264 lines
4.1 KiB
C
264 lines
4.1 KiB
C
#include "zgl.h"
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static char *op_table_str[]=
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{
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#define ADD_OP(a,b,c) "gl" #a " " #c,
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#include "opinfo.h"
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};
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static void (*op_table_func[])(GLContext *,GLParam *)=
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{
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#define ADD_OP(a,b,c) glop ## a ,
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#include "opinfo.h"
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};
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static int op_table_size[]=
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{
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#define ADD_OP(a,b,c) b + 1 ,
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#include "opinfo.h"
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};
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GLContext *gl_get_context(void)
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{
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return gl_ctx;
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}
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static GLList *find_list(GLContext *c,unsigned int list)
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{
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return c->shared_state.lists[list];
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}
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static void delete_list(GLContext *c,int list)
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{
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GLParamBuffer *pb,*pb1;
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GLList *l;
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l=find_list(c,list);
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gl_assert(l != NULL);
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/* free param buffer */
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pb=l->first_op_buffer;
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while (pb!=NULL) {
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pb1=pb->next;
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gl_free(pb);
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pb=pb1;
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}
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gl_free(l);
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c->shared_state.lists[list]=NULL;
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}
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static GLList *alloc_list(GLContext *c,int list)
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{
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GLList *l;
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GLParamBuffer *ob;
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l=gl_zalloc(sizeof(GLList));
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ob=gl_zalloc(sizeof(GLParamBuffer));
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ob->next=NULL;
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l->first_op_buffer=ob;
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ob->ops[0].op=OP_EndList;
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c->shared_state.lists[list]=l;
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return l;
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}
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#ifndef NO_STDIO
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void gl_print_op(FILE *f,GLParam *p)
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{
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int op;
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char *s;
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op=p[0].op;
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p++;
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s=op_table_str[op];
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while (*s != 0) {
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if (*s == '%') {
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s++;
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switch (*s++) {
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case 'f':
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fprintf(f,"%g",p[0].f);
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break;
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default:
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fprintf(f,"%d",p[0].i);
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break;
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}
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p++;
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} else {
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fputc(*s,f);
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s++;
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}
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}
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fprintf(f,"\n");
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}
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#endif
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void gl_compile_op(GLContext *c,GLParam *p)
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{
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int op,op_size;
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GLParamBuffer *ob,*ob1;
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int index,i;
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op=p[0].op;
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op_size=op_table_size[op];
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index=c->current_op_buffer_index;
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ob=c->current_op_buffer;
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/* we should be able to add a NextBuffer opcode */
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if ((index + op_size) > (OP_BUFFER_MAX_SIZE-2)) {
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ob1=gl_zalloc(sizeof(GLParamBuffer));
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ob1->next=NULL;
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ob->next=ob1;
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ob->ops[index].op=OP_NextBuffer;
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ob->ops[index+1].p=(void *)ob1;
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c->current_op_buffer=ob1;
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ob=ob1;
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index=0;
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}
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for(i=0;i<op_size;i++) {
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ob->ops[index]=p[i];
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index++;
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}
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c->current_op_buffer_index=index;
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}
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void gl_add_op(GLParam *p)
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{
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GLContext *c=gl_get_context();
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int op;
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op=p[0].op;
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if (c->exec_flag) {
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op_table_func[op](c,p);
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}
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if (c->compile_flag) {
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gl_compile_op(c,p);
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}
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#ifndef NO_CLIBRARY
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if (c->print_flag) {
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gl_print_op(stderr,p);
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}
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#endif
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}
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/* this opcode is never called directly */
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void glopEndList(GLContext *c,GLParam *p)
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{
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(void) c;
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(void) p;
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gl_assert(0);
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}
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/* this opcode is never called directly */
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void glopNextBuffer(GLContext *c,GLParam *p)
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{
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(void) c;
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(void) p;
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gl_assert(0);
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}
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void glopCallList(GLContext *c,GLParam *p)
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{
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GLList *l;
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int list,op;
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list=p[1].ui;
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l=find_list(c,list);
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if (l == NULL) gl_fatal_error("list %d not defined",list);
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p=l->first_op_buffer->ops;
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while (1) {
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op=p[0].op;
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if (op == OP_EndList) break;
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if (op == OP_NextBuffer) {
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p=(GLParam *)p[1].p;
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} else {
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op_table_func[op](c,p);
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p+=op_table_size[op];
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}
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}
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}
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void glNewList(unsigned int list,int mode)
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{
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GLList *l;
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GLContext *c=gl_get_context();
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gl_assert(mode == GL_COMPILE || mode == GL_COMPILE_AND_EXECUTE);
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gl_assert(c->compile_flag == 0);
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l=find_list(c,list);
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if (l!=NULL) delete_list(c,list);
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l=alloc_list(c,list);
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c->current_op_buffer=l->first_op_buffer;
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c->current_op_buffer_index=0;
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c->compile_flag=1;
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c->exec_flag=(mode == GL_COMPILE_AND_EXECUTE);
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}
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void glEndList(void)
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{
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GLContext *c=gl_get_context();
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GLParam p[1];
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gl_assert(c->compile_flag == 1);
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/* end of list */
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p[0].op=OP_EndList;
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gl_compile_op(c,p);
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c->compile_flag=0;
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c->exec_flag=1;
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}
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int glIsList(unsigned int list)
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{
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GLContext *c=gl_get_context();
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GLList *l;
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l=find_list(c,list);
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return (l != NULL);
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}
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unsigned int glGenLists(int range)
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{
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GLContext *c=gl_get_context();
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int count,i,list;
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GLList **lists;
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lists=c->shared_state.lists;
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count=0;
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for(i=0;i<MAX_DISPLAY_LISTS;i++) {
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if (lists[i]==NULL) {
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count++;
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if (count == range) {
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list=i-range+1;
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for(i=0;i<range;i++) {
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alloc_list(c,list+i);
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}
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return list;
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}
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} else {
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count=0;
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}
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}
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return 0;
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}
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