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/*
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* Memory allocator for TinyGL
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*/
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#include "zgl.h"
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/* modify these functions so that they suit your needs */
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void gl_free(void *p)
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{
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free(p);
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}
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void *gl_malloc(int size)
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{
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return malloc(size);
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}
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void *gl_zalloc(int size)
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{
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return calloc(1, size);
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}
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