/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ /* Low-level E-ink panel driver routines for ED060SC4. */ #include "gfx.h" #include "ed060sc4.h" #if GFX_USE_GDISP #include "gdisp/lld/emulation.c" /* ================================= * Default configuration * ================================= */ #ifndef GDISP_SCREEN_HEIGHT # define GDISP_SCREEN_HEIGHT 600 #endif #ifndef GDISP_SCREEN_WIDTH # define GDISP_SCREEN_WIDTH 800 #endif /* Number of pixels per byte */ #ifndef EINK_PPB # define EINK_PPB 4 #endif /* Delay for generating clock pulses. * Unit is approximate clock cycles of the CPU (0 to 15). * This should be atleast 50 ns. */ #ifndef EINK_CLOCKDELAY # define EINK_CLOCKDELAY 0 #endif /* Width of one framebuffer block. * Must be divisible by EINK_PPB and evenly divide GDISP_SCREEN_WIDTH. */ #ifndef EINK_BLOCKWIDTH # define EINK_BLOCKWIDTH 20 #endif /* Height of one framebuffer block. * Must evenly divide GDISP_SCREEN_WIDTH. */ #ifndef EINK_BLOCKHEIGHT # define EINK_BLOCKHEIGHT 20 #endif /* Number of block buffers to use for framebuffer emulation. */ #ifndef EINK_NUMBUFFERS # define EINK_NUMBUFFERS 40 #endif /* Do a "blinking" clear, i.e. clear to opposite polarity first. * This reduces the image persistence. */ #ifndef EINK_BLINKCLEAR # define EINK_BLINKCLEAR TRUE #endif /* Number of passes to use when clearing the display */ #ifndef EINK_CLEARCOUNT # define EINK_CLEARCOUNT 10 #endif /* Number of passes to use when writing to the display */ #ifndef EINK_WRITECOUNT # define EINK_WRITECOUNT 4 #endif /* ==================================== * Lower level driver functions * ==================================== */ #include "gdisp_lld_board.h" /** Delay between signal changes, to give time for IO pins to change state. */ static inline void clockdelay() { #if EINK_CLOCKDELAY & 1 asm("nop"); #endif #if EINK_CLOCKDELAY & 2 asm("nop"); asm("nop"); #endif #if EINK_CLOCKDELAY & 4 asm("nop"); asm("nop"); asm("nop"); asm("nop"); #endif #if EINK_CLOCKDELAY & 8 asm("nop"); asm("nop"); asm("nop"); asm("nop"); asm("nop"); asm("nop"); asm("nop"); asm("nop"); #endif } /** Fast vertical clock pulse for gate driver, used during initializations */ static void vclock_quick() { setpin_ckv(TRUE); eink_delay(1); setpin_ckv(FALSE); eink_delay(4); } /** Horizontal clock pulse for clocking data into source driver */ static void hclock() { clockdelay(); setpin_cl(TRUE); clockdelay(); setpin_cl(FALSE); } /** Start a new vertical gate driver scan from top. * Note: Does not clear any previous bits in the shift register, * so you should always scan through the whole display before * starting a new scan. */ static void vscan_start() { setpin_gmode(TRUE); vclock_quick(); setpin_spv(FALSE); vclock_quick(); setpin_spv(TRUE); vclock_quick(); } /** Waveform for strobing a row of data onto the display. * Attempts to minimize the leaking of color to other rows by having * a long idle period after a medium-length strobe period. */ static void vscan_write() { setpin_ckv(TRUE); setpin_oe(TRUE); eink_delay(5); setpin_oe(FALSE); setpin_ckv(FALSE); eink_delay(200); } /** Waveform used when clearing the display. Strobes a row of data to the * screen, but does not mind some of it leaking to other rows. */ static void vscan_bulkwrite() { setpin_ckv(TRUE); eink_delay(20); setpin_ckv(FALSE); eink_delay(200); } /** Waveform for skipping a vertical row without writing anything. * Attempts to minimize the amount of change in any row. */ static void vscan_skip() { setpin_ckv(TRUE); eink_delay(1); setpin_ckv(FALSE); eink_delay(100); } /** Stop the vertical scan. The significance of this escapes me, but it seems * necessary or the next vertical scan may be corrupted. */ static void vscan_stop() { setpin_gmode(FALSE); vclock_quick(); vclock_quick(); vclock_quick(); vclock_quick(); vclock_quick(); } /** Start updating the source driver data (from left to right). */ static void hscan_start() { /* Disable latching and output enable while we are modifying the row. */ setpin_le(FALSE); setpin_oe(FALSE); /* The start pulse should remain low for the duration of the row. */ setpin_sph(FALSE); } /** Write data to the horizontal row. */ static void hscan_write(const uint8_t *data, int count) { while (count--) { /* Set the next byte on the data pins */ setpins_data(*data++); /* Give a clock pulse to the shift register */ hclock(); } } /** Finish and transfer the row to the source drivers. * Does not set the output enable, so the drivers are not yet active. */ static void hscan_stop() { /* End the scan */ setpin_sph(TRUE); hclock(); /* Latch the new data */ setpin_le(TRUE); clockdelay(); setpin_le(FALSE); } /** Turn on the power to the E-Ink panel, observing proper power sequencing. */ static void power_on() { unsigned i; /* First the digital power supply and signal levels. */ setpower_vdd(TRUE); setpin_le(FALSE); setpin_oe(FALSE); setpin_cl(FALSE); setpin_sph(TRUE); setpins_data(0); setpin_ckv(FALSE); setpin_gmode(FALSE); setpin_spv(TRUE); /* Min. 100 microsecond delay after digital supply */ gfxSleepMicroseconds(100); /* Then negative voltages and min. 1000 microsecond delay. */ setpower_vneg(TRUE); gfxSleepMicroseconds(1000); /* Finally the positive voltages. */ setpower_vpos(TRUE); /* Clear the vscan shift register */ vscan_start(); for (i = 0; i < GDISP_SCREEN_HEIGHT; i++) vclock_quick(); vscan_stop(); } /** Turn off the power, observing proper power sequencing. */ static void power_off() { /* First the high voltages */ setpower_vpos(FALSE); setpower_vneg(FALSE); /* Wait for any capacitors to drain */ gfxSleepMilliseconds(100); /* Then put all signals and digital supply to ground. */ setpin_le(FALSE); setpin_oe(FALSE); setpin_cl(FALSE); setpin_sph(FALSE); setpins_data(0); setpin_ckv(FALSE); setpin_gmode(FALSE); setpin_spv(FALSE); setpower_vdd(FALSE); } /* ==================================== * Framebuffer emulation layer * ==================================== */ #if EINK_PPB == 4 #define PIXELMASK 3 #define PIXEL_WHITE 2 #define PIXEL_BLACK 1 #define BYTE_WHITE 0xAA #define BYTE_BLACK 0x55 #else #error Unsupported EINK_PPB value. #endif #if GDISP_SCREEN_HEIGHT % EINK_BLOCKHEIGHT != 0 #error GDISP_SCREEN_HEIGHT must be evenly divisible by EINK_BLOCKHEIGHT #endif #if GDISP_SCREEN_WIDTH % EINK_BLOCKWIDTH != 0 #error GDISP_SCREEN_WIDTH must be evenly divisible by EINK_BLOCKWIDTH #endif #if EINK_BLOCKWIDTH % EINK_PPB != 0 #error EINK_BLOCKWIDTH must be evenly divisible by EINK_PPB #endif #if EINK_NUMBUFFERS > 254 #error EINK_NUMBUFFERS must be at most 254. #endif #define BLOCKS_Y (GDISP_SCREEN_HEIGHT / EINK_BLOCKHEIGHT) #define BLOCKS_X (GDISP_SCREEN_WIDTH / EINK_BLOCKWIDTH) #define WIDTH_BYTES (EINK_BLOCKWIDTH / EINK_PPB) /* Buffers that store the data for a small area of the display. */ typedef struct { uint8_t data[EINK_BLOCKHEIGHT][WIDTH_BYTES]; } block_t; static uint8_t g_next_block; /* Index of the next free block buffer. */ static block_t g_blocks[EINK_NUMBUFFERS]; /* Map that stores the buffers associated to each area of the display. * Value of 0 means that the block is not allocated. * Other values are the index in g_blocks + 1. */ static uint8_t g_blockmap[BLOCKS_Y][BLOCKS_X]; /** Check if the row contains any allocated blocks. */ static bool_t blocks_on_row(unsigned by) { unsigned bx; for (bx = 0; bx < BLOCKS_X; bx++) { if (g_blockmap[by][bx] != 0) { return TRUE; } } return FALSE; } /** Write out a block row. */ static void write_block_row(unsigned by) { unsigned bx, dy, dx; for (dy = 0; dy < EINK_BLOCKHEIGHT; dy++) { hscan_start(); for (bx = 0; bx < BLOCKS_X; bx++) { if (g_blockmap[by][bx] == 0) { for (dx = 0; dx < WIDTH_BYTES; dx++) { const uint8_t dummy = 0; hscan_write(&dummy, 1); } } else { block_t *block = &g_blocks[g_blockmap[by][bx] - 1]; hscan_write(&block->data[dy][0], WIDTH_BYTES); } } hscan_stop(); vscan_write(); } } /** Clear the block map, i.e. deallocate all blocks */ static void clear_block_map() { unsigned bx, by; for (by = 0; by < BLOCKS_Y; by++) { for (bx = 0; bx < BLOCKS_X; bx++) { g_blockmap[by][bx] = 0; } } g_next_block = 0; } /** Flush all the buffered rows to display. */ static void flush_buffers() { unsigned by, dy, i; for (i = 0; i < EINK_WRITECOUNT; i++) { vscan_start(); for (by = 0; by < BLOCKS_Y; by++) { if (!blocks_on_row(by)) { /* Skip the whole row of blocks. */ for (dy = 0; dy < EINK_BLOCKHEIGHT; dy++) { vscan_skip(); } } else { /* Write out the blocks. */ write_block_row(by); } } vscan_stop(); } clear_block_map(); } /** Initialize a newly allocated block. */ static void zero_block(block_t *block) { unsigned dx, dy; for (dy = 0; dy < EINK_BLOCKHEIGHT; dy++) { for (dx = 0; dx < WIDTH_BYTES; dx++) { block->data[dy][dx] = 0; } } } /** Allocate a buffer * Automatically flushes if all buffers are full. */ static block_t *alloc_buffer(unsigned bx, unsigned by) { block_t *result; if (g_blockmap[by][bx] == 0) { if (g_next_block >= EINK_NUMBUFFERS) { flush_buffers(); } result = &g_blocks[g_next_block]; g_blockmap[by][bx] = g_next_block + 1; g_next_block++; zero_block(result); return result; } else { result = &g_blocks[g_blockmap[by][bx] - 1]; return result; } } /* =============================== * Public functions * =============================== */ bool_t gdisp_lld_init(void) { init_board(); /* Make sure that all the pins are in "off" state. * Having any pin high could cause voltage leaking to the * display, which in turn causes the image to leak slowly away. */ power_off(); clear_block_map(); /* Initialize the global GDISP structure */ GDISP.Width = GDISP_SCREEN_WIDTH; GDISP.Height = GDISP_SCREEN_HEIGHT; GDISP.Orientation = GDISP_ROTATE_0; GDISP.Powermode = powerOff; GDISP.Backlight = 0; GDISP.Contrast = 0; #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP GDISP.clipx0 = 0; GDISP.clipy0 = 0; GDISP.clipx1 = GDISP.Width; GDISP.clipy1 = GDISP.Height; #endif return TRUE; } void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) { block_t *block; uint8_t byte; unsigned bx, by, dx, dy; uint8_t bitpos; bx = x / EINK_BLOCKWIDTH; by = y / EINK_BLOCKHEIGHT; dx = x % EINK_BLOCKWIDTH; dy = y % EINK_BLOCKHEIGHT; if (bx < 0 || bx >= BLOCKS_X || by < 0 || by >= BLOCKS_Y) return; block = alloc_buffer(bx, by); bitpos = (6 - 2 * (dx % EINK_PPB)); byte = block->data[dy][dx / EINK_PPB]; byte &= ~(PIXELMASK << bitpos); if (color) { byte |= PIXEL_WHITE << bitpos; } else { byte |= PIXEL_BLACK << bitpos; } block->data[dy][dx / EINK_PPB] = byte; } #if !GDISP_NEED_CONTROL #error You must enable GDISP_NEED_CONTROL for the E-Ink driver. #endif void gdisp_lld_control(unsigned what, void *value) { gdisp_powermode_t newmode; switch(what) { case GDISP_CONTROL_POWER: newmode = (gdisp_powermode_t)value; if (GDISP.Powermode == newmode) return; if (newmode == powerOn) { power_on(); } else { flush_buffers(); power_off(); } GDISP.Powermode = newmode; break; case GDISP_CONTROL_FLUSH: flush_buffers(); break; } } /* =============================== * Accelerated routines * =============================== */ #if GDISP_HARDWARE_CLEARS static void subclear(color_t color) { unsigned x, y; uint8_t byte; hscan_start(); byte = color ? BYTE_WHITE : BYTE_BLACK; for (x = 0; x < GDISP_SCREEN_WIDTH; x++) { hscan_write(&byte, 1); } hscan_stop(); setpin_oe(TRUE); vscan_start(); for (y = 0; y < GDISP_SCREEN_HEIGHT; y++) { vscan_bulkwrite(); } vscan_stop(); setpin_oe(FALSE); } void gdisp_lld_clear(color_t color) { unsigned i; clear_block_map(); if (EINK_BLINKCLEAR) { subclear(!color); gfxSleepMilliseconds(50); } for (i = 0; i < EINK_CLEARCOUNT; i++) { subclear(color); gfxSleepMilliseconds(10); } } #endif #endif