ugfx/drivers/gdisp/SSD1289/gdisp_lld.c

459 lines
15 KiB
C

/*
ChibiOS/RT - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file gdispSsd1289/gdisp_lld.c
* @brief GDISP Graphics Driver subsystem low level driver source for the Ssd1289 display.
*
* @addtogroup GDISP
* @{
*/
#include "ch.h"
#include "hal.h"
#include "gdisp.h"
#if HAL_USE_GDISP || defined(__DOXYGEN__)
/* Include the emulation code for things we don't support */
#include "gdisp_emulation.c"
#include "ssd1289_lld.c.h"
/*===========================================================================*/
/* Driver interrupt handlers. */
/*===========================================================================*/
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
/* ---- Required Routines ---- */
/*
The following 2 routines are required.
All other routines are optional.
*/
/**
* @brief Low level GDISP driver initialization.
*
* @notapi
*/
bool_t GDISP_LLD(init)(void) {
#ifdef LCD_USE_FSMC
/* FSMC setup. TODO: this only works for STM32F1 */
rccEnableAHB(RCC_AHBENR_FSMCEN, 0);
int FSMC_Bank = 0;
/* timing structure */
/* from datasheet:
address setup: 0ns
address hold: 0ns
Data setup: 5ns
Data hold: 5ns
Data access: 250ns
output hold: 100ns
*/
FSMC_Bank1->BTCR[FSMC_Bank+1] = FSMC_BTR1_ADDSET_1 | FSMC_BTR1_DATAST_1;
/* Bank1 NOR/SRAM control register configuration */
FSMC_Bank1->BTCR[FSMC_Bank] = FSMC_BCR1_MWID_0 | FSMC_BCR1_WREN | FSMC_BCR1_MBKEN;
#endif
lld_lcdWriteReg(0x0000,0x0001); lld_lcdDelay(5);
lld_lcdWriteReg(0x0003,0xA8A4); lld_lcdDelay(5);
lld_lcdWriteReg(0x000C,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x000D,0x080C); lld_lcdDelay(5);
lld_lcdWriteReg(0x000E,0x2B00); lld_lcdDelay(5);
lld_lcdWriteReg(0x001E,0x00B0); lld_lcdDelay(5);
lld_lcdWriteReg(0x0001,0x2B3F); lld_lcdDelay(5);
lld_lcdWriteReg(0x0002,0x0600); lld_lcdDelay(5);
lld_lcdWriteReg(0x0010,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0011,0x6070); lld_lcdDelay(5);
lld_lcdWriteReg(0x0005,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0006,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0016,0xEF1C); lld_lcdDelay(5);
lld_lcdWriteReg(0x0017,0x0003); lld_lcdDelay(5);
lld_lcdWriteReg(0x0007,0x0133); lld_lcdDelay(5);
lld_lcdWriteReg(0x000B,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x000F,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0041,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0042,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0048,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0049,0x013F); lld_lcdDelay(5);
lld_lcdWriteReg(0x004A,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x004B,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0044,0xEF00); lld_lcdDelay(5);
lld_lcdWriteReg(0x0045,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0046,0x013F); lld_lcdDelay(5);
lld_lcdWriteReg(0x0030,0x0707); lld_lcdDelay(5);
lld_lcdWriteReg(0x0031,0x0204); lld_lcdDelay(5);
lld_lcdWriteReg(0x0032,0x0204); lld_lcdDelay(5);
lld_lcdWriteReg(0x0033,0x0502); lld_lcdDelay(5);
lld_lcdWriteReg(0x0034,0x0507); lld_lcdDelay(5);
lld_lcdWriteReg(0x0035,0x0204); lld_lcdDelay(5);
lld_lcdWriteReg(0x0036,0x0204); lld_lcdDelay(5);
lld_lcdWriteReg(0x0037,0x0502); lld_lcdDelay(5);
lld_lcdWriteReg(0x003A,0x0302); lld_lcdDelay(5);
lld_lcdWriteReg(0x003B,0x0302); lld_lcdDelay(5);
lld_lcdWriteReg(0x0023,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0024,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x0025,0x8000); lld_lcdDelay(5);
lld_lcdWriteReg(0x004f,0x0000); lld_lcdDelay(5);
lld_lcdWriteReg(0x004e,0x0000); lld_lcdDelay(5);
/* Initialise the GDISP structure */
GDISP.Width = SCREEN_WIDTH;
GDISP.Height = SCREEN_HEIGHT;
GDISP.Orientation = portrait;
GDISP.Powermode = powerOn;
GDISP.Backlight = 100;
GDISP.Contrast = 50;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
return TRUE;
}
/**
* @brief Draws a pixel on the display.
*
* @param[in] x X location of the pixel
* @param[in] y Y location of the pixel
* @param[in] color The color of the pixel
*
* @notapi
*/
void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
#endif
lld_lcdSetCursor(x, y);
lld_lcdWriteReg(0x0022, color);
}
/* ---- Optional Routines ---- */
/*
All the below routines are optional.
Defining them will increase speed but everything
will work if they are not defined.
If you are not using a routine - turn it off using
the appropriate GDISP_HARDWARE_XXXX macro.
Don't bother coding for obvious similar routines if
there is no performance penalty as the emulation software
makes a good job of using similar routines.
eg. If gfillarea() is defined there is little
point in defining clear() unless the
performance bonus is significant.
For good performance it is suggested to implement
fillarea() and blitarea().
*/
#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
/**
* @brief Clear the display.
* @note Optional - The high level driver can emulate using software.
*
* @param[in] color The color of the pixel
*
* @notapi
*/
void GDISP_LLD(clear)(color_t color) {
unsigned i;
lld_lcdSetCursor(0, 0);
lld_lcdWriteStreamStart();
for(i = 0; i < SCREEN_WIDTH * SCREEN_HEIGHT; i++)
lld_lcdWriteData(color);
lld_lcdWriteStreamStop();
}
#endif
#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
/**
* @brief Fill an area with a color.
* @note Optional - The high level driver can emulate using software.
*
* @param[in] x, y The start filled area
* @param[in] cx, cy The width and height to be filled
* @param[in] color The color of the fill
*
* @notapi
*/
void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
unsigned i, area;
area = cx*cy;
lld_lcdSetViewPort(x, y, cx, cy);
lld_lcdWriteStreamStart();
for(i = 0; i < area; i++)
lld_lcdWriteData(color);
lld_lcdWriteStreamStop();
lld_lcdResetViewPort();
}
#endif
#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
/**
* @brief Fill an area with a bitmap.
* @note Optional - The high level driver can emulate using software.
*
* @param[in] x, y The start filled area
* @param[in] cx, cy The width and height to be filled
* @param[in] srcx, srcy The bitmap position to start the fill from
* @param[in] srccx The width of a line in the bitmap.
* @param[in] buffer The pixels to use to fill the area.
*
* @notapi
*/
void GDISP_LLD(blitareaex)(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
coord_t endx, endy;
unsigned lg;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
if (srcx+cx > srccx) cx = srccx - srcx;
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
lld_lcdSetViewPort(x, y, cx, cy);
lld_lcdWriteStreamStart();
endx = srcx + cx;
endy = y + cy;
lg = srccx - cx;
buffer += srcx + srcy * srccx;
for(; y < endy; y++, buffer += lg)
for(x=srcx; x < endx; x++)
lld_lcdWriteData(*buffer++);
lld_lcdWriteStreamStop();
lld_lcdResetViewPort();
}
#endif
#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
/**
* @brief Get the color of a particular pixel.
* @note Optional.
* @note If x,y is off the screen, the result is undefined.
*
* @param[in] x, y The start of the text
*
* @notapi
*/
color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
color_t color;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
#endif
lld_lcdSetCursor(x, y);
lld_lcdWriteStreamStart();
color = lld_lcdReadData();
color = lld_lcdReadData();
lld_lcdWriteStreamStop();
return color;
}
#endif
#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
/**
* @brief Scroll vertically a section of the screen.
* @note Optional.
* @note If x,y + cx,cy is off the screen, the result is undefined.
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
*
* @param[in] x, y The start of the area to be scrolled
* @param[in] cx, cy The size of the area to be scrolled
* @param[in] lines The number of lines to scroll (Can be positive or negative)
* @param[in] bgcolor The color to fill the newly exposed area.
*
* @notapi
*/
void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
static color_t buf[((SCREEN_HEIGHT > SCREEN_WIDTH ) ? SCREEN_HEIGHT : SCREEN_WIDTH)];
coord_t row0, row1;
unsigned i, gap, abslines;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
abslines = lines < 0 ? -lines : lines;
if (abslines >= cy) {
abslines = cy;
gap = 0;
} else {
gap = cy - abslines;
for(i = 0; i < gap; i++) {
if(lines > 0) {
row0 = y + i + lines;
row1 = y + i;
} else {
row0 = (y - i - 1) + lines;
row1 = (y - i - 1);
}
/* read row0 into the buffer and then write at row1*/
lld_lcdSetViewPort(x, row0, cx, 1);
lld_lcdReadStreamStart();
lld_lcdReadStream(buf, cx);
lld_lcdReadStreamStop();
lld_lcdSetViewPort(x, row1, cx, 1);
lld_lcdWriteStreamStart();
lld_lcdWriteStream(buf, cx);
lld_lcdWriteStreamStop();
}
}
/* fill the remaining gap */
lld_lcdSetViewPort(x, lines > 0 ? (y+gap) : y, cx, abslines);
lld_lcdWriteStreamStart();
gap = cx*abslines;
for(i = 0; i < gap; i++) lld_lcdWriteData(bgcolor);
lld_lcdWriteStreamStop();
lld_lcdResetViewPort();
}
#endif
#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
/**
* @brief Driver Control
* @detail Unsupported control codes are ignored.
* @note The value parameter should always be typecast to (void *).
* @note There are some predefined and some specific to the low level driver.
* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
* that only supports off/on anything other
* than zero is on.
* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
* GDISP_CONTROL_LLD - Low level driver control constants start at
* this value.
*
* @param[in] what What to do.
* @param[in] value The value to use (always cast to a void *).
*
* @notapi
*/
void GDISP_LLD(control)(unsigned what, void *value) {
switch(what) {
case GDISP_CONTROL_POWER:
if (GDISP.Powermode == (gdisp_powermode_t)value)
return;
switch((gdisp_powermode_t)value) {
case powerOff:
lld_lcdWriteReg(0x0010, 0x0000); // leave sleep mode
lld_lcdWriteReg(0x0007, 0x0000); // halt operation
lld_lcdWriteReg(0x0000, 0x0000); // turn off oszillator
lld_lcdWriteReg(0x0010, 0x0001); // enter sleepmode
break;
case powerOn:
lld_lcdWriteReg(0x0010, 0x0000); // leave sleep mode
if (GDISP.Powermode != powerSleep)
GDISP_LLD(init)();
break;
case powerSleep:
lld_lcdWriteReg(0x0010, 0x0001); // enter sleep mode
break;
default:
return;
}
GDISP.Powermode = (gdisp_powermode_t)value;
return;
case GDISP_CONTROL_ORIENTATION:
if (GDISP.Orientation == (gdisp_orientation_t)value)
return;
switch((gdisp_orientation_t)value) {
case portrait:
lld_lcdWriteReg(0x0001, 0x2B3F);
/* ID = 11 AM = 0 */
lld_lcdWriteReg(0x0011, 0x6070);
GDISP.Height = SCREEN_HEIGHT;
GDISP.Width = SCREEN_WIDTH;
break;
case landscape:
lld_lcdWriteReg(0x0001, 0x293F);
/* ID = 11 AM = 1 */
lld_lcdWriteReg(0x0011, 0x6078);
GDISP.Height = SCREEN_WIDTH;
GDISP.Width = SCREEN_HEIGHT;
break;
case portraitInv:
lld_lcdWriteReg(0x0001, 0x2B3F);
/* ID = 01 AM = 0 */
lld_lcdWriteReg(0x0011, 0x6040);
GDISP.Height = SCREEN_HEIGHT;
GDISP.Width = SCREEN_WIDTH;
break;
case landscapeInv:
lld_lcdWriteReg(0x0001, 0x293F);
/* ID = 01 AM = 1 */
lld_lcdWriteReg(0x0011, 0x6048);
GDISP.Height = SCREEN_WIDTH;
GDISP.Width = SCREEN_HEIGHT;
break;
default:
return;
}
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
GDISP.Orientation = (gdisp_orientation_t)value;
return;
/*
case GDISP_CONTROL_BACKLIGHT:
case GDISP_CONTROL_CONTRAST:
*/
}
}
#endif
#endif /* HAL_USE_GDISP */
/** @} */