ugfx/demos/modules/gdisp/gdisp_images_animated/main.c

91 lines
2.4 KiB
C

/*
* This source code form is a part of the ChibiOS/GFX project and stands
* under the terms of the GFX License v1.0. If a copy of the license
* was not distributed with this file, You can obtain one at:
*
* http://chibios-gfx.com/license.html
*
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#define USE_IMAGE_CACHE FALSE // Only if you want to get performance at the expense of RAM
#define MY_BG_COLOR RGB2COLOR(220, 220, 255) // Pale blue so we can see the transparent parts
#ifdef WIN32
#define USE_MEMORY_FILE FALSE // Can be true or false for Win32
#else
#define USE_MEMORY_FILE TRUE // Non-Win32 - use the compiled in image
#endif
#define SHOW_ERROR(color) gdispFillArea(swidth-10, 0, 10, sheight, color)
#if USE_MEMORY_FILE
#include "testanim.h"
#endif
static gdispImage myImage;
/**
* This demo display the animated gif (either directly from a file or from a
* file encoded in flash.
* To show the various stages of encoding it displays a colored bar down the
* right hand side of the display to indicate what is happenning.
* Green - Image has completed and is displayed correctly
* Red - A really bad image fault. We couldn't open the image
* Yellow - Waiting to decode the next animation frame
* Orange - Decoding a frame has produced an error.
*/
int main(void) {
coord_t swidth, sheight;
systime_t delay;
halInit(); // Initialize the Hardware
chSysInit(); // Initialize the OS
gdispInit(); // Initialize the display
gdispClear(MY_BG_COLOR);
// Get the display dimensions
swidth = gdispGetWidth();
sheight = gdispGetHeight();
// Set up IO for our image
#if USE_MEMORY_FILE
gdispImageSetMemoryReader(&myImage, testanim);
#else
gdispImageSetSimulFileReader(&myImage, "testanim.gif");
#endif
if (gdispImageOpen(&myImage) == GDISP_IMAGE_ERR_OK) {
gdispImageSetBgColor(&myImage, MY_BG_COLOR);
while(1) {
#if USE_IMAGE_CACHE
gdispImageCache(&myImage);
#endif
if (gdispImageDraw(&myImage, 5, 5, myImage.width, myImage.height, 0, 0) != GDISP_IMAGE_ERR_OK) {
SHOW_ERROR(Orange);
break;
}
delay = gdispImageNext(&myImage);
if (delay == TIME_INFINITE) {
SHOW_ERROR(Green);
break;
}
SHOW_ERROR(Yellow);
if (delay != TIME_IMMEDIATE)
chThdSleepMilliseconds(delay);
}
gdispImageClose(&myImage);
} else
SHOW_ERROR(Red);
while(1) {
chThdSleepMilliseconds(1000);
}
return 0;
}