680 lines
21 KiB
C
680 lines
21 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file src/ginput/ginput_mouse.c
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* @brief GINPUT mouse/touch code.
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*
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* @defgroup Mouse Mouse
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* @ingroup GINPUT
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* @{
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*/
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#include "gfx.h"
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#if (GFX_USE_GINPUT && GINPUT_NEED_MOUSE) || defined(__DOXYGEN__)
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#include "driver_mouse.h"
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#if GINPUT_MOUSE_NEED_CALIBRATION
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#if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP
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#error "GINPUT: GFX_USE_GDISP must be defined when mouse or touch calibration is required"
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#endif
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#include <string.h> // Required for memcpy
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#define GINPUT_MOUSE_CALIBRATION_FONT "* Double"
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#define GINPUT_MOUSE_CALIBRATION_FONT2 "* Narrow"
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#define GINPUT_MOUSE_CALIBRATION_TEXT "Calibration"
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#define GINPUT_MOUSE_CALIBRATION_ERROR_TEXT "Failed - Please try again!"
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#define GINPUT_MOUSE_CALIBRATION_SAME_TEXT "Error: Same Reading - Check Driver!"
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#if GINPUT_MOUSE_MAX_CALIBRATION_ERROR < 0
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#define GINPUT_MOUSE_CALIBRATION_POINTS 3
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#else
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#define GINPUT_MOUSE_CALIBRATION_POINTS 4
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#endif
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typedef struct Calibration_t {
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float ax;
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float bx;
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float cx;
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float ay;
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float by;
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float cy;
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} Calibration;
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#endif
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typedef struct MousePoint_t {
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coord_t x, y;
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} MousePoint;
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static GTIMER_DECL(MouseTimer);
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static struct MouseConfig_t {
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MouseReading t;
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MousePoint movepos;
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MousePoint clickpos;
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systemticks_t clicktime;
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uint16_t last_buttons;
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uint16_t flags;
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#define FLG_INIT_DONE 0x8000
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#define FLG_CLICK_TIMER 0x0001
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#define FLG_IN_CAL 0x0010
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#define FLG_CAL_OK 0x0020
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#define FLG_CAL_SAVED 0x0040
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#define FLG_CAL_FREE 0x0080
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#define FLG_CAL_RAW 0x0100
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#if GINPUT_MOUSE_NEED_CALIBRATION
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GMouseCalibrationSaveRoutine fnsavecal;
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GMouseCalibrationLoadRoutine fnloadcal;
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Calibration caldata;
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#endif
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GDisplay * display;
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} MouseConfig;
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void _tsOrientClip(MouseReading *pt, GDisplay *g, bool_t doClip) {
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coord_t w, h;
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w = gdispGGetWidth(g);
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h = gdispGGetHeight(g);
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#if GDISP_NEED_CONTROL && !GINPUT_MOUSE_NO_ROTATION
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switch(gdispGGetOrientation(g)) {
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case GDISP_ROTATE_0:
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break;
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case GDISP_ROTATE_90:
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{
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coord_t t = pt->x;
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pt->x = w - 1 - pt->y;
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pt->y = t;
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}
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break;
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case GDISP_ROTATE_180:
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pt->x = w - 1 - pt->x;
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pt->y = h - 1 - pt->y;
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break;
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case GDISP_ROTATE_270:
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{
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coord_t t = pt->y;
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pt->y = h - 1 - pt->x;
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pt->x = t;
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}
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break;
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default:
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break;
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}
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#endif
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if (doClip) {
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if (pt->x < 0) pt->x = 0;
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else if (pt->x >= w) pt->x = w-1;
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if (pt->y < 0) pt->y = 0;
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else if (pt->y >= h) pt->y = h-1;
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}
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}
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#if GINPUT_MOUSE_NEED_CALIBRATION
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static inline void _tsSetIdentity(Calibration *c) {
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c->ax = 1;
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c->bx = 0;
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c->cx = 0;
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c->ay = 0;
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c->by = 1;
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c->cy = 0;
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}
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static inline void _tsDrawCross(const MousePoint *pp) {
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gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y, pp->x-2, pp->y, White);
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gdispGDrawLine(MouseConfig.display, pp->x+2, pp->y, pp->x+15, pp->y, White);
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gdispGDrawLine(MouseConfig.display, pp->x, pp->y-15, pp->x, pp->y-2, White);
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gdispGDrawLine(MouseConfig.display, pp->x, pp->y+2, pp->x, pp->y+15, White);
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gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y+15, pp->x-7, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y+7, pp->x-15, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y-15, pp->x-7, pp->y-15, RGB2COLOR(184,158,131));
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gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y-7, pp->x-15, pp->y-15, RGB2COLOR(184,158,131));
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gdispGDrawLine(MouseConfig.display, pp->x+7, pp->y+15, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(MouseConfig.display, pp->x+15, pp->y+7, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(MouseConfig.display, pp->x+7, pp->y-15, pp->x+15, pp->y-15, RGB2COLOR(184,158,131));
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gdispGDrawLine(MouseConfig.display, pp->x+15, pp->y-15, pp->x+15, pp->y-7, RGB2COLOR(184,158,131));
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}
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static inline void _tsClearCross(const MousePoint *pp) {
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gdispGFillArea(MouseConfig.display, pp->x - 15, pp->y - 15, 42, 42, Blue);
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}
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static inline void _tsTransform(MouseReading *pt, const Calibration *c) {
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pt->x = (coord_t) (c->ax * pt->x + c->bx * pt->y + c->cx);
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pt->y = (coord_t) (c->ay * pt->x + c->by * pt->y + c->cy);
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}
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static inline void _tsDo3PointCalibration(const MousePoint *cross, const MousePoint *points, GDisplay *g, Calibration *c) {
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float dx;
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coord_t c0, c1, c2;
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#if GDISP_NEED_CONTROL
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/* Convert all cross points back to GDISP_ROTATE_0 convention
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* before calculating the calibration matrix.
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*/
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switch(gdispGGetOrientation(g)) {
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case GDISP_ROTATE_90:
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c0 = cross[0].y;
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c1 = cross[1].y;
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c2 = cross[2].y;
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break;
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case GDISP_ROTATE_180:
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c0 = c1 = c2 = gdispGGetWidth(g) - 1;
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c0 -= cross[0].x;
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c1 -= cross[1].x;
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c2 -= cross[2].x;
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break;
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case GDISP_ROTATE_270:
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c0 = c1 = c2 = gdispGGetHeight(g) - 1;
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c0 -= cross[0].y;
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c1 -= cross[1].y;
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c2 -= cross[2].y;
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break;
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case GDISP_ROTATE_0:
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default:
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c0 = cross[0].x;
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c1 = cross[1].x;
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c2 = cross[2].x;
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break;
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}
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#else
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(void) g;
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c0 = cross[0].x;
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c1 = cross[1].x;
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c2 = cross[2].x;
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#endif
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/* Compute all the required determinants */
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dx = (float)(points[0].x - points[2].x) * (float)(points[1].y - points[2].y)
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- (float)(points[1].x - points[2].x) * (float)(points[0].y - points[2].y);
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c->ax = ((float)(c0 - c2) * (float)(points[1].y - points[2].y)
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- (float)(c1 - c2) * (float)(points[0].y - points[2].y)) / dx;
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c->bx = ((float)(c1 - c2) * (float)(points[0].x - points[2].x)
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- (float)(c0 - c2) * (float)(points[1].x - points[2].x)) / dx;
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c->cx = (c0 * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y)
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- c1 * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y)
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+ c2 * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y)) / dx;
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#if GDISP_NEED_CONTROL
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switch(gdispGGetOrientation(g)) {
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case GDISP_ROTATE_90:
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c0 = c1 = c2 = gdispGGetWidth(g) - 1;
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c0 -= cross[0].x;
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c1 -= cross[1].x;
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c2 -= cross[2].x;
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break;
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case GDISP_ROTATE_180:
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c0 = c1 = c2 = gdispGGetHeight(g) - 1;
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c0 -= cross[0].y;
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c1 -= cross[1].y;
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c2 -= cross[2].y;
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break;
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case GDISP_ROTATE_270:
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c0 = cross[0].x;
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c1 = cross[1].x;
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c2 = cross[2].x;
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break;
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case GDISP_ROTATE_0:
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default:
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c0 = cross[0].y;
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c1 = cross[1].y;
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c2 = cross[2].y;
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break;
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}
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#else
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c0 = cross[0].y;
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c1 = cross[1].y;
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c2 = cross[2].y;
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#endif
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c->ay = ((float)(c0 - c2) * (float)(points[1].y - points[2].y)
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- (float)(c1 - c2) * (float)(points[0].y - points[2].y)) / dx;
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c->by = ((float)(c1 - c2) * (float)(points[0].x - points[2].x)
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- (float)(c0 - c2) * (float)(points[1].x - points[2].x)) / dx;
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c->cy = (c0 * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y)
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- c1 * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y)
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+ c2 * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y)) / dx;
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}
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#endif
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#if GINPUT_MOUSE_READ_CYCLES > 1
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static void get_raw_reading(MouseReading *pt) {
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int32_t x, y, z;
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unsigned i;
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x = y = z = 0;
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for(i = 0; i < GINPUT_MOUSE_READ_CYCLES; i++) {
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ginput_lld_mouse_get_reading(pt);
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x += pt->x;
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y += pt->y;
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z += pt->z;
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}
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/* Take the average of the readings */
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pt->x = x / GINPUT_MOUSE_READ_CYCLES;
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pt->y = y / GINPUT_MOUSE_READ_CYCLES;
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pt->z = z / GINPUT_MOUSE_READ_CYCLES;
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}
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#else
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#define get_raw_reading(pt) ginput_lld_mouse_get_reading(pt)
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#endif
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static void get_calibrated_reading(MouseReading *pt) {
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get_raw_reading(pt);
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#if GINPUT_MOUSE_NEED_CALIBRATION
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_tsTransform(pt, &MouseConfig.caldata);
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#endif
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_tsOrientClip(pt, MouseConfig.display, !(MouseConfig.flags & FLG_CAL_RAW));
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}
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static void MousePoll(void *param) {
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(void) param;
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GSourceListener *psl;
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GEventMouse *pe;
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unsigned meta;
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uint16_t upbtns, dnbtns;
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uint32_t cdiff;
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uint32_t mdiff;
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// Save the last mouse state
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MouseConfig.last_buttons = MouseConfig.t.buttons;
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// Get the new mouse reading
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get_calibrated_reading(&MouseConfig.t);
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// Calculate out new event meta value and handle CLICK and CXTCLICK
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dnbtns = MouseConfig.t.buttons & ~MouseConfig.last_buttons;
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upbtns = ~MouseConfig.t.buttons & MouseConfig.last_buttons;
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meta = GMETA_NONE;
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// As the touch moves up we need to return a point at the old position because some
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// controllers return garbage with the mouse up
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if ((upbtns & GINPUT_MOUSE_BTN_LEFT)) {
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MouseConfig.t.x = MouseConfig.movepos.x;
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MouseConfig.t.y = MouseConfig.movepos.y;
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}
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// Calculate the position difference from our movement reference (update the reference if out of range)
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mdiff = (MouseConfig.t.x - MouseConfig.movepos.x) * (MouseConfig.t.x - MouseConfig.movepos.x) +
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(MouseConfig.t.y - MouseConfig.movepos.y) * (MouseConfig.t.y - MouseConfig.movepos.y);
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if (mdiff > GINPUT_MOUSE_MAX_MOVE_JITTER * GINPUT_MOUSE_MAX_MOVE_JITTER) {
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MouseConfig.movepos.x = MouseConfig.t.x;
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MouseConfig.movepos.y = MouseConfig.t.y;
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}
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// Check if the click has moved outside the click area and if so cancel the click
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if ((MouseConfig.flags & FLG_CLICK_TIMER)) {
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cdiff = (MouseConfig.t.x - MouseConfig.clickpos.x) * (MouseConfig.t.x - MouseConfig.clickpos.x) +
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(MouseConfig.t.y - MouseConfig.clickpos.y) * (MouseConfig.t.y - MouseConfig.clickpos.y);
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if (cdiff > GINPUT_MOUSE_MAX_CLICK_JITTER * GINPUT_MOUSE_MAX_CLICK_JITTER)
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MouseConfig.flags &= ~FLG_CLICK_TIMER;
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}
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// Mouse down
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if ((dnbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT))) {
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MouseConfig.clickpos.x = MouseConfig.t.x;
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MouseConfig.clickpos.y = MouseConfig.t.y;
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MouseConfig.clicktime = gfxSystemTicks();
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MouseConfig.flags |= FLG_CLICK_TIMER;
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if ((dnbtns & GINPUT_MOUSE_BTN_LEFT))
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meta |= GMETA_MOUSE_DOWN;
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}
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// Mouse up
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if ((upbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT))) {
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if ((upbtns & GINPUT_MOUSE_BTN_LEFT))
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meta |= GMETA_MOUSE_UP;
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if ((MouseConfig.flags & FLG_CLICK_TIMER)) {
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if ((upbtns & GINPUT_MOUSE_BTN_LEFT)
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#if GINPUT_MOUSE_CLICK_TIME != TIME_INFINITE
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&& gfxSystemTicks() - MouseConfig.clicktime < gfxMillisecondsToTicks(GINPUT_MOUSE_CLICK_TIME)
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#endif
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)
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meta |= GMETA_MOUSE_CLICK;
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else
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meta |= GMETA_MOUSE_CXTCLICK;
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MouseConfig.flags &= ~FLG_CLICK_TIMER;
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}
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}
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// Send the event to the listeners that are interested.
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psl = 0;
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while ((psl = geventGetSourceListener((GSourceHandle)(&MouseConfig), psl))) {
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if (!(pe = (GEventMouse *)geventGetEventBuffer(psl))) {
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// This listener is missing - save the meta events that have happened
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psl->srcflags |= meta;
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continue;
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}
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// If we haven't really moved (and there are no meta events) don't bother sending the event
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if (mdiff <= GINPUT_MOUSE_MAX_MOVE_JITTER * GINPUT_MOUSE_MAX_MOVE_JITTER && !psl->srcflags
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&& !meta && MouseConfig.last_buttons == MouseConfig.t.buttons && !(psl->listenflags & GLISTEN_MOUSENOFILTER))
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continue;
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// Send the event if we are listening for it
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if (((MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEDOWNMOVES))
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|| (!(MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEUPMOVES))
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|| (meta && (psl->listenflags & GLISTEN_MOUSEMETA))) {
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pe->type = GINPUT_MOUSE_EVENT_TYPE;
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pe->instance = 0;
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pe->x = MouseConfig.t.x;
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pe->y = MouseConfig.t.y;
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pe->z = MouseConfig.t.z;
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pe->current_buttons = MouseConfig.t.buttons;
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pe->last_buttons = MouseConfig.last_buttons;
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pe->meta = meta;
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if (psl->srcflags) {
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pe->current_buttons |= GINPUT_MISSED_MOUSE_EVENT;
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pe->meta |= psl->srcflags;
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psl->srcflags = 0;
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}
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pe->display = MouseConfig.display;
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geventSendEvent(psl);
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}
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}
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}
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GSourceHandle ginputGetMouse(uint16_t instance) {
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#if GINPUT_MOUSE_NEED_CALIBRATION
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Calibration *pc;
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#endif
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// We only support a single mouse instance currently
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// Instance 9999 is the same as instance 0 except that it installs
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// a special "raw" calibration if there isn't one we can load.
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if (instance && instance != 9999)
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return 0;
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// Make sure we have a valid mouse display
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if (!MouseConfig.display)
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MouseConfig.display = GDISP;
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// Do we need to initialise the mouse subsystem?
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if (!(MouseConfig.flags & FLG_INIT_DONE)) {
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ginput_lld_mouse_init();
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#if GINPUT_MOUSE_NEED_CALIBRATION
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#if GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
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if (!MouseConfig.fnloadcal) {
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MouseConfig.fnloadcal = ginput_lld_mouse_calibration_load;
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MouseConfig.flags &= ~FLG_CAL_FREE;
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}
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if (!MouseConfig.fnsavecal)
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MouseConfig.fnsavecal = ginput_lld_mouse_calibration_save;
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#endif
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if (MouseConfig.fnloadcal && (pc = (Calibration *)MouseConfig.fnloadcal(instance))) {
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memcpy(&MouseConfig.caldata, pc, sizeof(MouseConfig.caldata));
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MouseConfig.flags |= (FLG_CAL_OK|FLG_CAL_SAVED);
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if ((MouseConfig.flags & FLG_CAL_FREE))
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gfxFree((void *)pc);
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} else if (instance == 9999) {
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_tsSetIdentity(&MouseConfig.caldata);
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MouseConfig.flags |= (FLG_CAL_OK|FLG_CAL_SAVED|FLG_CAL_RAW);
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} else
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ginputCalibrateMouse(instance);
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#endif
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// Get the first reading
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MouseConfig.last_buttons = 0;
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get_calibrated_reading(&MouseConfig.t);
|
|
|
|
// Mark init as done and start the Poll timer
|
|
MouseConfig.flags |= FLG_INIT_DONE;
|
|
gtimerStart(&MouseTimer, MousePoll, 0, TRUE, GINPUT_MOUSE_POLL_PERIOD);
|
|
}
|
|
|
|
// Return our structure as the handle
|
|
return (GSourceHandle)&MouseConfig;
|
|
}
|
|
|
|
void ginputSetMouseDisplay(uint16_t instance, GDisplay *g) {
|
|
if (instance)
|
|
return;
|
|
|
|
MouseConfig.display = g ? g : GDISP;
|
|
}
|
|
|
|
GDisplay *ginputGetMouseDisplay(uint16_t instance) {
|
|
if (instance)
|
|
return 0;
|
|
|
|
return MouseConfig.display;
|
|
}
|
|
|
|
bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pe) {
|
|
// Win32 threads don't seem to recognise priority and/or pre-emption
|
|
// so we add a sleep here to prevent 100% polled applications from locking up.
|
|
gfxSleepMilliseconds(1);
|
|
|
|
if (instance || (MouseConfig.flags & (FLG_INIT_DONE|FLG_IN_CAL)) != FLG_INIT_DONE)
|
|
return FALSE;
|
|
|
|
pe->type = GINPUT_MOUSE_EVENT_TYPE;
|
|
pe->instance = instance;
|
|
pe->x = MouseConfig.t.x;
|
|
pe->y = MouseConfig.t.y;
|
|
pe->z = MouseConfig.t.z;
|
|
pe->current_buttons = MouseConfig.t.buttons;
|
|
pe->last_buttons = MouseConfig.last_buttons;
|
|
if (pe->current_buttons & ~pe->last_buttons & GINPUT_MOUSE_BTN_LEFT)
|
|
pe->meta = GMETA_MOUSE_DOWN;
|
|
else if (~pe->current_buttons & pe->last_buttons & GINPUT_MOUSE_BTN_LEFT)
|
|
pe->meta = GMETA_MOUSE_UP;
|
|
else
|
|
pe->meta = GMETA_NONE;
|
|
return TRUE;
|
|
}
|
|
|
|
bool_t ginputCalibrateMouse(uint16_t instance) {
|
|
#if !GINPUT_MOUSE_NEED_CALIBRATION
|
|
(void) instance;
|
|
|
|
return FALSE;
|
|
#else
|
|
|
|
const coord_t height = gdispGGetHeight(MouseConfig.display);
|
|
const coord_t width = gdispGGetWidth(MouseConfig.display);
|
|
#if GINPUT_MOUSE_CALIBRATE_EXTREMES
|
|
const MousePoint cross[] = {{0, 0},
|
|
{(width - 1) , 0},
|
|
{(width - 1) , (height - 1)},
|
|
{(width / 2), (height / 2)}}; /* Check point */
|
|
#else
|
|
const MousePoint cross[] = {{(width / 4), (height / 4)},
|
|
{(width - (width / 4)) , (height / 4)},
|
|
{(width - (width / 4)) , (height - (height / 4))},
|
|
{(width / 2), (height / 2)}}; /* Check point */
|
|
#endif
|
|
MousePoint points[GINPUT_MOUSE_CALIBRATION_POINTS];
|
|
const MousePoint *pc;
|
|
MousePoint *pt;
|
|
int32_t px, py;
|
|
unsigned i, j;
|
|
font_t font1, font2;
|
|
#if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
|
|
unsigned err;
|
|
#endif
|
|
|
|
if (instance || (MouseConfig.flags & FLG_IN_CAL))
|
|
return FALSE;
|
|
|
|
font1 = gdispOpenFont(GINPUT_MOUSE_CALIBRATION_FONT);
|
|
font2 = gdispOpenFont(GINPUT_MOUSE_CALIBRATION_FONT2);
|
|
|
|
MouseConfig.flags |= FLG_IN_CAL;
|
|
gtimerStop(&MouseTimer);
|
|
MouseConfig.flags &= ~(FLG_CAL_OK|FLG_CAL_SAVED|FLG_CAL_RAW);
|
|
|
|
#if GDISP_NEED_CLIP
|
|
gdispGSetClip(MouseConfig.display, 0, 0, width, height);
|
|
#endif
|
|
|
|
#if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
|
|
while(1) {
|
|
#endif
|
|
gdispGClear(MouseConfig.display, Blue);
|
|
|
|
gdispGFillStringBox(MouseConfig.display, 0, 5, width, 30, GINPUT_MOUSE_CALIBRATION_TEXT, font1, White, Blue, justifyCenter);
|
|
|
|
for(i = 0, pt = points, pc = cross; i < GINPUT_MOUSE_CALIBRATION_POINTS; i++, pt++, pc++) {
|
|
_tsDrawCross(pc);
|
|
|
|
do {
|
|
|
|
/* Wait for the mouse to be pressed */
|
|
while(get_raw_reading(&MouseConfig.t), !(MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT))
|
|
gfxSleepMilliseconds(20);
|
|
|
|
/* Average all the samples while the mouse is down */
|
|
for(px = py = 0, j = 0;
|
|
gfxSleepMilliseconds(20), /* Settling time between readings */
|
|
get_raw_reading(&MouseConfig.t),
|
|
(MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT);
|
|
j++) {
|
|
px += MouseConfig.t.x;
|
|
py += MouseConfig.t.y;
|
|
}
|
|
|
|
} while(!j);
|
|
|
|
pt->x = px / j;
|
|
pt->y = py / j;
|
|
|
|
_tsClearCross(pc);
|
|
|
|
if (i >= 1 && pt->x == (pt-1)->x && pt->y == (pt-1)->y) {
|
|
gdispGFillStringBox(MouseConfig.display, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_SAME_TEXT, font2, Red, Yellow, justifyCenter);
|
|
gfxSleepMilliseconds(5000);
|
|
gdispGFillArea(MouseConfig.display, 0, 35, width, 40, Blue);
|
|
}
|
|
|
|
}
|
|
|
|
/* Apply 3 point calibration algorithm */
|
|
_tsDo3PointCalibration(cross, points, MouseConfig.display, &MouseConfig.caldata);
|
|
|
|
/* Verification of correctness of calibration (optional) :
|
|
* See if the 4th point (Middle of the screen) coincides with the calibrated
|
|
* result. If point is within +/- Squareroot(ERROR) pixel margin, then successful calibration
|
|
* Else, start from the beginning.
|
|
*/
|
|
#if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
|
|
/* Transform the co-ordinates */
|
|
MouseConfig.t.x = points[3].x;
|
|
MouseConfig.t.y = points[3].y;
|
|
_tsTransform(&MouseConfig.t, &MouseConfig.caldata);
|
|
_tsOrientClip(&MouseConfig.t, MouseConfig.display, FALSE);
|
|
|
|
/* Calculate the delta */
|
|
err = (MouseConfig.t.x - cross[3].x) * (MouseConfig.t.x - cross[3].x) +
|
|
(MouseConfig.t.y - cross[3].y) * (MouseConfig.t.y - cross[3].y);
|
|
|
|
if (err <= GINPUT_MOUSE_MAX_CALIBRATION_ERROR * GINPUT_MOUSE_MAX_CALIBRATION_ERROR)
|
|
break;
|
|
|
|
gdispGFillStringBox(MouseConfig.display, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_ERROR_TEXT, font2, Red, Yellow, justifyCenter);
|
|
gfxSleepMilliseconds(5000);
|
|
}
|
|
#endif
|
|
|
|
// Restart everything
|
|
gdispCloseFont(font1);
|
|
gdispCloseFont(font2);
|
|
MouseConfig.flags |= FLG_CAL_OK;
|
|
MouseConfig.last_buttons = 0;
|
|
get_calibrated_reading(&MouseConfig.t);
|
|
MouseConfig.flags &= ~FLG_IN_CAL;
|
|
if ((MouseConfig.flags & FLG_INIT_DONE))
|
|
gtimerStart(&MouseTimer, MousePoll, 0, TRUE, GINPUT_MOUSE_POLL_PERIOD);
|
|
|
|
// Save the calibration data (if possible)
|
|
if (MouseConfig.fnsavecal) {
|
|
MouseConfig.fnsavecal(instance, (const uint8_t *)&MouseConfig.caldata, sizeof(MouseConfig.caldata));
|
|
MouseConfig.flags |= FLG_CAL_SAVED;
|
|
}
|
|
|
|
// Clear the screen using the GWIN default background color
|
|
#if GFX_USE_GWIN
|
|
gdispGClear(MouseConfig.display, gwinGetDefaultBgColor());
|
|
#else
|
|
gdispGClear(MouseConfig.display, Black);
|
|
#endif
|
|
|
|
return TRUE;
|
|
#endif
|
|
}
|
|
|
|
/* Set the routines to save and fetch calibration data.
|
|
* This function should be called before first calling ginputGetMouse() for a particular instance
|
|
* as the ginputGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
|
|
* If this is called after ginputGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
|
|
* The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
|
|
*/
|
|
void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree) {
|
|
#if GINPUT_MOUSE_NEED_CALIBRATION
|
|
if (instance)
|
|
return;
|
|
|
|
MouseConfig.fnloadcal = fnload;
|
|
MouseConfig.fnsavecal = fnsave;
|
|
if (requireFree)
|
|
MouseConfig.flags |= FLG_CAL_FREE;
|
|
else
|
|
MouseConfig.flags &= ~FLG_CAL_FREE;
|
|
#if GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
|
|
if (!MouseConfig.fnloadcal) {
|
|
MouseConfig.fnloadcal = ginput_lld_mouse_calibration_load;
|
|
MouseConfig.flags &= ~FLG_CAL_FREE;
|
|
}
|
|
if (!MouseConfig.fnsavecal)
|
|
MouseConfig.fnsavecal = ginput_lld_mouse_calibration_save;
|
|
#endif
|
|
if (MouseConfig.fnsavecal && (MouseConfig.flags & (FLG_CAL_OK|FLG_CAL_SAVED)) == FLG_CAL_OK) {
|
|
MouseConfig.fnsavecal(instance, (const uint8_t *)&MouseConfig.caldata, sizeof(MouseConfig.caldata));
|
|
MouseConfig.flags |= FLG_CAL_SAVED;
|
|
}
|
|
#else
|
|
(void)instance, (void)fnsave, (void)fnload, (void)requireFree;
|
|
#endif
|
|
}
|
|
|
|
/* Test if a particular mouse instance requires routines to save its calibration data. */
|
|
bool_t ginputRequireMouseCalibrationStorage(uint16_t instance) {
|
|
if (instance)
|
|
return FALSE;
|
|
|
|
#if GINPUT_MOUSE_NEED_CALIBRATION && !GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
|
|
return TRUE;
|
|
#else
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
|
|
/* Wake up the mouse driver from an interrupt service routine (there may be new readings available) */
|
|
void ginputMouseWakeup(void) {
|
|
gtimerJab(&MouseTimer);
|
|
}
|
|
|
|
/* Wake up the mouse driver from an interrupt service routine (there may be new readings available) */
|
|
void ginputMouseWakeupI(void) {
|
|
gtimerJabI(&MouseTimer);
|
|
}
|
|
|
|
#endif /* GFX_USE_GINPUT && GINPUT_NEED_MOUSE */
|
|
/** @} */
|