/* * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "gfx.h" static GListener gl; static GHandle ghTextedit1; static GHandle ghTextedit2; static GHandle ghTextedit3; static GHandle ghKeyboard; static void guiCreate(void) { GWidgetInit wi; gwinWidgetClearInit(&wi); // TextEdit1 wi.g.show = TRUE; wi.g.x = 10; wi.g.y = 20; wi.g.width = 200; wi.g.height = 35; wi.text = "Use the TAB key"; ghTextedit1 = gwinTexteditCreate(0, &wi, 100); // TextEdit2 wi.g.show = TRUE; wi.g.x = 10; wi.g.y = 100; wi.g.width = 200; wi.g.height = 35; wi.text = "to switch between"; ghTextedit2 = gwinTexteditCreate(0, &wi, 20); // TextEdit3 wi.g.show = TRUE; wi.g.x = 10; wi.g.y = 180; wi.g.width = 200; wi.g.height = 35; wi.text = "the different widgets"; ghTextedit3 = gwinTexteditCreate(0, &wi, 100); // Virtual keyboard wi.g.show = TRUE; wi.g.x = 0; wi.g.y = (gdispGetHeight()/2); wi.g.width = gdispGetWidth(); wi.g.height = gdispGetHeight()/2; ghKeyboard = gwinKeyboardCreate(0, &wi); } int main(void) { gfxInit(); gdispClear(Silver); gwinSetDefaultFont(gdispOpenFont("DejaVuSans16")); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); gwinSetDefaultColor(Black); gwinSetDefaultBgColor(White); geventListenerInit(&gl); geventAttachSource(&gl, ginputGetKeyboard(0), 0); guiCreate(); while(1) { gfxSleepMilliseconds(500); } }