODY_DIVIDER 4 // A quarter of the width for the arrow body #include #include "gwin/internal.h" #define GWIN_BUTTON_DEFAULT_SHAPE GBTN_3D static const GButtonDrawStyle GButtonDefaultStyleUp = { HTML2COLOR(0x404040), // color_up_edge; HTML2COLOR(0xE0E0E0), // color_up_fill; HTML2COLOR(0x000000), // color_up_txt; }; static const GButtonDrawStyle GButtonDefaultStyleDown = { HTML2COLOR(0x404040), // color_dn_edge; HTML2COLOR(0x808080), // color_dn_fill; HTML2COLOR(0x404040), // color_dn_txt; }; // Process an event callback static void gwinButtonCallback(void *param, GEvent *pe) { GSourceListener *psl; #define gh ((GHandle)param) #define gbw ((GButtonObject *)param) #define gsh ((GSourceHandle)param) #define pme ((GEventMouse *)pe) #define pte ((GEventTouch *)pe) #define pxe ((GEventToggle *)pe) #define pbe ((GEventGWinButton *)pe) // check if button is disabled if (!gh->enabled) return; switch (pe->type) { #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE case GEVENT_MOUSE: case GEVENT_TOUCH: // Ignore anything other than the primary mouse button going up or down if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT)) return; if (gbw->state == GBTN_UP) { // Our button is UP: Test for button down over the button if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT) && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) { gbw->state = GBTN_DOWN; gwinButtonDraw((GHandle)param); } return; } // Our button is DOWN // Skip more mouse downs if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)) return; // This must be a mouse up - set the button as UP gbw->state = GBTN_UP; gwinButtonDraw((GHandle)param); #if GWIN_BUTTON_LAZY_RELEASE break; #else // If the mouse up was over the button then create the event if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) break; return; #endif #endif #if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE case GEVENT_TOGGLE: // State has changed - update the button gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP; gwinButtonDraw((GHandle)param); // Trigger the event on button down (different than for mouse/touch) if (gbw->state == GBTN_DOWN) break; return; #endif default: return; } // Trigger a GWIN Button Event psl = 0; while ((psl = geventGetSourceListener(gsh, psl))) { if (!(pe = geventGetEventBuffer(psl))) continue; pbe->type = GEVENT_GWIN_BUTTON; pbe->button = gh; geventSendEvent(psl); } #undef pbe #undef pme #undef pte #undef pxe #undef gsh #undef gbw #undef gh } GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) { if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject)))) return 0; gb->gwin.type = GW_BUTTON; gb->fn = 0; gb->param = 0; gwinSetFont(&gb->gwin, font); gwinSetButtonStyle(&gb->gwin, GWIN_BUTTON_DEFAULT_SHAPE, &GButtonDefaultStyleUp, &GButtonDefaultStyleDown); gb->type = type; gb->state = GBTN_UP; gb->txt = ""; geventListenerInit(&gb->listener); geventRegisterCallback(&gb->listener, gwinButtonCallback, gb); // buttons are enabled by default gb->gwin.enabled = TRUE; return (GHandle)gb; } void gwinSetButtonStyle(GHandle gh, GButtonShape shape, const GButtonDrawStyle *pUp, const GButtonDrawStyle *pDown) { #define gbw ((GButtonObject *)gh) if (gh->type != GW_BUTTON) return; switch(shape) { case GBTN_SQUARE: gbw->fn = gwinButtonDraw_Square; break; #if GDISP_NEED_ARC case GBTN_ROUNDED: gbw->fn = gwinButtonDraw_Rounded; break; #endif #if GDISP_NEED_ELLIPSE case GBTN_ELLIPSE: gbw->fn = gwinButtonDraw_Ellipse; break; #endif #if GDISP_NEED_CONVEX_POLYGON case GBTN_ARROW_UP: gbw->fn = gwinButtonDraw_ArrowUp; break; case GBTN_ARROW_DOWN: gbw->fn = gwinButtonDraw_ArrowDown; break; case GBTN_ARROW_LEFT: gbw->fn = gwinButtonDraw_ArrowLeft; break; case GBTN_ARROW_RIGHT: gbw->fn = gwinButtonDraw_ArrowRight; break; #endif case GBTN_CUSTOM: if (gbw->fn) break; /* Fall Through */ case GBTN_3D: /* Fall through */ default: gbw->fn = gwinButtonDraw_3D; break; } if (pUp) { gbw->up.color_edge = pUp->color_edge; gbw->up.color_fill = pUp->color_fill; gbw->up.color_txt = pUp->color_txt; } if (pDown) { gbw->dn.color_edge = pDown->color_edge; gbw->dn.color_fill = pDown->color_fill; gbw->dn.color_txt = pDown->color_txt; } #undef gbw } void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) { #define gbw ((GButtonObject *)gh) if (gh->type != GW_BUTTON) return; // Dispose of the old string if ((gh->flags & GBTN_FLG_ALLOCTXT)) { gh->flags &= ~GBTN_FLG_ALLOCTXT; if (gbw->txt) { gfxFree((void *)gbw->txt); gbw->txt = ""; } } // Alloc the new text if required if (txt && useAlloc) { char *str; if ((str = (char *)gfxAlloc(strlen(txt)+1))) { gh->flags |= GBTN_FLG_ALLOCTXT; strcpy(str, txt); } txt = (const char *)str; } gbw->txt = txt ? txt : ""; #undef gbw } void gwinButtonDraw(GHandle gh) { #define gbw ((GButtonObject *)gh) if (gh->type != GW_BUTTON) return; #if GDISP_NEED_CLIP gdispSetClip(gh->x, gh->y, gh->width, gh->height); #endif gbw->fn(gh, gbw->gwin.enabled, gbw->state == GBTN_DOWN, gh->font && gbw->txt ? gbw->txt : "", gbw->state == GBTN_DOWN ? &gbw->dn : &gbw->up, gbw->param); #undef gbw } void gwinSetButtonCustom(GHandle gh, GButtonDrawFunction fn, void *param) { #define gbw ((GButtonObject *)gh) if (gh->type != GW_BUTTON) return; gbw->fn = fn ? fn : gwinButtonDraw_3D; gbw->param = param; #undef gbw } void gwinButtonSetEnabled(GHandle gh, bool_t enabled) { if (gh->type != GW_BUTTON) return; gh->enabled = enabled; } void gwinButtonDraw_3D(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, pstyle->color_edge); gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, pstyle->color_edge); } void gwinButtonDraw_Square(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); } #if GDISP_NEED_ARC void gwinButtonDraw_Rounded(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; if (gh->width >= 2*RND_CNR_SIZE+10) { gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, pstyle->color_fill); gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, pstyle->color_txt, justifyCenter); gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, pstyle->color_edge); } else { gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); } } #endif #if GDISP_NEED_ELLIPSE void gwinButtonDraw_Ellipse(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, pstyle->color_fill); gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, pstyle->color_edge); } #endif #if GDISP_NEED_CONVEX_POLYGON void gwinButtonDraw_ArrowUp(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; point arw[7]; arw[0].x = gh->width/2; arw[0].y = 0; arw[1].x = gh->width-1; arw[1].y = gh->height/ARROWHEAD_DIVIDER; arw[2].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[2].y = gh->height/ARROWHEAD_DIVIDER; arw[3].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[3].y = gh->height-1; arw[4].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[4].y = gh->height-1; arw[5].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[5].y = gh->height/ARROWHEAD_DIVIDER; arw[6].x = 0; arw[6].y = gh->height/ARROWHEAD_DIVIDER; gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); } void gwinButtonDraw_ArrowDown(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; point arw[7]; arw[0].x = gh->width/2; arw[0].y = gh->height-1; arw[1].x = gh->width-1; arw[1].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; arw[2].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[2].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; arw[3].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[3].y = 0; arw[4].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[4].y = 0; arw[5].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[5].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; arw[6].x = 0; arw[6].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); } void gwinButtonDraw_ArrowLeft(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; point arw[7]; arw[0].x = 0; arw[0].y = gh->height/2; arw[1].x = gh->width/ARROWHEAD_DIVIDER; arw[1].y = 0; arw[2].x = gh->width/ARROWHEAD_DIVIDER; arw[2].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; arw[3].x = gh->width-1; arw[3].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; arw[4].x = gh->width-1; arw[4].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; arw[5].x = gh->width/ARROWHEAD_DIVIDER; arw[5].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; arw[6].x = gh->width/ARROWHEAD_DIVIDER; arw[6].y = gh->height-1; gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); } void gwinButtonDraw_ArrowRight(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { (void) enabled; (void) isdown; (void) param; point arw[7]; arw[0].x = gh->width-1; arw[0].y = gh->height/2; arw[1].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[1].y = 0; arw[2].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[2].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; arw[3].x = 0; arw[3].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; arw[4].x = 0; arw[4].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; arw[5].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[5].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; arw[6].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[6].y = gh->height-1; gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); } #endif #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE bool_t gwinAttachButtonMouse(GHandle gh, uint16_t instance) { GSourceHandle gsh; if (gh->type != GW_BUTTON || !(gsh = ginputGetMouse(instance))) return FALSE; return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA); } #endif #if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE bool_t gwinAttachButtonToggle(GHandle gh, uint16_t instance) { GSourceHandle gsh; if (gh->type != GW_BUTTON || !(gsh = ginputGetToggle(instance))) return FALSE; return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON); } #endif #endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */ /** @} */